Video Game Sales Prediction Using Linear Regression and Decision Tree
Video Game Sales Prediction Using Linear Regression and Decision Tree
by JATIN E
Abstract
Purpose Methods
This project aims to develop a predictive model for video We will implement and compare linear regression and
game sales using advanced machine learning decision tree models to determine the most accurate and
algorithms. reliable predictor.
Introduction
The Challenge
1 Accurate prediction of video game sales is crucial for publishers.
Machine Learning
2
Leveraging machine learning offers powerful tools for prediction.
Our Solution
3 We develop a system using linear regression and
decision trees.
Existing System
2 Model Training
Developing and training machine learning models
using linear regression and decision trees.
3 Model Evaluation
Testing and evaluating model performance on unseen
data to ensure accuracy and reliability.
Advantages
Enhanced Accuracy Adaptability
Our system leverages It adapts to evolving market
powerful algorithms for more trends and provides insights
accurate sales predictions. for informed decision-
making.
Hardware/Software
Requirements
1 2
Hardware Software
A standard computer with Python programming language,
sufficient processing power and libraries like scikit-learn, Pandas,
RAM. and NumPy.
Conclusion
Predictive Power
1 Linear regression and decision trees offer powerful tools for video game sales
prediction.
Informed Decision-Making
2 Our system empowers publishers with data-driven
insights for strategic planning.
References
These are just a few examples of the many resources that can be used for further research and development of video
game sales prediction systems.