CH 3 Process and Thread Part 1
CH 3 Process and Thread Part 1
Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013
Objectives
To introduce the notion of a process -- a program in
execution, which forms the basis of all computation
To describe the various features of processes, including
scheduling, creation and termination, and communication
To explore interprocess communication using shared memory
and message passing
To describe communication in client-server systems
Operating System Concepts – 9th Edition 3.2 Silberschatz, Galvin and Gagne ©2013
Process Concept
An operating system executes a variety of programs:
Batch system – jobs
Time-shared systems – user programs or tasks
Textbook uses the terms job and process almost interchangeably
Process – a program in execution; process execution must
progress in sequential fashion
Multiple parts
The program code, also called text section
Current activity including program counter, processor
registers
Stack containing temporary data
Function parameters, return addresses, local variables
Data section containing global variables
Heap containing memory dynamically allocated during run time
Operating System Concepts – 9th Edition 3.3 Silberschatz, Galvin and Gagne ©2013
Process Concept (Cont.)
Program (job) is passive entity stored on disk (executable file),
process is active
Program (job) becomes process when executable file loaded
into memory
Execution of program started via GUI mouse clicks, command
line entry of its name, etc
One program can be several processes
Consider multiple users executing the same program
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Process in Memory
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Process State
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Diagram of Process State
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Process Control Block (PCB)
Information associated with each process
(also called task control block)
Process state – running, waiting, etc
Program counter – location of instruction to next
execute
CPU registers – contents of all process-centric
registers
CPU scheduling information- priorities, scheduling
queue pointers
Memory-management information – memory allocated
to the process
Accounting information – CPU used, clock time
elapsed since start, time limits
I/O status information – I/O devices allocated to
process, list of open files
The PCB is kept in a memory area that is protected
from the normal user access
Operating System Concepts – 9th Edition 3.8 Silberschatz, Galvin and Gagne ©2013
Process Scheduling
Maximize CPU use, quickly switch processes onto CPU for time
sharing
Process scheduler selects among available processes in
ready queue for next execution on CPU
Maintains scheduling queues of processes
Job queue – set of all processes in the system
Ready queue – set of all processes residing in main
memory, ready and waiting to execute
Device queues – set of processes waiting for an I/O device
Processes migrate among the various queues
Operating System Concepts – 9th Edition 3.9 Silberschatz, Galvin and Gagne ©2013
Ready Queue And Various I/O Device Queues
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Representation of Process Scheduling
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Schedulers
Short-term scheduler (or CPU scheduler) – selects from the ready queue
which process should be executed next and allocates CPU
Sometimes the only scheduler in a system
Short-term scheduler is invoked frequently (milliseconds) (must be
fast)
Long-term scheduler (or job scheduler) – selects (from the secondary
storage devices ) which jobs should be brought into the ready queue
Long-term scheduler is invoked infrequently (seconds, minutes) (may
be slow)
The long-term scheduler controls the degree of multiprogramming
Operating System Concepts – 9th Edition 3.12 Silberschatz, Galvin and Gagne ©2013
Addition of Medium Term Scheduling
Medium-term scheduler can be added if degree of multiple
programming needs to decrease
Remove process from memory, store on disk, bring back in
from disk to continue execution: swapping
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CPU Switch From Process to Process
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Context Switch
When CPU switches to another process,
the system must save the state of the old process (interrupted
process) and
load the saved state for the new process via a context switch
Context of a process represented in the PCB
Context-switch time is overhead; the system does no useful
work to user processes while switching
The more complex the OS and the PCB the longer the
context switch
Time dependent on hardware support
Some hardware provides multiple sets of registers per CPU
multiple contexts loaded at once
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Operations on Processes
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Process Creation
Parent process create children processes, which, in turn
create other processes, forming a tree of processes
Generally, process identified and managed via a process
identifier (pid)
Resource sharing options
Parent and children share all resources
Children share subset of parent’s resources
Parent and child share no resources
Execution options
Parent and children execute concurrently
Parent waits until children terminate
Operating System Concepts – 9th Edition 3.17 Silberschatz, Galvin and Gagne ©2013
Process Creation (Cont.)
Address space
Child duplicate of parent
Child has a program loaded into it
UNIX examples
fork() system call creates new process
exec() system call used after a fork() to replace the
process’ memory space with a new program
Operating System Concepts – 9th Edition 3.18 Silberschatz, Galvin and Gagne ©2013
Process Termination
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Cooperating Processes
Independent process cannot affect or be affected by the execution of
another process
Cooperating (dependent ) process can affect or be affected by the
execution of another process
Reasons for cooperating processes:
Information sharing
Computation speedup
Convenience
Modularity. We may want to construct the system in a modular fashion,
dividing the system functions into separate processes or threads
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Communications Models
(a) Message passing. (b) shared memory.
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Interprocess Communication – Shared Memory
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Tight coupled Vs Loosely Coupled Systems
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Shared Memory Ex: Producer-Consumer problem
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Shared Memory Ex: Producer-Consumer problem
Lab. Tasks:
1. Write, debug and run code for the Producer-Consumer
problem.
For the implementation of this problem, see book page 47.
2. Write, debug and run code for illustrating differences
between tight coupling and loose coupling
Submit the code and screenshots from the results.
Operating System Concepts – 9th Edition 3.25 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication – Message Passing
This method is a Mechanism for processes to communicate
and to synchronize their actions
Message system – processes communicate with each other
without resorting to shared variables
If two processes process1 and process2 want to
communicate with each other, they proceed as follows:
1. Establish a communication link (if a link already exists, no need to
establish it again.)
2. Start exchanging messages using basic primitives. We need at least
two primitives.
send (message, destination) or send(message)
receive (message, host) or receive(message)
Operating System Concepts – 9th Edition 3.26 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication – Message Passing
Types
Direct Communication
Processes must name each other explicitly:
send (P, message) – send a message to process P
receive(Q, message) – receive a message from process Q
Indirect Communication
Messages are directed and received from mailboxes (also
referred to as ports)
Each mailbox has a unique id
Processes can communicate only if they share a mailbox
Operating System Concepts – 9th Edition 3.27 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication – Message Passing
Synchronization
Message passing may be either blocking or non-blocking
Blocking is considered synchronous
Blocking send -- the sender is blocked until the message is
received
Blocking receive -- the receiver is blocked until a message
is available
Non-blocking is considered asynchronous
Non-blocking send -- the sender sends the message and
continue
Non-blocking receive -- the receiver receives:
A valid message, or
Null message
Operating System Concepts – 9th Edition 3.28 Silberschatz, Galvin and Gagne ©2013
Examples of IPC used in some OSes
POSIX Threads, usually referred to as pthreads,
Is an execution model that exists independently from a
language, as well as a parallel execution model.
It allows a program to control multiple different flows of
work that overlap in time.
It uses shared memory method.
Mach: uses message passing
Windows: uses message passing using local procedural calls ,
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Interprocess Communication – Message Passing
Buffering
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Communications in Client-Server Systems
Examples
Sockets
Remote Procedure Calls (RPC)
Remote Method Invocation (RMI) (Java)
Pipes ( Research)
Operating System Concepts – 9th Edition 3.31 Silberschatz, Galvin and Gagne ©2013
Sockets
A socket is defined as an endpoint for communication
All ports below 1024 are well known, used for standard
services
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Socket Communication
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Remote Procedure Calls
Remote procedure call (RPC) abstracts procedure calls
between processes on networked systems
Again uses ports for service differentiation
Stubs – client-side proxy for the actual procedure on the
server
The client-side stub locates the server and marshalls the
parameters
The server-side stub receives this message, unpacks the
marshalled parameters, and performs the procedure on the
server
On Windows, stub code compile from specification written in
Microsoft Interface Definition Language (MIDL)
Operating System Concepts – 9th Edition 3.34 Silberschatz, Galvin and Gagne ©2013
Execution of RPC
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Remote Method Invocation
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Marshalling Parameters
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Operating System Concepts – 9th Edition 3.38 Silberschatz, Galvin and Gagne ©2013