Animation
Animation
Design: CS 3219
Animation
What is animation
• A sequence of images that create the
illusion of movement when played in
succession.
• Here are some simple examples:
Four Stroke
◦ Attracts attention
How
does animation work?
Simulation of movement through a series of
pictures that have objects in slightly different
positions
Each drawing is called a frame (a snapshot of
what’s happening at a particular moment)
Required Frames Per Second FPS:
◦ Movies on film 24 fps
◦ TV 30 fps
9000 frames for five minute cartoon
◦ Computer animation 12 to15 fps
Jerky if anything less
Frame Rate (Frames Per Second FPS)
• Frame Rate: indicates the playback
speed of the animation in frames per
second
▫ Low frame rate appears choppy
▫ Question: BUT high frame rate can also
appear choppy, WHY?
Answer: if the computer playing the
animation is not fast enough to process and
display the frames.
2-D Animation
• two types of 2-D animation:
▫ Cel Animation (also called traditional
animation, classical animation, hand-drawn
animation, frame by frame animation)
▫ Path Based Animation
• Both types still are made of frames:
▫ The more frames per second, the more
believable the movement will be.
▫ The more frames per second, the bigger the
final version of the movie file will be (more
bytes)
Cel Animation