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Presentation For First Review RSK

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14 views15 pages

Presentation For First Review RSK

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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Intelligent Assessment Through Human Motion

Recognition

NAME : SANTHOSHKUMAR.R
REGISTER NO : 23PAI005
PROJECT GUIDE : Mrs . M. M. MEENAKSHI
OBJECTIVE AND GOALS

OBJECTIVE
• Ensuring Safe And Efficient Workout Routines.
• Improve Overall Fitness Outcomes Through Intelligent Tracking And Correction Mechanisms.
GOALS
• Improve Workout Efficiency
• Injury Prevention
• Data Tracking
PROJECT DOMAIN
• Deep Learning Is A Subset Of Machine Learning, Which Itself Is A Subset Of Artificial
Intelligence (AI).
• Inspired By The Structure And Function Of The Brain, Specifically The Neural Networks

DEEP
LEARNING

Convolutional Recurrent Feedforward


Neural Networks Neural Networks Neural Networks
(CNN) (RNN) (FNN)
HOW DEEP LEARNING IS RELATED TO
MY PROJECT

• Real-Time Posture Detection and Correction


• Human Pose Estimation
• Push-Up Counting and Repetition Tracking
• Personalized Feedback System
• Data Augmentation and Learning from Diverse Users
PROJECT DETAILS
• The fitness industry has seen rapid growth, with an increasing number of people committed
to their regular exercise routines.

• The rise of user-centric services offered by gyms and sports organizations has led to a
greater use of technology in fitness, blending fitness activities with advanced technological
tools.

• The project leverages deep learning techniques to analyze user movements and ensure
proper form during push-ups

• This project is designed as a personal trainer to support at-home workouts, where traditional
gym access may not be available
POJECT TECHNIQUES
Techniques to ensure accurate performance tracking, posture correction, and feedback

•Deep Learning (CNNs, RNNs, LSTMs): For detecting, classifying, and analyzing push-up form and sequences.

•Pose Estimation: To track key body joints in real time for posture correction.

•Signal Processing: To filter and analyze sensor or video data for motion tracking.

•Computer Vision: For real-time video analysis, object tracking, and feedback delivery.

•Data Augmentation: To ensure models generalize well across users and environments.

•Human-Computer Interaction (HCI): To provide an intuitive and interactive user experience with real-time feedback.

•Personalization: To adapt feedback based on user progress and body mechanics.

•Analytics and Tracking: To provide insights and trends about user performance and workout history.
EXISTING PROJECT
The existing components of the project mentioned in the paragraph, broken down into points:
1. Fitness Industry Growth:
1. Significant expansion of the fitness industry, with a large portion of the population dedicated to maintaining their
workout routines.
2. Technological Integration:
1. Increasing use of technology in fitness, driven by gyms and sports organizations offering user-centric services for
sports activities.
3. Rise of Fitness-Tech:
1. Fitness and technology are increasingly being combined, with the trend accelerating due to the impact of the COVID-
19 pandemic.
4. Shift to At-Home Workouts:
1. During the quarantine, exercising at home became the primary option, leading to a demand for technological
solutions for home-based fitness.
1. Project as a Personal Trainer:
1. The project acts as a virtual personal trainer, specifically designed for home workout
sessions.
2. Push-Up Assistance:
1. The project helps users perform correct push-ups by guiding them through proper form and
posture.
3. Use of Deep Learning:
1. Deep learning models are used to analyze push-up form, body movement, and posture
correction in real-time.
4. Signal Processing:
1. Signal processing techniques are utilized to capture and analyze the user’s motion for
accurate evaluation and feedback.
• These elements highlight the project’s focus on combining fitness with advanced technology to
enhance the user’s at-home workout experience, particularly in the area of push-up tracking and
posture correction.
EXISTING PROJECT
Drawbacks of project:

• Dependence on Technology
• Accuracy Limitations
• Safety and Injury Risks
• Cost and Accessibility
PROPOSED SYSTEM
• In the face of time constraints preventing individuals from attending gyms, there's a growing
preference for in-house workouts.

• However, the lack of guidance raises concerns about the correctness of these exercises.

• This project addresses the problem by introducing a fitness application with real-time feedback.

• It aims to empower users with accurate exercise assessments, ensuring they perform workouts
correctly at home without the need for external supervision.
PROPOSED SYSTEM TECHNIQUE
• Real-Time Feedback Mechanism
Immediate Corrections
Visual and Audio Alerts
• Deep Learning Algorithms
Pose Estimation
Movement Recognition
• Signal Processing Techniques
PROPOSED SYSTEM TECHNIQUE
• User-Centric Design
• Data Collection and Analysis
• Cloud-Based Services
• Community Features
• Integration with Wearable Devices
SYSTEM REQUIREMENT
SOFTERWARE REQUIREMENT
• PYTHON
• ANACONDA
• JUPYTER
• MEDIAPIPE
Hardware requirements
• RAM : 8 GB
• PROCESSOR : Intel Core i5 or i7, or AMD Ryzen 5 or 7 processor
• STORAGE : 256GB
THANK YOU

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