Plugins and Rule of Thumb For DLL
Plugins and Rule of Thumb For DLL
of Thumb for
Using DLLs
DLL (Dynamic Link Library)
➢ Placed in files with different extensions such as .so in Linux and .dll in
Windows
➢ Used in 2 ways:
Disadvantages of DLL
1. Simple
2. Complex
Contains mixed code, that is, some DLL code and some non-DLL
code. A typical complex DLL would contain some C++ code, which is always
DLL code, and some C object modules compiled with the NON-DLL compiler
option bound together.
Reasons for DLL Errors
● Malware
● File corruption
● File deletion
Rule of Thumb
● Name the DLL based on the common prefix of the namespaces contained in the assembly.
application because the initialization is not performed while the loader lock is held. Also, lazy
initialization enables you to safely use much more of the Windows API.
Important DLL Files
It provides means to split bundles in a way that can drastically improve build time
performance
1. DLLPlugin
2. DLLReferencePlugin
DLL Plugin
Used in the primary webpack config, it references the dll-only-bundle(s) to require pre-
built dependencies.
● Context: (absolute path) context of requests in the manifest (or content property)
● Extensions: Extensions used to resolve modules in the dll bundle (only used when
using 'scope').
● Manifest : an object containing content and name or a string to the absolute path
of the JSON manifest to be loaded upon compilation
● Content (optional): the mappings from request to module id (defaults to
manifest.content)
● Name (optional): an identifier where the dll is exposed (defaults to manifest.name)
(see also externals)
● Scope (optional): prefix which is used for accessing the content of the dll
● SourceType (optional): how the dll is exposed (libraryTarget)