02slide Short Version
02slide Short Version
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
1
Motivations
In the preceding chapter, you learned how to
create, compile, and run a Java program. Starting
from this chapter, you will learn how to solve
practical problems programmatically.
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
2
Objectives
To write Java programs to perform simple computations (§2.2).
To obtain input from the console using the Scanner class (§2.3).
To use identifiers to name variables, constants, methods, and classes (§2.4).
To use variables to store data (§§2.5–2.6).
To program with assignment statements and assignment expressions (§2.6).
To use constants to store permanent data (§2.7).
To name classes, methods, variables, and constants by following their naming conventions (§2.8).
To explore Java numeric primitive data types: byte, short, int, long, float, and double (§2.9.1).
To read a byte, short, int, long, float, or double value from the keyboard (§2.9.2).
To perform operations using operators +, -, *, /, and % (§2.9.3).
To perform exponent operations using Math.pow(a, b) (§2.9.4).
To write and evaluate numeric expressions (§2.11).
To use augmented assignment operators (§2.13).
To distinguish between postincrement and preincrement and between postdecrement and predecrement (§2.14).
To cast the value of one type to another type (§2.15).
To describe the software development process and apply it to develop the loan payment program (§2.16).
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
3
Introducing Programming with an
Example
Listing 2.1 Computing the Area of a Circle
This program computes the area of the circle.
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
4
animation
// Assign a radius
radius = 20;
// Compute area
area = radius * radius * 3.14159;
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
5
animation
// Assign a radius
radius = 20;
allocate memory
for area
// Compute area
area = radius * radius * 3.14159;
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
6
animation
// Compute area
area = radius * radius * 3.14159;
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
7
animation
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
8
animation
// Compute area
area = radius * radius * 3.14159; print a message to the
console
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
9
Reading Input from the Console
1. Create a Scanner object
Scanner input = new Scanner(System.in);
ComputeAreaWithConsoleInput Run
ComputeAverage Run
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
10
Implicit Import and Explicit Import
java.util.* ; // Implicit import
No performance difference
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
11
Identifiers
An identifier is a sequence of characters that consist of
letters, digits, underscores (_), and dollar signs ($).
An identifier must start with a letter, an underscore (_),
or a dollar sign ($). It cannot start with a digit.
An identifier cannot be a reserved word. (See Appendix
A, “Java Keywords,” for a list of reserved words).
An identifier cannot be true, false, or
null.
An identifier can be of any length.
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
12
Variables
// Compute the first area
radius = 1.0;
area = radius * radius * 3.14159;
System.out.println("The area is " +
area + " for radius "+radius);
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
14
Assignment Statements
x = 1; // Assign 1 to x;
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
15
Declaring and Initializing
in One Step
int x = 1;
double d = 1.4;
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
16
Named Constants
final datatype CONSTANTNAME = VALUE;
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
17
Naming Conventions
Choose meaningful and descriptive names.
Variables and method names:
– Use lowercase. If the name consists of several
words, concatenate all in one, use lowercase
for the first word, and capitalize the first letter
of each subsequent word in the name. For
example, the variables radius and area, and
the method computeArea.
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
18
Naming Conventions, cont.
Class names:
– Capitalize the first letter of each word in
the name. For example, the class name
ComputeArea.
Constants:
– Capitalize all letters in constants, and use
underscores to connect words. For
example, the constant PI and
MAX_VALUE
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
19
Numerical Data Types
Name Range Storage Size
Positive range:
4.9E-324 to 1.7976931348623157E+308
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
20
Reading Numbers from the
Keyboard
Scanner input = new Scanner(System.in);
int value = input.nextInt();
Method Description
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
21
Numeric Operators
+ Addition 34 + 1 35
% Remainder 20 % 3 2
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
22
Integer Division
+, -, *, /, and %
5 / 2 yields an integer 2.
5.0 / 2 yields a double value 2.5
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
23
Remainder Operator
Remainder is very useful in programming. For example, an
even number % 2 is always 0 and an odd number % 2 is always
1. So you can use this property to determine whether a number
is even or odd.
(6 + 10) % 7 is 2
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
24
Problem: Displaying Time
Write a program that obtains minutes and
remaining seconds from seconds.
DisplayTime Run
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
25
NOTE
Calculations involving floating-point numbers are
approximated because these numbers are not stored
with complete accuracy. For example,
System.out.println(1.0 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1);
displays 0.5000000000000001, not 0.5
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
26
Exponent Operations
System.out.println(Math.pow(2, 3));
// Displays 8.0
System.out.println(Math.pow(4, 0.5));
// Displays 2.0
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
27
Number Literals
34, 1,000,000, and 5.0 are literals in the following
statements:
int i = 34;
long x = 1000000;
double d = 5.0;
A compilation error would occur if the literal were too large
for the variable to hold.
For example, the statement byte b = 1000 would cause a
compilation error, because 1000 cannot be stored in a variable
of the byte type.
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
28
Integer Literals
An integer literal can be assigned to an integer variable as
long as it can fit into the variable.
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
29
Floating-Point Literals
Floating-point literals are written with a decimal
point. By default, a floating-point literal is treated
as a double type value. For example, 5.0 is
considered a double value, not a float value. You
can make a number a float by appending the letter f
or F, and make a number a double by appending
the letter d or D. For example, you can use 100.2f
or 100.2F for a float number, and 100.2d or 100.2D
for a double number.
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
30
double vs. float
The double type values are more accurate than the
float type values. For example,
System.out.println("1.0 / 3.0 is " + 1.0 / 3.0);
16 digits
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
31
Arithmetic Expressions
3 4 x 10( y 5)(a b c ) 4 9x
9( )
5 x x y
is translated to
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
32
How to Evaluate an Expression
Though Java has its own way to evaluate an
expression behind the scene, the result of a Java
expression and its corresponding arithmetic
expression are the same. Therefore, you can safely
apply the arithmetic rule for evaluating a Java
expression. 3 + 4 * 4 + 5 * (4 + 3) - 1
(1) inside parentheses first
3 + 4 * 4 + 5 * 7 – 1
(2) multiplication
3 + 16 + 5 * 7 – 1
(3) multiplication
3 + 16 + 35 – 1
(4) addition
19 + 35 – 1
(5) addition
54 - 1
(6) subtraction
53
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
33
Problem: Converting Temperatures
Write a program that converts a Fahrenheit degree
to Celsius using the formula:
celsius ( 95 )( fahrenheit 32)
FahrenheitToCelsius Run
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
34
Increment and
Decrement Operators
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
35
Increment and
Decrement Operators, cont.
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
36
Numeric Type Conversion
Consider the following statements:
byte i = 100;
long k = i * 3 + 4;
double d = i * 3.1 + k / 2;
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
37
Conversion Rules
When performing a binary operation involving two
operands of different types, Java automatically
converts the operand based on the following rules:
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
38
Type Casting
Implicit casting
double d = 3; (type widening)
Explicit casting
int i = (int)3.0; (type narrowing)
int i = (int)3.9; (Fraction part is truncated)
range increases
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
39
Augmented Assignment Operators
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
40
Casting in an Augmented Expression
In Java, an augmented expression of the form x1 op=
x2 is implemented as x1 = (T)(x1 op x2), where T is
the type for x1. Therefore, the following code is
correct.
int sum = 0;
sum += 4.5; // sum becomes 4 after this statement
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
42
Requirement Specification
understand the problem and document in
Requirement
Specification
detail what the software system needs to
do.
System
Analysis
System
Design
Implementation
Testing
Deployment
Maintenance
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
43
System Analysis
Requirement
Specification Analyze the business process in
terms of data flow, and to identify
System
Analysis the system’s input and output.
System
Design
Implementation
Testing
Part of the analysis entails modeling
the system’s behavior.
Deployment
The model is intended to capture
the essential elements of the system
Maintenance
and to define services to the system.
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
44
System Design
Requirement
Specification
The process of designing the
system’s components.
System
Analysis
System
Design
Implementation
Testing
Deployment
Maintenance
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
45
Implementation
Requirement The process of translating the
Specification
system design into programs.
System
Analysis
System
Design
Implementation
Testing
This phase requires the use of a
programming language like Java. Deployment
Maintenance
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
46
Testing
Requirement
Specification Ensures that the code meets the
requirements specification and
System
Analysis weeds out bugs.
System
Design
Implementation
Testing
Deployment
Maintenance
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
47
Deployment
Requirement
Specification Deployment makes the project
available for use.
System
Analysis
System
Design
Implementation
Testing
Deployment
Maintenance
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
48
Maintenance
Requirement
Specification Maintenance is concerned with
changing and improving the
System
Analysis product.
System
Design
Implementation
Testing
Deployment
Maintenance
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
49
Problem:
Computing Loan Payments
This program lets the user enter the interest
rate, number of years, and loan amount, and
computes monthly payment and total
payment.
loanAmount monthlyInterestRate
monthlyPayment
1 1
(1 monthlyInterestRate) numberOfYears12
ComputeLoan Run
Liang, Introduction to Java Programming, Eleventh Edition, (c) 2018 Pearson Education, Ltd.
All rights reserved.
50