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Lesson 1 - Investigating A Simple Game Example in Construct3

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Akhsan Ab GH
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0% found this document useful (0 votes)
31 views

Lesson 1 - Investigating A Simple Game Example in Construct3

Uploaded by

Akhsan Ab GH
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Investigating a simple game example in

Construct 3
Learning Objectives Ignite

● To identify what makes a good game and identify areas of


improvement
● To apply decomposition to game investigation
● To create pseudocode for game aspects
Worksheet 1.1 Ignite
Think of a computer game.
What are the good points and areas of improvement?
Access Construct 3 Engage
https://editor.construct.net

Select
Beginner
Examples
Open a Project Engage

Select Open
Project
What will the game do? Engage
Let's investigate Engage

Click the play


button to preview
the game
The example game Engage

The game will


open in a pop up
window.

Move the
mouse…
What happens?
Decomposition Engage

Decomposition is the ability to break down a larger task


into smaller, more manageable parts.

Breaking down how a game is played, will


help you understand all the parts that go
into creating a computer game.
Investigate Engage
While investigating the game,
answer these questions on worksheet 1.2

1. How do you score points?


2. What behaviors do the green aliens have?
3. What is the purpose in the game?
4. How do you shoot?
5. How many times do you need to shoot an alien to
destroy it?
6. How does the user control the shooter?
Engage

How would you


improve this
game?
Game planning Engage

All games start with an idea

The idea is broken down into smaller parts


through decomposition

Each part is planned before creating the code


Engage

Pseudocode is a way of planning out


the code to be used in a simplified
format.
Pseudocode Engage

How would pseudocode be used to plan moving the


red monster to the apples?

1. Move forward 2
2. Turn right
3. Move forward 2
4. Eat the apples
Pseudocode Engage

What would the pseudocode be to move the red


monster to collect all the apples?
One solution Engage

1. Move forward 2
2. Turn right
3. Move forward 2
4. Eat the apples
5. Turn right
6. Move forward 2
7. Eat the apples
Engage

There can be alternative algorithms to a solution.


Worksheet 1.3 Engage
What would the pseudocode be for
collecting all the red apples?
One solution Engage
1. Move forward 1
2. Turn left
3. Move forward 1
4. Pick up apples
5. Move forward 2
6. Turn left
7. Move forward 2
8. Pick up apples
9. Move forward 1
10. Turn left
11. Move forward 2
12. Pick up apples
Reach
Reflect

Evaluate

Assess Think about the movement of the


shooter in the Construct 3
Challenge example game.

How to What would the pseudocode be?


Learning Objectives Reach

● To identify what makes a good game and identify areas of


improvement
● To apply decomposition to game investigation
● To create pseudocode for game aspects

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