L5 - SLM Notes (MiniMax Algorithm)
L5 - SLM Notes (MiniMax Algorithm)
TEXTBOOKS/LEARNING RESOURCES:
a) Masashi Sugiyama, Introduction to Statistical Machine Learning (1 st ed.), Morgan Kaufmann, 2017. ISBN 978-0128021217.
b) T. M. Mitchell, Machine Learning (1st ed.), McGraw Hill, 2017. ISBN 978-1259096952.
In this algorithm two players play the game, one is called MAX and other is called MIN.
Minimax The maximizer tries to get the highest score possible while the minimizer tries to do the
Key Points:
Backtracking Algorithm
Minimax
Algorithm
Algorithm
MAX
Terminal Nodes
Maximizer.
Terminal Nodes
MAX 2 4
8 -1
Terminal Nodes
MAX 2 4
8 -1
Terminal Nodes
Minimax MIN -1 2
Algorithm
MAX 2 4
8 -1
Terminal Nodes
It works very slow for complex games such as Chess. This type of games has a huge
branching factor, and the player has lots of choices to decide.
Limitations
of Evaluation and search of all possible nodes and branches degrades the performance and
Algorithm If there is a restriction of time and space, it is not possible to explore the entire tree.