Computer Organization2 292883412
Computer Organization2 292883412
3 Fundamental
Components of Computer
The CPU (ALU, Control Unit, Registers)
The Memory Subsystem (Stored Data)
The I/O subsystem (I/O devices)
Address Bus
Data Bus Memory
CPU
Control Bus Subsystem
I/O Device
Subsystem 2
Each of these Components
are connected through
Buses.
BUS - Physically a set of wires. The
components of the Computer are
connected to these buses.
Address Bus
Data Bus
Control Bus
3
Address Bus
5
Control Bus
7
Instruction Cycles
Procedure the CPU goes through to
process an instruction.
1. Fetch - get instruction
2. Decode - interperate the
instruction
3. Execute - run the instruction.
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CPU organization
CPU controls the Computer
The CPU will fetch, decode and
execute instructions.
The CPU has three internal
sections: register section, ALU and
Control Unit
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Register Section
Includes collection of registers and a
bus.
Processor’s instruction set architecture
are found in this section.
Non accessible registers by the
programmer. These are to be used for
registers to latch the address being
accessed and a temp storage register.
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Arithmetic/Logic Unit
(ALU)
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MEMORY ORGANIZATION
• Memory Hierarchy
• Main Memory
• Auxiliary Memory
• Associative Memory
• Cache Memory
• Virtual Memory
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Memory
Main memory consists of a number of
storage locations, each of which is
identified by a unique address
The ability of the CPU to identify each
location is known as its addressability
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Memory Hierarchy
MEMORY HIERARCHY
CPU Cache
memory
Register
Cache
Main Memory
Magnetic Disk
Magnetic Tape
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Memory Subsystem
2 Types of Memory:
– ROM : Read Only Memory
Program that is loaded into memory and
cannot be changed also retains its data
even without power.
– RAM : Random Access Memory
Also called read/write memory. This type
of memory can have a program loaded and
then reloaded. It also loses its data with no
power.
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Different ROM Chips
Masked ROM :
ROM that is programmed with data when
fabricated. Data will not change once
installed. Hardwired.
Programmable ROM (PROM) :
Capable of being programmed by the user
with a ROM programmer. Not hardwired.
Erasable PROM (EPROM) :
Much like the PROM this EPROM can be
programmed and then erased by light.
EEPROM :
Another form of EPROM but is
reprogammable electrically. 16
Different RAM Chips
Dynamic RAM (DRAM) :
Leaky capacitors. Caps are charged and
slowly leak until they are refreshed to there
original data locations. Ex. Computer RAM
Static RAM (SRAM) :
Much like a register. The contents stay valid
and does not have to be refreshed. SRAM is
faster than DRAM but cost more Ex. Cache
– Each RAM chip has 2^n * m. n address
inputs and m bidirectional data pins
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The operation of cache memory
Cache
Main
Memory CPU
Memory
(SRAM)
(DRAM)
3. If it is, then the
4. If not, the CPU has to
instruction is fetched from
fetch next instruction from
the cache – a very fast
main memory - a much
position
slower process
= Bus connections 18
Addressing Modes
Immediate
Direct
Indirect
Register
Register Indirect
Displacement (Indexed)
Stack
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Immediate Addressing
Operand is part of instruction
Operand = address field
e.g. ADD 5
– Add 5 to contents of accumulator
– 5 is operand
No memory reference to fetch data
Fast
Limited range
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Immediate Addressing
Diagram
Instruction
Opcode Operand
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Direct Addressing
Address field contains address of
operand
Effective address (EA) = address field
(A)
e.g. ADD A
– Add contents of cell A to accumulator
– Look in memory at address A for operand
Single memory reference to access data
No additional calculations to work out
effective address
Limited address space
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Direct Addressing Diagram
Instruction
Opcode Address A
Memory
Operand
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Direct Addressing Diagram
Instruction
Opcode Address A
Memory
Operand
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Indirect Addressing (1)
Memory cell pointed to by address
field contains the address of (pointer
to) the operand
EA = (A)
– Look in A, find address (A) and look
there for operand
e.g. ADD (A)
– Add contents of cell pointed to by
contents of A to accumulator
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Indirect Addressing (2)
Large address space
2n where n = word length
May be nested, multilevel, cascaded
– e.g. EA = (((A)))
Draw the diagram yourself
Multiple memory accesses to find
operand
Hence slower
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Indirect Addressing
Diagram
Instruction
Opcode Address A
Memory
Pointer to operand
Operand
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Register Addressing (1)
Operand is held in register named
in address filed
EA = R
Limited number of registers
Very small address field needed
– Shorter instructions
– Faster instruction fetch
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Register Addressing (2)
No memory access
Very fast execution
Very limited address space
Multiple registers helps performance
– Requires good assembly programming or
compiler writing
– N.B. C programming
register int a;
c.f. Direct addressing
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Register Addressing
Diagram
Instruction
Opcode Register Address R
Registers
Operand
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Register Indirect Addressing
Instruction
Opcode Register Address R
Memory
Registers
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Displacement Addressing
EA = A + (R)
Address field hold two values
– A = base value
– R = register that holds displacement
– or vice versa
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Displacement Addressing Diagram
Instruction
Opcode Register R Address A
Memory
Registers
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Relative Addressing
A version of displacement
addressing
R = Program counter, PC
EA = A + (PC)
i.e. get operand from A cells from
current location pointed to by PC
c.f locality of reference & cache
usage
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Base-Register Addressing
A holds displacement
R holds pointer to base address
R may be explicit or implicit
e.g. segment registers in 80x86
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Indexed Addressing
A = base
R = displacement
EA = A + (R)
Good for accessing arrays
– EA = A + (R)
– R++
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Stack Addressing
Operand is (implicitly) on top of
stack
e.g.
– ADD Pop top two items from stack
and add
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Input-Output Organization
11-1 Peripheral Devices
– I/O Subsystem
Provides an efficient mode of
communication between the central
system and the outside environment
– Peripheral (or I/O Device)
Input or Output devices attached to the
computer
11-2 Input-Output Interface
1) A conversion of signal values may be
required
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2) A synchronization mechanism may be needed
– The data transfer rate of peripherals is usually slower than
the transfer rate of the CPU
3) Data codes and formats in peripherals differ from
the word format in the CPU and Memory
4) The operating modes of peripherals are different
from each other
– Each peripherals must be controlled so as not to disturb
the operation of other peripherals connected to the CPU
– Interface
Special hardware components between the CPU and
peripherals
Supervise and Synchronize all input and output
transfers P ro c esso r
I/ O bus
D ata
Address
C o ntro l
Keybo ard
and Magnetic Magnetic
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P rinter
display disk tape
terminal
– Transfer
– Synchronous Data Transfer
All data transfers occur
simultaneously during the
occurrence of a clock pulse
Registers in the interface
share a common clock with
CPU registers
– Asynchronous Data Transfer
Internal timing in each unit
(CPU and Interface) is
independent
Each unit uses its own
private clock for internal
registers
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Data bus Data bus
Sourc e Destination Sourc e Destination
unit Strobe unit unit Strobe unit
Strobe Strobe
(b) Timing diagram (b) Timing diagram
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D ata bus D ata bus
(a) B lo c k diagram
(a) B lo c k diagram
D ata
Valid data
Ready fo r data
D ata valid
– Handshake : Agreement betwee
D ata valid
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11-4 Modes of Transfer R ead status register
1) Programmed I/O =0
F la g
2) Interrupt-initiated I/O =1
(DMA)
4) I/O Processor (IOP)
O p e ra tio n no
co m p le te ?
yes
C ontinue
with
1) Non-vectored : fixed
branch address
2) Vectored : interrupt
source supplies the branch
address (interrupt vector)
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– Polling
Identify the highest-priority source by software means
– One common branch address is used for all interrupts
– Program polls the interrupt sources in sequence
– The highest-priority source is tested first
Polling priority interrupt
– If there are many interrupt sources, the time required to poll
them can exceed the time available to service the I/O device
– 따라서 Hardware priority interrupt
– Daisy-Chaining :
“1 “1 “0
To next
PI PO PI PO PI PO
D evic e
” ” ”
Interrupt request
INT
C PU
Interrupt ac kno wledge
INTAC K
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VAD
INT RF
P rio rity o ut
PO
Interrupt S Q
request
fro m devic eOne stage of the daisy-chain priority
PI RF PO E nable
arrangement : Fig. 11-13 0 1 00
R
0 0 0
D elay 0
O pen- c o llec to r 1 0 1 0
inverter Interrupt request to
C P U 1 1 1 1
No interrupt request
Invalid : interrupt request, but no
acknowledge
No interrupt request : Pass to other
device (other device requested interrupt )
Interrupt request
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Direct Memory Access (DMA)
– DMA
DMA controller takes over the buses to
manage the transfer directly between the
I/O device and memory
DB U S Address bus
BR BR H igh- impedanc e
B us request AB U S Data bus
DMA (disable)
C PU when B G is
C ontroller
RD Read enabled
BG BG
B us grant WR Write
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– Transfer Modes
1) Burst transfer :
Address bus
2) Cycle stealing transfer
– DMA Controller ( Intel 8237 DMAC )
DMA Initialization Process
– 1) Set Address register : Data bus Address bus
Data bus buffers
memory address for read/write buffers
– 2) Set Word count register :
the number of words to transfer
– 3) Set transfer mode :
4) DMA transfer start : DMA select CS Address register
– 5) EOT (End of Transfer) :
Internal bus
Register select RS
Read RD Word count register
Write WR
Control
Bus request BR logic Control register
Bus grant BG
DMA request
Interrupt Interrupt
to I/O device
DMA Acknowledge
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– DMA Transfer (I/O to Memory)
1) I/O Device sends a DMA request
2) DMAC activates the BR line
3) CPU responds with BG line Interrupt
Random access
BG CPU
4) DMAC sends a DMA acknowledge
memory (RAM)
BR
Read control
5) I/O device puts a word in the data Write control
Data bus
bus (for memory write) Address bus
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Input-Output Processor (IOP)
– IOP
Communicate directly with all I/O devices
Fetch and execute its own instruction
– IOP instructions are specifically designed to facilitate I/O
transfer
– DMAC must be set up entirely by the CPU
Designed to handle the details of I/O processing
Peripheral devic es
Memory unit PD PD PD PD
Input- output
proc essor (IO P) I/ O bus
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– CPU - IOP Communication
Memory units acts as a message center :
– each processor leaves information for the
other
C P U o peratio ns IO P o peratio ns
If status O K. , send
start I/ O instruc tio n Ac c ess memo ry fo r
to IO P IO P pro gram
C o nduc t I/ O transfer
C P U c o ntinues with
using D MA ; prepare
ano ther pro gram
status repo rt
I/ O transfer c o mpleted
interrupt C P U
Request IO P status
Transfer status wo rd
to memo ry lo c atio n
C hec k status wo rd
fo r c o rrec t transfer
C o ntinue
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Input/output Devices
Input/output devices are required for
users to communicate with the
computer.
In simple terms, input devices bring
information INTO the computer and
output devices bring information OUT
of a computer system. These
input/output devices are also known as
peripherals.
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Input Devices are:
Keyboard
Mouse
Joystick
Scanner
Light Pen
Touch Screen
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Output devices are:
Printers
Plotters
Monitor
LCD
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Intel 8086/8088
Microprocessors
Intel 8086 and 8088 Microprocessors
are the basis of all IBM-PC compatible
computers
(8086 introduced in 1978, first IBM-PC released in 1981)
Bus Interface
Unit(BIU)
Execution Unit
Fetches Opcodes,
(EU)
Reads Operands,
Writes Data
8086/8088 MPU
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8086/8088
8086/8088 consists of two internal units
– The execution unit (EU) - executes the
instructions
– The bus interface unit (BIU) - fetches
instructions, reads operands and writes
results
The 8086 has a 6B prefetch queue
The 8088 has a 4B prefetch queue
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Organisation
EU BIU
AH AL SUMMATION
BH BL
Data Bus
CH CL
CS
DH DL
DS
SP
SS
BP
ES
DI
IO
BI
Internal Bus
Communications Control
Registers
8088
Bus
Temporary
Registers
Instruction Queue
ALU
EU
Control
1 2 3 4
Flags
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BIU Elements
Instruction Queue: the next instructions or data can
be fetched from memory while the processor is
executing the current instruction
– The memory interface is slower than the processor
execution time so this speeds up overall performance
Segment Registers:
– CS, DS, SS and ES are 16b registers
– Used with the 16b Base registers to generate the 20b
address
– Allow the 8086/8088 to address 1MB of memory
– Changed under program control to point to different
segments as a program executes
Instruction Pointer (IP) contains the Offset Address
of the next instruction, the distance in bytes from
the address given by the current CS register 61
8086/8088 20-bit Addresses
CS
IP
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BIU Elements
Instruction Queue: the next instructions or data can
be fetched from memory while the processor is
executing the current instruction
– The memory interface is slower than the processor
execution time so this speeds up overall performance
Segment Registers:
– CS, DS, SS and ES are 16b registers
– Used with the 16b Base registers to generate the 20b
address
– Allow the 8086/8088 to address 1MB of memory
– Changed under program control to point to different
segments as a program executes
Instruction Pointer (IP) contains the Offset Address
of the next instruction, the distance in bytes from
the address given by the current CS register 63
MAXIMUM MINIMUM
MODE MODE
GND 1 40 Vcc
AD14 AD15
AD13 A16,S3
AD12 A17,S4
AD11 A18,S5
AD10 A19,S6
AD9 /BHE,S7
AD8 MN,/MX
AD7 /RD
AD6 /RQ,/GT0 HOLD
AD5
8086 /RQ,/GT1 HLDA
AD4 /LOCK /WR
AD3 /S2 IO/M
AD2 /S1 DT/R
AD1 /S0 /DEN
AD0 QS0 ALE
NMI QS1 /INTA
INTR /TEST
CLK READY
GND 20 21 RESET
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8086/8088 Summary
First Generation (introduced June 1978)
One of the first 16b processors on the
market
16b internal registers
16/8b external data bus
20b address bus (1MB addressable)
Used in 1st generation IBM PCs (1981)
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Thanks
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