Digital Design: Datapath Components
Digital Design: Datapath Components
Chapter 4:
Datapath Components
Slides to accompany the textbook Digital Design, First Edition,
by Frank Vahid, John Wiley and Sons Publishers, 2007.
http://www.ddvahid.com
Introduction
• Chapters 2 & 3: Introduced increasingly complex digital building
blocks
– Gates, multiplexors, decoders, basic registers, and controllers
• Controllers good for systems with control inputs/outputs
– Control input: Single bit (or just a few), representing environment event or
state
• e.g., 1 bit representing button pressed
– Data input: Multiple bits collectively representing single entity
• e.g., 7 bits representing temperature in binary
• Need building blocks for data si
ansis
– Datapath components, aka register-transfer-level (RTL) components,
store/transform data
ez
• Put datapath components together to form a datapath
• This chapter introduces numerous datapath components, and simple
datapaths
– Next chapter will combine controllers and datapaths into “processors”
Digital Design
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Frank Vahid Note: Slides with animation are denoted with a small red "a" near the animated items
4.2
Registers
b x
• Can store data, very common in datapaths Combinational n1
logic
• Basic register of Ch 3: Loaded every cycle n0
s1 s0
– Useful for implementing FSM -- stores encoded state clk State register
– For other uses, may want to load only on certain
cycles
a
I3 I2 I1 I0
load 4-bit register
I3 I2 I1 I0
D D D D
reg(4)
Q Q Q Q
si
ansisQ3 Q2 Q1 Q0
clk
Q3 Q2 Q1 Q0
ez
Basic register loads on every clock cycle
How extend to only load on certain cycles?
Digital Design
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Frank Vahid
Register with Parallel Load
• Add 2x1 mux to front of each flip-flop
• Register’s load input selects mux input to pass
– Either existing flip-flop value, or new value to load
I3 I2 I1 I0
1 0 1 0 1 0 1 0
load 2× 1 I3 I2 I1 I0
load
D D D D
Q3 Q2 Q1 Q0
Q Q Q Q
Q3 Q2 Q1 Q0
(a) (c)
I3 I2 I1 I0 I3 I2 I1 I0
load = 0
load = 1
1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0
D D D D D D D D
Q Q Q Q Q Q Q Q
Q3 Q2 Q1 Q0 Q3 Q2 Q1 Q0
Digital Design (b)
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Frank Vahid
Basic Example Using Registers
a3 a2 a1 a0
1 ld I3 I2 I1 I0
• This example will show how clk R0
registers load simultaneously Q3 Q2 Q1 Q0
on clock cycles
– Notice that all load inputs set to
1 in this example -- just for
demonstration purposes
1 ld I3 I2 I1 I0 1 ld I3 I2 I1 I0
R1 R2
Q3 Q2 Q1 Q0 Q3 Q2 Q1 Q0
Digital Design
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Frank Vahid
Basic Example Using Registers
clk
1 2 3 4 5
given
(a)
a3..a0 1111 0001 1010
1 ld I3 I2 I1 I0
R0
???? R0 1111 R0 0001 R0 1010 R0 1010 R0 1010 R0
clk
Q3 Q2 Q1 Q0 (b)
???? ???? ???? ???? 1111 0000 0001 1110 1010 0101 1010 0101
R1 R2 R1 R2 R1 R2 R1 R2 R1 R2 R1 R2
1 ld I3 I2 I1 I0 1 ld I3 I2 I1 I0
R1 R2
Q3 Q2 Q1 Q0 Q3 Q2 Q1 Q0
Digital Design
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Frank Vahid
Register Example using the Load Input:
Weight Sampler
• Scale has two displays
– Present weight
– Saved weight Scale Weight Sampler
– Useful to compare 0010
1
present item with previous
item Save
b 1 I3 I2 I1 I0 a
23 pounds load
• Use register to store clk
0011
Present weight Q3 Q2 Q1 Q0
weight
– Pressing button causes
present weight to be 3 pounds
stored in register Saved weight
• Register contents
always displayed as
“Saved weight,” even
when new present
weight appears
Digital Design
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Register Example: Temperature History Display
• Recall Chpt 3 example
– Timer pulse every hour
– Previously used as clock. Better design only connects oscillator to
clock inputs -- use registers with load input, connect to timer pulse.
a4 a3 a2 a1 a0 b4 b3 b2 b1 b0 c4 c3 c2 c1 c0
a4 a3 a2 a1 a0 b4 b3 b2 b1 b0 c4 c3 c2 c1 c0
I4 Q4 I4 Q4 I4 Q4
t4 I4 Q4 I4 Q4 I4 Q4
x4 I3 Q3 I3 Q3 I3 Q3
t3 I3 Q3 I3 Q3 I3 Q3
x3 I2 Q2 I2 Q2 I2 Q2
t2 I2 Ra Q2 I2 Rb Q2 I2 RcQ2
x2 I1 Q1 I1 Q1 I1 Q1
t1 I1 Q1 I1 Q1 I1 Q1
x1 I0 Q0 I0 Q0 I0 Q0
t0 I0 Q0 I0 Q0 I0 Q0
x0
ld ld ld
Clk Ra Rb Rc
osc C
C TemperatureHistoryStorage
a timer new line TemperatureHistoryStorage
Digital Design
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Frank Vahid
Register Example: Above-Mirror Display
8
Shorthand notation
a
0001010
C 8 Loaded on clock edge
ert d0 load reg0 T
ompuc 2 4 i0
o mi
theT ab
om the al
rtcar's 1
8
r
8-bit or displ
• Ch2 example: Four r n
F ec 0
a0
d1 load reg1 A 4× 1
0001010
ay o
simultaneous values from i0
car’s computer 1 8
i1 ve
i1
a1 d D
• To reduce wires: Computer d2 load reg2 I 8
writes only 1 value at a time, i2
loads into one of four 8
registers d3 load reg3 M
e
– Was: 8+8+8+8 = 32 wires 1
load i3 s1 s0
– Now: 8 +2+1 = 11 wires 8
Digital Design
x y
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Register Example: Computerized Checkerboard
LED
• Each register lit LED
one column of 0
lights 1
– 1 lights light
0
• Microprocessor
0
loads one
0
register at a time
– Occurs fast 1
enough that 0
user sees Q
R7 R6 R5 R4 R3 R2 R1 R0 R0 10100010
entire board I load
change at once d7 d6 d5 d4 d3 d2 d1 d0
8 e i2 i1 i0 3× 8 decoder from from
microprocessor decoder
D (b)
microprocessor
Digital Design (a)
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Register Example: Computerized Checkerboard
LED
lit LED
R7 R6 R5 R4 R3 R2 R1 R0
10100010 10100010 10100010 10100010
01000101 01000101 01000101 01000101
i2,i1,i0 000 (R0) 001 (R1) 010 (R2) 011 (R3) 100 (R4) 101 (R5) 110 (R6) 111 (R7)
e
clk
Digital Design
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Frank Vahid
Shift Register
Register contents
1 1 0 1
before shift right
• Shift right 0
a
A: 1001 (original)
0100
• Implementation: Connect flip-flop
0010 output to next flip-flop’s input
0001 a
shr_in
0000
Digital Design
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Shift Register
• To allow register to either shift or retain, use 2x1 muxes
– shr: 0 means retain, 1 shift
– shr_in: value to shift in
• May be 0, or 1
• Note: Can easily design shift register that shifts left instead
shr_in
shr=1
shr 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0
2× 1 2× 1
D D D D
D D D D
Q Q Q Q
Q Q Q Q
Q3 Q2 Q1 Q0
Q3 Q2 Q1 Q0 (b)
(a)
shr_in
shr
Q3 Q2 Q1 Q0
Digital Design
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Frank Vahid
Rotate Register
Register contents
1 1 0 1
before shift right
• Rotate right: Like shift right,
Register contents
but leftmost bit comes from 1 1 1 0
after shift right
rightmost bit
Digital Design
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Shift Register Example: Above-Mirror Display
es
ter
C
centralcompu
8
wir
reg0 T
mi
To the ab
2× 4 i0
rror displ
8
ove
11
i0
ay
i1
car’s computer to a1
i1
d2 load reg2 I
8
d
8
D
above-mirror display’s
i2
8
d3 load reg3 M
e
x y
(b)
Q3 Q2 Q1 Q0
(a)
Digital Design
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Frank Vahid
Multifunction Registers
s1 s0 Operation
0 0 Maintain present value
0 1 Parallel load
1 0 Shift right
1 1 Shift left
I3 I2 I1 I0
shr_in
shl_in
Q Q Q Q Q3 Q2 Q1 Q0
Q3 Q2 Q1 Q0
(a) (b)
Digital Design
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Multifunction Registers with Separate Control
Inputs
ld shr shl Operation
0 0 0 Maintain present value
0 0 1 Shift left
0 1 0 Shift right
0 1 1 Shift right – shr has priority over shl
1 0 0 Parallel load
1 0 1 Parallel load – ld has priority I3 I2 I1 I0
1 1 0 Parallel load – ld has priority shr_in
1 1 1 Parallel load – ld has priority I3 I2 I1 I0
ld shr_in
s1 shl_in
?
combi- shl_in
shr national s0
Truth table for combinational circuit circuit Q3 Q2 Q1 Q0
shl
Inputs Outputs Note
ld shr shl s1 s0 Operation Q3 Q2 Q1 Q0
0 0 0 0 0 Maintain value
0 0 1 1 1 Shift left a
0 1 0 1 0 Shift right
0 1 1 1 0 Shift right
1 0 0 0 1 Parallel load s1 = ld’*shr’*shl + ld’*shr*shl’ + ld’*shr*shl
1 0 1 0 1 Parallel load
1 1 0 0 1 Parallel load s0 = ld’*shr’*shl + ld a
1 1 1 0 1 Parallel load
a
Digital Design
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Register Operation Table
• Register operations typically shown using compact version of table
– X means same operation whether value is 0 or 1
• One X expands to two rows
• Two Xs expand to four rows
– Put highest priority control input on left to make reduced table simple
Digital Design
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Register Design Process
• Can design register with desired operations using simple
four-step process
Digital Design
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Register Design Example
s2 s1 s0 Operation
• Desired register operations 0 0 0 Maintain present value
0 0 1 Parallel load
– Load, shift left, synchronous clear, 0 1 0 Shift left
synchronous set 0 1 1 Synchronous clear
1 0 0 Synchronous set
1 0 1 Maintain present value
Step 1: Determine mux size 1 1 0 Maintain present value
1 1 1 Maintain present value
5 operations: above, plus maintain In
1 0 from
a present value (don’t forget this one!) Qn-1
--> Use 8x1 mux s2
s1 7 6 5 4 3 2 1 0
s0
Step 2: Create mux operation table
D
Step 3: Connect mux inputs Q
Qn
Step 4: Map control lines Inputs Outputs
s2 = clr’*set clr set ld shl s2 s1 s0 Operation
0 0 0 0 0 0 0 Maintain present value
s1 = clr’*set’*ld’*shl + clr
0 0 0 1 0 1 0 Shift left
s0 = clr’*set’*ld + clr 0 0 1 X 0 0 1 Parallel load
0 1 X X 1 0 0 Set to all 1s
Digital Design 1 X X X 0 1 1 Clear to all 0s
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Frank Vahid
Register Design Example
I3 I2 I1 I0
shl I3 I2 I1 I0
s2
s1 shl_in
ld combi- s0 shl_in
national
set
circuit Q3 Q2 Q1 Q0
clr
Q3 Q2 Q1 Q0
Adders
• Adds two N-bit binary numbers Inputs Outputs
a1 a0 b1 b0 c s1 s0
– 2-bit adder: adds two 2-bit numbers, 0 0 0 0 0 0 0
0 0 0 1 0 0 1
outputs 3-bit result 0 0 1 0 0 1 0
– e.g., 01 + 11 = 100 (1 + 3 = 4) 0
0
0
1
1
0
1
0
0
0
1
0
1
1
• Can design using combinational 0
0
1
1
0
1
1
0
0
0
1
1
0
1
design process of Ch 2, but doesn’t 0
1
1
0
1
0
1
0
1
0
0
1
0
0
work well for reasonable-size N 1 0 0 1 0 1 1
1 0 1 0 1 0 0
– Why not? 1 0 1 1 1 0 1
1 1 0 0 0 1 1
1 1 0 1 1 0 0
1 1 1 0 1 0 1
1 1 1 1 1 1 0
Digital Design
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Why Adders Aren’t Built Using Standard 4.3
8000
Q: Predict number of transistors for 16-bit
Transistors
6000
adder
A: 1000 transistors for N=5, doubles for each ors
t 4000
increase of N. So transistors = 1000*2 . Thus,
(N-5)
a
ansis
r 2000
for N=16, transistors = 1000*2(16-5) = 1000*2048 = T
2,048,000. Way too many! 0
1 2 3 4 5 6 7 8
N
Digital Design
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Alternative Method to Design an Adder: Imitate
Adding by Hand
• Alternative adder
design: mimic 0 1 0 1 1 1
how people do A: 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
a
B: + 0 1 1 0 + 0 1 1 0 + 0 1 1 0 + 0 1 1 0
addition by hand
• One column at a
time 1 0 1 1 0 1 1 0 1 0 1
– Compute sum,
add carry to next
column
Digital Design
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Alternative Method to Design an Adder: Imitate
Adding by Hand
• Create 1 1 0
component for A: 1 1 1 1
B: + 0 1 1 0
each column
– Adds that a
column’s bits, 1 0 1 0 1
generates sum
1 1 0
and carry bits
A: 1 1 1 1
+ B: 0 1 1 0
b a ci b a ci b a ci b a
co s co s co s co s
1
0 1 0 1 SUM
Digital Design
Full-adders Half-adder
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Half-Adder
1 1 0
• Half-adder: Adds 2 bits, generates sum and carry
• Design using combinational design process from Ch A: 1 1 1 1
2
+ B: 0 1 1 0
b a ci b a ci b a ci b a
Inputs Outputs
co s co s co s co s
a b co s 1
0 0 0 0 0 1 0 1 SUM
Step 1: Capture the function 0 1 0 1
1 0 0 1
1 1 1 0
a b
b a ci b a ci b a ci b a
co s co s co s co s
1
0 1 0 1 SUM
Step 1: Capture the function
Step 2: Convert to Step 3: Create the circuit
Inputs Outputs a b ci
a b ci co s coequations
= a’bc + ab’c + abc’ + abc
0 0 0 0 0 co = a’bc +abc +ab’c +abc +abc’ +abc
0 0 1 0 1 co = (a’+a)bc + (b’+b)ac + (c’+c)ab
0 1 0 0 1 co = bc + ac + ab
0 1 1 1 0
1 0 0 0 1 s = a’b’c + a’bc’ + ab’c’ + abc
1 0 1 1 0 s = a’(b’c + bc’) + a(b’c’ + bc)
1 1 0 1 0 s = a’(b xor c)’ + a(b xor c)
1 1 1 1 1
Full
s = a xor b xor c adder
Digital Design co s
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Carry-Ripple Adder
• Using half-adder and full-adders, we can build adder that adds like we would by hand
• Called a carry-ripple adder
– 4-bit adder shown: Adds two 4-bit numbers, generates 5-bit output
• 5-bit output can be considered 4-bit “sum” plus 1-bit “carry out”
– Can easily build any size adder
a3 b3 a2 b2 a1 b1 a0 b0
a b ci a b ci a b ci a b
a3 a2 a1 a0 b3 b2 b1 b0
FA FA FA HA
4-bit adder
co s co s co s co s
co s3 s2 s1 s0
co s3 s2 s1 s0
(a)
(b)
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Carry-Ripple Adder
• Using full-adder instead of half-adder for first bit, we can
include a “carry in” bit in the addition
– Will be useful later when we connect smaller adders to form bigger
adders
a3 b3 a2 b2 a1 b1 a0 b0 ci
a b ci a b ci a b ci a b ci a3 a2 a1 a0 b3 b2 b1 b0
FA FA FA FA 4-bit adder ci
co s co s co s co s co s3 s2 s1 s0
co s3 s2 s1 s0
(a) (b)
Digital Design
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Carry-Ripple Adder’s Behavior
0 0 0 0 0 0 0 0 0 0 0
0
a b ci a b ci a b ci a b ci
FA FA FA FA Assume all inputs initially 0
co s co s co s co s
0 0 0
0 0 0 0 0
0 0 0 1 0 0 1 0 0 1 1 0111+0001
0
(answer should be 01000)
a b ci a b ci a b ci a b ci
a
FA FA FA FA
co s co s co s co s
0 0 10
co2 co1 co0
0 0 1 1 0 Output a fter 2 ns (1 FA delay)
Digital Design Wrong answer -- something wrong? No -- just need more time
Copyright © 2006 for carry to ripple through the chain of full adders. 31
Frank Vahid
Carry-Ripple Adder’s Behavior
0 0 0 1 0 0 1 0 1 1 1
0 0111+0001
(answer should be 01000)
a b ci a b ci a b ci a b ci
FA FA FA FA
co s co s co s co s
0 1 1
co1 Outputs after 4ns (2 FA delays)
0 0 1 0 0
(b)
0 0 0 1 0 10 1 0 1 1 1
0
a b ci a b ci a b ci a b ci
FA FA FA FA
co s co s co s co s
1 1 1 a
co2 Outputs after 6ns (3 FA delays)
0 0 0 0 0
(c)
0 0 01 1 0 1 1 0 1 1 1
0
a b ci a b ci a b ci a b ci
FA FA FA FA
co s co s co s co s
1 1 1
0 1 0 0 0 Output after 8ns (4 FA delays)
Digital Design (d)
Copyright © 2006 Correct answer appears after 4 FA delays 32
Frank Vahid
Cascading Adders
co s3 s2 s1 s0 co s3 s2 s1 s0 co s7.. s0
co s7 s6 s5 s4 s3 s2 s1 s0
(a) (b)
Digital Design
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Adder Example: DIP-Switch-Based Adding Calculator
• Goal: Create calculator that adds two 8-bit binary numbers, specified using DIP switches
– DIP switch: Dual-inline package switch, move each switch up or down
– Solution: Use 8-bit adder
DIP switches
1
0
a7..a0 b7..b0
a
8-bit carry-ripple adder ci 0
co s7..s0
CALC
LEDs
Digital Design
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Frank Vahid
Adder Example: DIP-Switch-Based Adding Calculator
• To prevent spurious values from appearing at output, can place register at output
– Actually, the light flickers from spurious values would be too fast for humans to detect -- but the principle of registering
outputs to avoid spurious values being read by external devices (which normally aren’t humans) applies here.
DIP switches
1
0
a7..a0 b7..b0
8-bit adder ci 0
co s7..s0
e
ld
8-bit register
clk
CALC
Digital Design
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Adder Example: Compensating Weight Scale
• Weight scale with compensation amount of 0-7
– To compensate for inaccurate sensor due to physical wear
– Use 8-bit adder
0
weight 7 1
sensor 6 2
5 3
4
01000010 000
0 0 0 0 0 010
a7..a0 b7..b0
a
8-bit adder ci 0
co s7..s0
1 ld
clk
01000010
01000100
display register Weight
Adjuster
Digital Design
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4.4
Shifters
• Shifting (e.g., left shifting 0011 yields 0110) useful for:
– Manipulating bits
– Converting serial data to parallel (remember earlier above-mirror display example with shift registers)
– Shift left once is same as multiplying by 2 (0011 (3) becomes 0110 (6))
• Why? Essentially appending a 0 -- Note that multiplying decimal number by 10 accomplished just be appending 0, i.e., by shifting left (55 becomes 550)
– Shift right once same as dividing by 2
i3 i2 i1 i0
i3 i2 i1 i0 inR
i3 i2 i1 i0 inL
<<1 q3 q2 q1 q0
q3 q2 q1 q0
Symbol Left shifter q3 q2 q1 q0
Shifter with left
shift, right shift,
Shifter with left and no shift
Digital Design
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Frank Vahid(a)
Shifter Example: Approximate Celsius to Fahrenheit
Converter
• Convert 8-bit Celsius input to 8-bit Fahrenheit output
– F = C * 9/5 + 32
– Approximate: F = C*2 + 32
– Use left shift: F = left_shift(C) + 32
C
00001100 (12) 8 *2
<<1 0 (shift in 0)
a
00100000 (32)
00011000 (24) 8
8
8-bit adder
8
00111000 (56)
F
Digital Design
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Shifter Example: Temperature Averager
• Four registers storing a
0000111 (7) 001000 (8) 001100 (12) 001111 (15)
history of temperatures T
Ra Rb Rc Rd
• Want to output the clk
average of those ld
ld
temperatures + +
Tavg
Digital Design
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Frank Vahid
Barrel Shifter i3 i2 i1 i0
in
• A shifter that can shift by any amount 01 01 01 01
sh
– 4-bit barrel left shift can shift left by 0,
1, 2, or 3 positions
– 8-bit barrel left shifter can shift left by q3 q2 q1 q0
0, 1, 2, 3, 4, 5, 6, or 7 positions Shift by 1 shifter uses 2x1 muxes. 8x1
• (Shifting an 8-bit number by 8 positions mux solution for 8-bit barrel shifter: too
is pointless -- you just lose all the bits) many wires.
• Could design using 8x1 muxes and Q: xyz=??? to
I
shift by 5? 8 00000110
lots of wires 1
– Too many wires x sh <<4 in 0
• More elegant design
8 01100000 (by 4)
– Chain three shifters: 4, 2, and 1 0 a
Comparators
• N-bit equality comparator: Outputs 1 if two N-bit numbers are equal
– 4-bit equality comparator with inputs A and B
• a3 must equal b3, a2 = b2, a1 = b1, a0 = b0
– Two bits are equal if both 1, or both 0
– eq = (a3b3 + a3’b3’) * (a2b2 + a2’b2’) * (a1b1 + a1’b1’) * (a0b0 + a0’b0’)
• Recall that XNOR outputs 1 if its two input bits are the same
– eq = (a3 xnor b3) * (a2 xnor b2) * (a1 xnor b1) * (a0 xnor b0)
a3 b3 a2 b2 a1 b1 a0 b0
0110 = 0111 ? 0 0 1 1 1 1 0 1
a3 a2 a1 a0 b3 b2 b1 b0 a
1 1 1 0
4-bit equality comparator
eq
(b)
0 eq
(a)
Digital Design
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Magnitude Comparator
• N-bit magnitude comparator:
A=1011 B=1001
Indicates whether A>B, A=B, or
A<B, for its two N-bit inputs A and 1011 1001 Equal
B 1011 1001 Equal
– How design? Consider how compare
1011 1001 Unequal
by hand. First compare a3 and b3. If
equal, compare a2 and b2. And so on. So A > B
Stop if comparison not equal --
whichever’s bit is 1 is greater. If never
see unequal bit pair, A=B. a
Digital Design
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Magnitude Comparator
• By-hand example leads to idea for design
– Start at left, compare each bit pair, pass results to the right
– Each bit pair called a stage
– Each stage has 3 inputs indicating results of higher stage, passes results to
lower stage
a3 b3 a2 b2 a1 b1 a0 b0
a b a b a b a b
Igt in_gt out_gt in_gt out_gt in_gt out_gt in_gt out_gt AgtB
Ieq in_eq out_eq in_eq out_eq in_eq out_eq in_eq out_eq AeqB
Ilt in_lt out_lt in_lt out_lt in_lt out_lt in_lt out_lt AltB
0 Igt a3 a2 a1 a0 b3 b2 b1 b0
AgtB
1 Ieq 4-bit magnitude comparator AeqB
Digital Design 0 Ilt AltB
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(b)
Magnitude Comparator
a3 b3 a2 b2 a1 b1 a0 b0
a b a b a b a b
Igt in_gt out_gt in_gt out_gt in_gt out_gt in_gt out_gt AgtB
Ieq in_eq out_eq in_eq out_eq in_eq out_eq in_eq out_eq AeqB
Ilt in_lt out_lt in_lt out_lt in_lt out_lt in_lt out_lt AltB
a b a b a b a b
0 0
Igt in_gt out_gt in_gt out_gt in_gt out_gt in_gt out_gt AgtB
Ieq=1 causes this 1 1
Ieq in_eq out_eq in_eq out_eq in_eq out_eq in_eq out_eq AeqB
0 0
stage to compare Ilt in_lt out_lt in_lt out_lt in_lt out_lt in_lt out_lt AltB
1 1 0 = 0 1 0 1 1
a3 b3 a2 b2 a1 b1 a0 b0
a b a b a b a b
0 0
Igt in_gt out_gt in_gt out_gt in_gt out_gt in_gt out_gt AgtB
1 1
Ieq in_eq out_eq in_eq out_eq in_eq out_eq in_eq out_eq AeqB
0 0
Ilt in_lt out_lt in_lt out_lt in_lt out_lt in_lt out_lt AltB
11000000 01111111
MIN A B 8 8
8 8 8 8
a A B
0 Igt
A B
AgtB
1 s
I1 I0 Min
C
1 Ieq 8-bit magnitude comparator AeqB 0 8-bit
0 Ilt AltB 2x1 mux 8
0
8 (b)
C
(a)
01111111
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Frank Vahid
4.6
Counters
• N-bit up-counter: N-bit register
01
that can increment (add 1) to its cnt 4-bit up-counter
a
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Frank Vahid
Incrementer
• Counter design used incrementer
• Incrementer design
– Could use carry-ripple adder with B input set to 00...001
• But when adding 00...001 to another number, the leading 0’s
obviously don’t need to be considered -- so just two bits being
added per column
– Use half-adders (adds two bits) rather than full-adders (adds
three bits)
a3 a2 a1 a0 1
carries: 011
a
b a b a b a b a3 a2 a1 a0
0011
unused HA HA HA HA +1
+ 1
co s co s co s co s nt co s3 s2 s1 s0
0 010 0
co s3 s2 s1 s0
r
I (b)
Digital Design (a)
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Frank Vahid
Incrementer
Inputs Outputs
• Can build faster incrementer a3 a2 a1 a0 c0 s3 s2 s1 s0
using combinational logic 0 0 0 0 0 0 0 0 1
0 0 0 1 0 0 0 1 0
design process 0 0 1 0 0 0 0 1 1
– Capture truth table 0 0 1 1 0 0 1 0 0
0 1 0 0 0 0 1 0 1
– Derive equation for each output 0 1 0 1 0 0 1 1 0
• c0 = a3a2a1a0 0 1 1 0 0 0 1 1 1
0 1 1 1 0 1 0 0 0
• ...
1 0 0 0 0 1 0 0 1
• s0 = a0’ 1 0 0 1 0 1 0 1 0
1 0 1 0 0 1 0 1 1
– Results in small and fast circuit
1 0 1 1 0 1 1 0 0
– Note: works for small N -- larger 1 1 0 0 0 1 1 0 1
N leads to exponential growth, 1 1 0 1 0 1 1 1 0
1 1 1 0 0 1 1 1 1
like for N-bit adder 1 1 1 1 1 0 0 0 0
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Frank Vahid
Counter Example: Mode in Above-Mirror Display
• Recall above-mirror display example from Chapter 2
– Assumed component that incremented xy input each time button
pressed: 00, 01, 10, 11, 00, 01, 10, 11, 00, ...
– Can use 2-bit up-counter
• Assumes mode=1 for just one clock cycle during each button press
– Recall “Button press synchronizer” example from Chapter 3
mode
cnt 2-bit up counter
tc c1c0
clk
x y
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Frank Vahid
Counter Example: 1 Hz Pulse Generator Using 256 Hz
Oscillator
• Suppose have 256 Hz
oscillator, but want 1 Hz
pulse
– 1 Hz is 1 pulse per second
-- useful for keeping time
1
– Design using 8-bit up- cnt 8-bit up-counter
counter, use tc output as osc
tc C
pulse (256 Hz) 8
• Counts from 0 to 255 (256 p (unused)
counts), so pulses tc every (1 Hz)
256 cycles
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Frank Vahid
Down-Counter
• 4-bit down-counter
4-bit down-counter
– 1111, 1110, 1101, 1100,
…, 0011, 0010, 0001, cnt
0000, 1111, … ld
4-bit register
– Terminal count is 0000
• Use NOR gate to detect
– Need decrementer (-1) – 4 4
design like designed 4 –1
incrementer
tc C 4
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Frank Vahid
Up/Down-Counter
• Can count either up 4-bit up/down counter
or down
– Includes both dir
1 4-bit 2 x 1 0
incrementer and 4
decrementer
clr clr
– Use dir input to cnt ld 4-bit register
select, using 2x1:
dir=0 means up
– Likewise, dir selects 4 4 4 4
appropriate terminal –1 +1
4
count value
4 4
1 2x 1 0
tc C
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Copyright © 2006 54
Frank Vahid
Counter Example: Light Sequencer
• Illuminate 8 lights from right
to left, one at a time, one per 1 cnt 3-bit u p -cou nter
second clk tc c2 c1 c0
• Use 3-bit up-counter to (1 Hz)
0 10 010
counter from 0 to 7 unused
Digital Design
Copyright © 2006 55
Frank Vahid
Counter with Parallel Load
• Up-counter that can be
L 4
loaded with external
ld
value 1 4-bit 2 x 1 0
– Designed using 2x1 mux 4
– ld input selects cnt ld
incremented value or 4-bit register
external value
– Load the internal register
4 4
when loading external +1
4
value or when counting
tc C
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Frank Vahid
Counter with Parallel Load
• Useful to create pulses at 1000
specific multiples of clock 4
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Frank Vahid
Timer
• A type of counter used to measure time
– If we know the counter’s clock frequency and the count, we know the time that’s been counted
• Example: Compute car’s speed using two sensors
– First sensor (a) clears and starts timer
– Second sensor (b) stops timer
– Assuming clock of 1kHz, timer output represents time to travel between sensors. Knowing the
distance, we can compute speed
Digital Design
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4.7
Digital Design
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Multiplier – Array Style
• Generalized representation of multiplication by hand
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Frank Vahid
Multiplier – Array Style
• Multiplier design – array of
AND gates
a3 a2 a1 a0
b0
pp1
b1
pp2
0 0
b2
+ (5-bit)
pp3
00
A B
b3
+ (6-bit) *
P
pp4
0 00
Subtractor
• Can build subtractor as we built carry-ripple adder
– Mimic subtraction by hand
– Compute borrows from columns on left
• Use full-subtractor component:
– wi is borrow by column on right, wo borrow from column on left
1st column 2nd column 3rd column 4th column
0 0 1 10 0 1 0
1 0 1 10 1 10 1 0 1 10 1 0 1 0 1 0
- 0 1 1 1 - 0 1 1 1 - 0 1 1 1 - 0 1 1 1
1 1 1 0 1 1 0 0 1 1
a3 b3 a2 b2 a1 b1 a0 b0 wi
a b wi a b wi a b wi a b wi a3 a2 a1 a0 b3 b2 b1 b0
FS FS FS FS 4-bit subtractor wi a
wo s wo s wo s wo s wo s3 s2 s1 s0
wo s3 s2 s1 s0
(b) (c)
Digital Design
Copyright © 2006 64
Frank Vahid
Subtractor Example: DIP-Switch Based
Adding/Subtracting Calculator
• Extend earlier DIP switches
calculator example 1
– Switch f indicates 0
whether want to
8 8 8 8
add (f=0) or 0 0
subtract (f=1) A B ci A B wi
8-bit adder 8-bit subtractor
– Use subtractor and co S wo S
2x1 mux
1 f 8 8
0 2x 1 1
0
8
e
ld
8-bit register
clk
CALC
8
LEDs
Digital Design
Copyright © 2006 65
Frank Vahid
Subtractor Example:
Color Space Converter – RGB to CMYK
• Color
– Often represented as weights
of three colors: red, green, and
blue (RGB)
• Perhaps 8 bits each, so
specific color is 24 bits
– White: R=11111111,
G=11111111, B=11111111
– Black: R=00000000,
G=00000000, B=00000000
– Other colors: values in
between, e.g., R=00111111,
G=00000000, B=00001111 • Printers use opposite color scheme
would be a reddish purple – Because inks absorb light
– Good for computer monitors, – Use complementary colors of RGB:
which mix red, green, and blue Cyan (absorbs red), reflects green
lights to form all colors and blue, Magenta (absorbs green),
and Yellow (absorbs blue)
Digital Design
Copyright © 2006 66
Frank Vahid
Subtractor Example:
Color Space Converter – RGB to CMYK
R G B
• Printers must quickly convert 255 255 255
8 8 8
RGB to CMY 8 8 8
Digital Design
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Frank Vahid
Subtractor Example:
Color Space Converter – RGB to CMYK
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Frank Vahid
Subtractor Example:
Color Space Converter – RGB to CMYK
• Call black part K
R G B
8 8 8
– (200,200,200): K=200 K
– (Letter “B” already used for blue)
R G B
Y
• Compute minimum of C, R GB t o CMY o CM
t
M, Y values C M Y
GB
R
– Use MIN component 8 8 8 8
designed earlier, using C M Y
comparator and mux, to MIN
compute K 8
– Output resulting K value,
and subtract K value from MIN
C, M, and Y values 8
K
– Ex: Input of (250,200,200)
yields output of
- - -
(50,0,0,200)
8 8 8 8
C2 M2 Y2 K
Digital Design
Copyright © 2006 69
Frank Vahid
Representing Negative Numbers: Two’s
Complement
• Negative numbers common
– How represent in binary?
• Signed-magnitude
– Use leftmost bit for sign bit
• So -5 would be:
1101 using four bits
10000101 using eight bits
• Better way: Two’s complement
– Big advantage: Allows us to perform subtraction using addition
– Thus, only need adder component, no need for separate
subtractor component!
Digital Design
Copyright © 2006 70
Frank Vahid
Ten’s Complement
1 9
2 8
• Before introducing two’s complement, let’s
3 7
consider ten’s complement
4 6
– But, be aware that computers DO NOT USE TEN’S
5 5
COMPLEMENT. Introduced for intuition only.
6 4
– Complements for each base ten number shown to
right – Complement is the number that when added 7 3
results in 10 8 2
9 1
Digital Design
Copyright © 2006 71
Frank Vahid
Ten’s Complement
• Nice feature of ten’s complement
– Instead of subtracting a number, adding its complement results in answer exactly 10 too
much
– So just drop the 1 – results in subtracting using addition only
complements
1 9 10
2 8 4 6
3 7 7
4 6
0 10 20
5 5
3
-Ð4 +6
13
6 4
13
7 3
3
8 2
-
7Ð4=3 7+6=13 3
9 1 Adding the complement results in an answer
exactly 10 too much – dropping the tens column gives
0 10 the right answer.
Digital Design
Copyright © 2006 72
Frank Vahid
Two’s Complement is Easy to Compute:
Just Invert Bits and Add 1
• Hold on!
– Sure, adding the ten’s complement achieves subtraction using addition
only
– But don’t we have to perform subtraction to have determined the
complement in the first place? e.g., we only know that the complement of 4
is 6 by subtracting 10-4=6 in the first place.
• True – but in binary, it turns out that the two’s complement can be
computed easily
– Two’s complement of 011 is 101, because 011 + 101 is 1000
– Could compute complement of 011 as 1000 – 011 = 101
– Easier method: Just invert all the bits, and add 1
– The complement of 011 is 100+1 = 101 -- it works!
(check: 0101+1011=10000)
Q: What is the two’s complement of 0011? A: 1100+1=1101
Digital Design
Copyright © 2006 73
Frank Vahid
Two’s Complement Subtractor Built with an Adder
• Using two’s complement
A B
A – B = A + (-B)
= A + (two’s complement of B) N-bit
= A + invert_bits(B) + 1
• So build subtractor using A B 1
Adder cin
adder by inverting B’s bits,
and setting carry in to 1
S
Digital Design
Copyright © 2006 74
Frank Vahid
Adder/Subtractor
• Adder/subtractor: control
input determines whether
add or subtract
– Can use 2x1 mux – sub input
passes either B or inverted B
– Alternatively, can use XOR
gates – if sub input is 0, B’s
bits pass through; if sub input
is 1, XORs invert B’s bits
Digital Design
Copyright © 2006 75
Frank Vahid
Adder/Subtractor Example: Calculator
• Previous calculator DIP switches
used separate 1
0
adder and
8 8
subtractor
1 f A B
• Improve by using 0
sub 8-bit adder/subtractor
S
adder/subtractor, 8
e
and two’s ld
8-bit register
clk
complement 8
CALC
numbers 1
DIP switches
0
LEDs
8 8 8 8
A B ci 0 A B wi 0
8-bit adder 8-bit subtractor
co S wo S
1 f 8 8
0 2x1 1
0
8
e ld 8-bit register
clk CALC
8
Digital Design
Copyright © 2006 LEDs 76
Frank Vahid
Overflow
• Sometimes result can’t be represented with given number
of bits
– Either too large magnitude of positive or negative
– e.g., 4-bit two’s complement addition of 0111+0001 (7+1=8). But 4-
bit two’s complement can’t represent number >7
• 0111+0001 = 1000 WRONG answer, 1000 in two’s complement is -8,
not +8
– Adder/subtractor should indicate when overflow has occurred, so
result can be discarded
Digital Design
Copyright © 2006 77
Frank Vahid
Detecting Overflow: Method 1
• Assuming 4-bit two’s complement numbers, can detect overflow by detecting when the two numbers’ sign bits are the same but are different from the result’s sign bit
– If the two numbers’ sign bits are different, overflow is impossible
• Adding a positive and negative can’t exceed largest magnitude positive or negative
• Simple circuit
– overflow = a3’b3’s3 + a3b3s3’
– Include “overflow” output bit on adder/subtractor
sign bits
0 1 1 1 1 1 1 1 1 0 0 0
+0 0 0 1 +1 0 0 0 +0 1 1 1
1 0 0 0 0 1 1 1 1 1 1 1
overflow overflow no overflow
(a) (b) (c)
If the numbers’ sign bits have the same value, which
Digital Design
differs from the result’s sign bit, overflow has occurred.
Copyright © 2006 78
Frank Vahid
Detecting Overflow: Method 2
• Even simpler method: Detect difference between carry-in to sign bit and carry-out from sign bit
• Yields simpler circuit: overflow = c3 xor c4
1 1 1 0 0 0 0 0 0
0 1 1 1 1 1 1 1 1 0 0 0
+0 0 0 1 +1 0 0 0 +0 1 1 1
0 1 0 0 0 1 0 1 1 1 0 1 1 1 1
overflow overflow no overflow
(a) (b) (c)
If the carry into the sign bit column differs from the
carry out of that column, overflow has occurred.
Digital Design
Copyright © 2006 79
Frank Vahid
4.9
Digital Design
Copyright © 2006 80
Frank Vahid
Multifunction Calculator without an ALU
• Can build multifunction
calculator using separate
components for each 1
DIP switches
Digital Design
Copyright © 2006 82
Frank Vahid
Arithmetic-Logic Extender in Front of ALU
• xyz=000: Want S=A+B – just pass a to ia, b to ib, and set cin=0
• xyz=001: Want S=A-B – pass a to ia, b’ to ib, and set cin=1
• xyz=010: Want S=A+1 – pass a to ia, set ib=0, and set cin=1
• xyz=011: Want S=A – pass a to ia, set ib=0, and set cin=0
• xyz=1000: Want S=A AND B – set ia=a*b, b=0, and cin=0
• others: likewise
• Based on above, create logic for ia(x,y,z,a,b) and ib(x,y,z,a,b) for each abext, and
create logic for cin(x,y,z), to complete design of the AL-extender component
Digital Design
Copyright © 2006 83
Frank Vahid
ALU Example: Multifunction Calculator
DIP swi tches
1
0
8 8
A B
+ Ð +1 Was t ed
AND OR XOR NOT p o w er
8
8 8
8
8 8 8
DIP switches
8
1 0 0 1 2 3 4 5 6 7 A lot of wi re s.
x
y
z
s2
s1
s0
8-bit 8 1
1 1
8
clk
e
Id
8-bit re g ist er 0 0
CALC
8
LEDs
8 8
A B
A B
• Design using ALU is x
y x
ALU
y
elegant and efficient z z S
8
– No mass of wires
e
ld
– No big waste of power clk
8-bit register
8 CALC
LEDs
Digital Design
Copyright © 2006 84
Frank Vahid
4.10
Register Files
• MxN register file
component provides 32
er C C
efficient access to M N- er 8 a
bit-wide registers s t
ompu t d0 d0 loadload
reg0
reg0 T huge mux
32 o the ab
– If we have many om the ompu
c
car 4 162 4 i0 i0
ormidispl
o mi
theT
om thecr al
rtcar's
too much 8
T r
8-bitor disp
32-bit
registers but only need al n 16 41× 1 r
fanout
r
tF
r ne ce 4 a0
d1 load reg1 A x
access one or two at a F i0
o
c i1
o a
y ve
time, a register file is a ve- D D
i1
i3-i0 8
a1
load reg2 d dy
more efficient d2 I 32 8
– Ex: Above-mirror display 8
i2
congestion
(earlier example), but this d3 load reg3 M
d15
e load reg15
time having 16 32-bit e
registers load i15i3 s1 s0
load 32 8
s3-s0
• Too many wires, and x y
big mux is too slow
Digital Design
Copyright © 2006 85
Frank Vahid
Register File
• Instead, want component that has one data input and one data output,
and allows us to specify which internal register to write and which to read
32 32
W_data R_data a
4 4
W_addr R_addr
W_en R_en
16×32
register file
Digital Design
Copyright © 2006 86
Frank Vahid
Register File Timing Diagram
• Can write one clk
cycle 1 cycle 2 cycle 3 cycle 4 cycle 5 cycle 6
R_addr X X 3 X 1 3
R_en
0: ? 0: ? 0: ? 0: ? 0: ? 0: ? 0: ?
32 32
W_data R_data
1: ? 1: ? 1: 22 1: 22 1: 22 1: 22 1: 22
2: ? 2: ? 2: ? 2: ? 2: ? 2: 177 2: 177
2 2
W_addr R_addr 3: ? 3: 9 3: 9 3: 9 3: 9 3: 9 3: 555
W_en R_en
4x32
register file
Digital Design
Copyright © 2006 87
Frank Vahid
Register-File Example: Above-Mirror Display
• 16 32-bit registers that
can be written by car’s 32
OLD design
C
computer, and d0 load reg0
a
huge mux
displayed 32
i0
4 16
– Use 16x32 register file
mirror display
To the above-
32too much 32
central computer
C D
Digital Design
Copyright © 2006 89
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