A.2.1 Forces
A.2.1 Forces
Kinematics Dynamics
Galileo Newton
Representing forces as vectors
Fg = mg where g = 10 m s -2 weight
and m is the mass in kg
Objects as point particles and Free-body diagrams
Fg = mg where g = 10 m s -2 weight
and m is the mass in kg
force
Note that W inherits its direction from the fact that g
points downward.
We sketch the mass as a point particle (dot), and
the weight as a vector in a free-body diagram: W
Objects as point particles and Free-body diagrams
T
Ff the tension
Contact surface
F
Sketching and interpreting free-body diagrams
FN
T
Ff
Fg
Sketching and interpreting free-body diagrams
SOLUTION:
Weight is drawn from the center, down.
Free-body diagram
FN
Normal is drawn perpendicular to the surface from the
surface. T
Ff
Friction is drawn par- allel 30°
to the
FN T
surface.
30°
Ff Fg
Fg
Solving problems involving forces and resultant force
The resultant (or net) force is just the vector sum of all of the
forces acting on a body.
SOLUTION:
Since the weight and the normal
forces cancel out in the y-direction, FN
we only need to worry about the
forces in the x-direction. 50 N
Ff T
The net force is thus
50 – 30 = 20 N (+x-dir). 30 N
Fg
Solving problems involving forces and resultant force
The resultant (or net) force is just the vector sum of all of the
forces acting on a body.
Fnet = F Fx,net = Fx Fy,net = Fy net force
30. N
SOLUTION:
Fnet = F = F1 + F2 so we simply
graphically add the two vectors: 50. N F1
The magnitude is given by
Fnet2 = 502 + 302
Fnet = 58 N.
Solving problems involving forces and resultant force
The resultant (or net) force is just the vector sum of all of the
forces acting on a body.
SOLUTION: F2
Direction is measured from the (+) x-axis. F net
30. N
Opposite and adjacent are given directly, so
use tangent.
50. N F1
tan = opp / adj = 30 / 50 = 0.6
= tan-1(0.6) = 31°.
Solving problems involving forces and resultant force
30. N
50 sin 28
Begin by resolving F1 into its x- F1
and y-components. .N
23 N
50
Then Fnet,x = 44 N and 28°
44 N
Fnet,y = 23 + 30 = 53 N. 50 cos 28
Fnet2 = Fnet,x2 + Fnet,y2
Fnet2 = 442 + 532
Fnet = 69 N.
Solid friction
T
f
Time
static dynamic
Solid friction
During the static phase, the static friction force Ffs exactly
matches the applied (tension) force.
Ffs increases linearly until it reaches a maximum value Ffs,max.
The friction force then almost instantaneously decreases to a
constant value Ffd, called the dynamic friction force.
Take note of the following general properties of the friction force:
Ffs,max
Force
tension
Ffd friction
static Time
dynamic
surface 2
cold welds
Describing solid friction by coefficients of friction
Since there are two types of friction, static and dynamic, every
pair of materials will have two coefficients of friction, μs and μd.
In addition to the "roughness" or "smoothness" of the materials,
the friction force depends, not surprisingly, on the normal force FN.
The harder the two surfaces are squished together (this is what
the normal force measures) the colder welds can form.
Here are the relationships between the friction force Ff, the
coefficients of friction μ, and the normal force FN:
∑Fy = 0 ∑Fx = 0
FN – mg cos 15° = 0 Ff – mg sin 15° = 0
FN = mg cos 15° Ff = mg sin 15°
Ff = μs FN μs = mg sin 15° = tan 15°
mg cos 15°
mg sin 15° = μs mg cos 15° = 0.268
Thus the coefficient of static friction between the metal of the coin
and the wood of the plank is 0.268.
Describing solid friction by coefficients of friction
∑Fy = 0 ∑Fx = 0
FN – mg cos 12° = 0 Ff – mg sin 12° = 0
FN = mg cos 12° Ff = mg sin 12°
Fd = μd FN
μd = tan 12° = 0.213
mg sin 12° = μd mg cos 12°
Thus the coefficient of dynamic friction between the metal of the
coin and the wood of the plank is 0.213.
Newton’s laws of motion – The first law
Newton’s first law is related to certain studies made by Galileo
Galilee which contradicted Aristotelian tenets.
Aristotle basically said “The natural state of motion of all objects
L SE
FA
(but the heavenly ones) is one of rest.”
A child will learn that if you stop pushing a wagon, the wagon will
eventually stop moving.
This simple observation will lead the child to come up with a force
law that looks something like this:
“In order for a body to be in motion, there must be
a force acting on A L SE
it.”
F
As we will show on the next slide, both of these
observations are false!
Inertia will
only change
if there is a
force.
Newton’s laws of motion – The first law
Here’s how Galileo (1564-1642) thought:
If I give a cart a push on a smooth, level surface, it will eventually
stop.
What can I do to increase the distance it rolls without pushing it
harder or changing the slope?
If I can minimize the friction, it’ll go farther.
In fact, he reasoned, if I eliminate the friction altogether the cart
will roll forever!
Galileo called the tendency of an object to
not change its state of motion inertia.
A body’s velocity will
only change if there
is a net force acting
on it.
SOLUTION:
Give each tension a name to organize your effort. mg
FBD, m
Draw a free body diagram of the mass and the knot.
T3 is the easiest force to find. Why?
T1 T2
Since m is not moving, its FBD tells us that 30° 45°
Fy = 0 or T3 – mg = 0 or T3 = mg . T3
FBD, knot
30° 45° T
Translational equilibrium T1 tT
2
kno 3
m
EXAMPLE: An object of mass m is hanging via three cords as
shown. Find the tension in each of the three cords,
in terms of m. T3
SOLUTION: T3 = mg
mg
Now we break T1 and T2 down to components.
FBD, m
Looking at the FBD of the knot we see that
T1x = T1 cos 30° = 0.866T1
T1 T2
T1y = T1 sin 30° = 0.500T1
30° 45°
T2x = T2 cos 45° = 0.707T2
T3
T2y = T2 sin 45° = 0.707T2
FBD, knot
30° 45° T
2
Translational equilibrium T1 tT
kno 3
m
EXAMPLE: An object of mass m is hanging via three
cords as shown. Find the tension in each of the three
cords, in terms of m. T3
SOLUTION: T3 = mg
∑Fx = 0 mg
0.707T2 - 0.866T1 = 0 FBD, m
T2 = 1.225T1
∑Fy = 0
T1 T2
0.707T2 + 0.500T1 - T3 = 0
0.707(1.225T1) + 0.500T1 = T3 30° 45°
T1 = mg / 1.366
T3
T2 = 1.225(mg / 1.366)
T2 = 0.897mg FBD, knot
30° 45° T
2
Solving problems involving forces and T1 tT
kno 3
resultant force
m
Fd F
Fg
SOLUTION:
Since the velocity is constant, Newton’s first law applies.
Thus Fx = 0 and Fy = 0.
Fg = mg = 1000(10) = 10000 N (down).
Since Fy = 0, L - Fg = 0, so L = Fg = 10000 N (up).
Fd = 25000 N tries to impede the aircraft (left).
Since Fx = 0, F - Fd = 0, so F = Fd = 25000 N (right).
a = Fnet / m
FYI
The condition a = 0 can is thus the condition for translational
equilibrium, just as F = 0 is.
Finally, if you take a physics course and you can’t use notes,
memorize the more general formulas.
Newton’s laws of motion – The second law
Fnet = ma (or F = ma ) Newton’s second law
SOLUTION:
F = ma.
But F is the weight Fg.
And a is the freefall acceleration g.
Thus F = ma becomes Fg = mg.
Newton’s laws of motion – The second law
Fnet = ma (or F = ma ) Newton’s second law
Fd F
Fg
SOLUTION:
Since the flight is level, Fy = 0.
Fx = F – Fd = 40000 – 25000 = 15000 N = Fnet.
From Fnet = ma we get 15000 = 1000a, or
a = 15000 / 1000 = 15 m s-2.
Solving problems involving forces and resultant force
30 N
40 sin 25
Resolve F1 into its components: F1
N
17 N
Then Fnet,x = 36 N and 40
Fnet,y = 17 + 30 = 47 N. Then 25°
36 N
Fnet = Fnet,x + Fnet,y
2 2 2
40 cos 25
Fnet2 = 362 + 472 and Fnet = 59 N.
Then from Fnet = ma we get 59 = 25a, or
a = 59 / 25 = 2.4 m s-2.
Solving problems involving forces and resultant force
6.0 m
60
30
SOLUTION:
mg cos 30 30°
Begin with a FBD.
mg sin 30 mg
Break down the weight into its components.
Since FN and mg cos 30°are perpendicular to the path of the crate
they do NOT contribute to its acceleration.
Thus Fnet = ma
mg sin 30° = ma
a = 10 sin 30° = 5.0 m s-2.
Solving problems involving forces and resultant force
6.0 m
s -2
s v=?
SOLUTION: 30°
We found that its acceleration is 5.0 m s-2.
We will use v 2 = u 2 + 2as to find v, so we need s.
We have opposite and we want hypotenuse s so from
trigonometry, we use sin = opp / hyp.
Thus s = hyp = opp / sin = 6 / sin 30° = 12 m and
v2 = u2 + 2as = 02 + 2(5)(12) = 120
so that v = 11 m s-1.
Solving problems involving forces and resultant force
SOLUTION:
Determine if the crate even moves.
Thus, find the maximum value of the static y
FN F
friction, and compare it to the horizontal
applied force: Ff 30°
x
FH = F cos 30° = 60 cos 30° = 51.96 n. a
The maximum static friction force is mg
Fs,max = μs FN = 0.75FN FBD, crate
The normal force is found from...
FN + F sin 30° - mg = 0
FN + 60 sin 30° - 100 = 0 FN = 70
Fs,max = 0.75(70) = 52.5 N
Thus the crate will not even begin to move!
EXAMPLE: If someone gives the crate a small push (of how
much?) it will “break” loose. What will its acceleration be then?
SOLUTION:
y
The horizontal applied force is still FN F
F cos 30° = 60 cos 30° = 51.96 N. Ff 30°
The dynamic friction force is x
Fd = μd FN = 0.60FN. a
The reaction force is still FN = 70. N. mg
Thus Fd = 0.60(70) = 42 N. FBD, crate
The minus sign gives the force the correct direction, namely,
opposite the direction of the displacement x.
Since F is in (N) and x is in (m), the units for the spring constant
k are (N m-1).
EXAMPLE: A 2.0 kg mass is hung from a spring displacing it 5.0
cm when motionless. Sketch a FBD and determine its spring
constant, k.
SOLUTION:
y
FH
x
mg
Or FBD, spring
Examples of Forces – Viscous Drag
𝐹 𝑑 =6 𝜋𝜂 𝑟𝑣 Stoke’s Law
SOLUTION: ()
y
Fd
x
mg
FBD, spring
Examples of Forces – Buoyancy
𝐹 𝑏= 𝜌 𝑉𝑔 Buoyancy
FYI objects float when their density is lower than the fluid’s
density that they displace.
EXAMPLE: A balloon (0.5 g) is filled with Helium to a volume of .
Determine the balloon’s acceleration.
x
mg
FBD, spring
EXAMPLE: FBE
Consider a baseball resting on a tabletop. NBT
Discuss each of the forces acting on the
baseball, and the associated reaction force.
NTB
SOLUTION:
Acting on the ball is its weight FBE
FEB
prior to contact with the table.
Note that FBE (the weight force) and NBT
(the normal force) are acting on the ball.
NTB (the normal force) acts on the table.
FEB (the weight force) acts on the earth.
Identifying force pairs in context of Newton’s third law
We define a system as a collection of more than one body,
mutually interacting with each other.
External forces are the forces that the balls feel from external
origins (not each other).
For billiard balls, these forces are the balls’ weights, their reaction
forces, the cushion forces, and the cue stick forces.