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Lecture1 - Intro

The document discusses multimedia, defining it as the presentation of multiple forms of information using digital technology. It covers topics like multimedia types, applications, history, characteristics of multimedia systems, and the multimedia industry structure. The document provides examples and details about multimedia development and why multimedia technology is applied.

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Hasniza Harun
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0% found this document useful (0 votes)
39 views

Lecture1 - Intro

The document discusses multimedia, defining it as the presentation of multiple forms of information using digital technology. It covers topics like multimedia types, applications, history, characteristics of multimedia systems, and the multimedia industry structure. The document provides examples and details about multimedia development and why multimedia technology is applied.

Uploaded by

Hasniza Harun
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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LECTURE 1

INTRODUCTION TO MULTIMEDIA

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Objective

 Definitions of multimedia

 What is multimedia?

 Multimedia Types

 Applications for Multimedia

 Developing Multimedia Project

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What Is Multimedia ?

Multi Multimedia Media

Multi
 refer to many or multiple

Media
 Vehicle or agent to convey for something
 Example: air for sound, writing for words
 Computer is a medium for ideas and information
- Express and communicate these ideas
- Store and manipulate information in many different forms
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What Is Multimedia ?
Multimedia
 Presentation of a computer application (usually interactive)
 Incorporating media elements such as text, graphics, video,
animation and sound on a computer.

Multimedia Systems
 encompass the computer and software systems that are used in
multimedia environments
 Interactive control

Distributed multimedia systems


 operate over some form of network infrastructure

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The big picture
Multimedia Distributed
Systems Multimedia
Multimedia
Systems

Media asset
Image Video
management

Authoring Network
Text
Frameworks
Audio Speech Tools

Streaming video
Web pages Virtual worlds
Streaming audio Client-server

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Multimedia Computer System
Characteristics

 Ability to convert any information in analog form e.g voice, music,


video to digital form.

 It can control the Multimedia System and can be programmed by


the programmer

 Interactive

 Random access (MM data)

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4 Characteristics Multimedia Product

 Information present on a computer. Without this feature Polymedia


or Mixed Media

 Links. Without this feature Book

 Navigation tools (icon, button, hot spot)

 Interactive presentation. Without this feature TV

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A brief history of multimedia
 1970’s
- Pong, Atari Apple, IBM and the PC revolution

 1980’s
- GUI’s and the mouse and other technologies

 1990’s Multimedia Explosion


- WWW
- CD-I
- Interactive books

 Future directions
- Technology convergence, education and entertainment, other
appliances
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A brief history of multimedia

World Wide Web Future

Digital Audio and 1990 32 bit


Video

CD-ROM, Local and Wide


Graphical Operating 1980 Area Networking
Systems 16 bit processors
Desktop Computer

1970-an 8 bit processor

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Modern multimedia PCs
 3D graphics cards with 64 MB of graphics memory

 64 note sound cards with wavetable synthesis

 256 MB of main memory

 60+ GB hard disk space

 50+ speed CD readers

 56 Kb/s modem or ISDN connection

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Multimedia Types
 The main multimedia data types we will meet on this course are:
- Images, video, audio, text, and animation

 We will also discuss how we capture this data...


- capture = get it into the computer
 ...and render this data
- render = display or play the information

 We will also find out about the hardware devices that are used to
capture and render the data

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Multimedia Applications
 Multimedia applications can be linear or interactive

 Linear multimedia plays from some start position to some end


position with little or no intervention
- Just like this lecture

 Interactive multimedia allows the viewer to jump around the material


by interacting with it

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Multimedia Industry Structure

Content Level 1
(Media)

Applications
Level 2
(Software)

Platforms
Level 3
(Hardware)

Networking
Level 4

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Multimedia Industry Structure
Level 1
- Consists of MM content providers, for example the news industry,
the television industry and the entertainment industry.

Level 2
- Consists of multimedia application developers.
- Applications include distance learning, desktop videoconferencing,
multimedia kiosks, entertainment and imaging.

Level 3
- Consists of MM platform builders.
- These builders include Silicon Graphics, Sun, Intel, Apple, and
other hardware vendors.

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Multimedia Industry Structure
Level 4
- The network infrastructure.
- There are two very different networking environments that will use

MM applications:
- business networks and
- the emerging public networks.

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Multimedia Applications Types

Corporate Functions MM Applications

- Corporate Broadcasting
- Executive Info. Systems
Communications - Multimedia Conferencing
- Employee Info. Systems

Training - Corporate Training


- Sales Training
- Just-in-Time Training
- Distant Training

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Multimedia Applications Types

Corporate Functions MM Applications

- Design of TV Commercials
- Interactive Advertising
Marketing - Product Information Kiosks
- Promotional Presentations
- Customer Services
- Virtual Reality Simulations

- Product Catalogs
Sales - Portable MM Presentations
- Merchandising Kiosks

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Multimedia Applications Types

Corporate Functions
Corporate Functions MMApplications
MM Applications

- Reference Systems
Product Development - Simulations
- Product Visualizations
- Design Advisors

- Diagnostics
Manufacturing - Equipment Maintenance
- Testing Procedures

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Multimedia Applications Types

Corporate Functions
Corporate Functions MMApplications
MM Applications

- Multimedia File-Sharing
- Multimedia Databases
Administration - Document Imaging
- Productivity Systems
- Decision Support Systems

- Home Networking
Home - Home Shopping
- Home Banking

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Multimedia Applications Types

Corporate Functions
Corporate Functions MMApplications
MM Applications

- Digital TV and Video on


Demand (VoD)
- Videophones
Interactive Entertainment - Video conferencing
- Online interactive transaction
services. e.g. booking shows
or flights
- Video games

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Why Apply Multimedia Technology
 Ease of use
 Intuitive Interface
 Immersive Experience
 Self-Paced Interaction and Better Retention
 Better Understanding of the Content
 Cost Effectiveness
 More Fun = Greater Efficiency

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Multimedia Development

Input Output
Process

Capture from Apply effect filters and Present


device transforms
Save to a file
Read from a file Compress or
decompress Send across the
Receive over the network
network Convert between
formats

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Summary
 Today we have learned about the various aspects of multimedia:
- multimedia data
- multimedia applications
- multimedia development

 Multimedia places more demands on the developer and hardware

 Multimedia aims to enhance the user’s experience

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Next lecture...

We will look at how Text and Fonts can be used in multimedia


applications.

The topic for …


Chapter 2: Basic Multimedia Technology
Chapter 3: Multimedia products
Chapter 4: Applications and Multimedia Role in MSC Project
Chapter 5: Hardware Components for Multimedia System
…. The lectures is not given. Please read ….

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