Chapter 5 - Creating Base Feature of Solid Models - 2024
Chapter 5 - Creating Base Feature of Solid Models - 2024
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Chapter 5: Creating Base Feature of Solid Models
Once a sketch has been created and fully constrained, you can convert it
into a solid feature by using the feature modeling tools.
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
NOTE: On invoking the Extrusion property panel, if the sketch has only
one profile then it will be selected automatically and the preview of the
feature appears in the graphics area. However, if the sketch has more
than one profile then it will not be selected automatically and you will be
prompted to select a sketch profile to be extruded.
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Chapter 5: Creating Base Feature of Solid Models
Breadcrumb
The Breadcrumb displays the feature hierarchy (current or active feature
and its associated sketch). It helps to quickly switch between environments
from editing the feature to editing the associated sketch.
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Chapter 5: Creating Base Feature of Solid Models
Surface mode
Preview
NOTE: The Advanced Settings Menu drop-down list only contains options
that are related to the feature being created or edited.
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Chapter 5: Creating Base Feature of Solid Models
Hide Presets
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Chapter 5: Creating Base Feature of Solid Models
Preset Settings
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Chapter 5: Creating Base Feature of Solid Models
Help
Input Geometry
The options of the Input Geometry rollout are used for selecting
profiles of a sketch to be extruded and a start condition for the feature.
Profiles
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Chapter 5: Creating Base Feature of Solid Models
TIP: You can remove an already selected closed profile of the sketch by
pressing and holding the SHIFT or CTRL key and then clicking on the
profile of the sketch to be removed from the selection set.
From
NOTE: You will learn more about selecting a plane or a face to define the
start condition for an extrude feature in later chapters while creating the
second and further features of a model.
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Chapter 5: Creating Base Feature of Solid Models
Behavior
The options in the Behavior rollout of the Extrusion property panel are
used for defining the direction and depth of extrusion.
Default
Flipped
Symmetric
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Chapter 5: Creating Base Feature of Solid Models
Asymmetric
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Chapter 5: Creating Base Feature of Solid Models
Advanced Properties
By default, the Advanced Properties rollout is collapsed in the property
panel. To expand this rollout, click on its title bar. The Taper A field in the
expanded Advanced Properties rollout is used for adding tapering in one
direction of the extrude feature. By default, 0 (zero) is entered in this field.
As a result, the resultant extrude feature is created without any tapering
in it.
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
After drawing the sketch of a revolve feature along with the axis of
revolution, exit the Sketching environment by clicking on the Finish Sketch
tool in the Exit panel of the Sketch tab. Next, click on the Revolve tool in
the Create panel of the 3D Model tab. The Revolution property panel
appears. Also, the preview of the revolve feature appears.
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Chapter 5: Creating Base Feature of Solid Models
NOTE: If the sketch to be revolved has only one profile and one centerline then the
profile and the centerline will automatically be selected. Also, the preview of the
resultant revolve feature appears in the graphics area. However, if the sketch has
two or more than two profiles or centerlines, or does not have any centerline, then
on invoking the Revolve tool, the preview of the revolve feature does not appear
and you are prompted to select a profile and an axis of revolution.
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Chapter 5: Creating Base Feature of Solid Models
Input Geometry
The options of the Input Geometry rollout are used for selecting profiles
of a sketch to be revolved and an axis of revolution.
Profiles
Axis
Behavior
The options in the Behavior rollout of the Revolution property panel are
used for defining the direction and angle of revolution.
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Chapter 5: Creating Base Feature of Solid Models
Default
Flipped
Symmetric
Asymmetric
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Chapter 5: Creating Base Feature of Solid Models
Output
The options in the Output rollout are used for selecting the type of
boolean operation for creating the revolve feature.
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
NOTE: If the Navigation Bar is not available on the right side of the
graphics area, click on the View tab in the Ribbon and then in the
Windows panel, invoke the User Interface flyout. Next, ensure that the
Navigation Bar check box is selected in it.
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Chapter 5: Creating Base Feature of Solid Models
NOTE: You can also access different navigation tools in the Navigate panel of
the View tab in the Ribbon.
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Chapter 5: Creating Base Feature of Solid Models
Pan
Zoom
Zoom
Zoom All
Zoom Window
Zoom Selected
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Chapter 5: Creating Base Feature of Solid Models
Orbit
Orbit
Constrained Orbit
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Chapter 5: Creating Base Feature of Solid Models
Rotate at Angle
Look At
The Look At tool is used for displaying the selected face of a 3D model
normal to the viewing direction.
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Chapter 5: Creating Base Feature of Solid Models
Home
Corner
Edge
Face
Context Menu
Go Home
Orthographic
Perspective
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Chapter 5: Creating Base Feature of Solid Models
Reset Front
Options
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
Realistic
Shaded
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Chapter 5: Creating Base Feature of Solid Models
Wireframe
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
Monochrome
Watercolor
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Chapter 5: Creating Base Feature of Solid Models
Sketch Illustration
Technical Illustration
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Chapter 5: Creating Base Feature of Solid Models
Tutorial 1
Create an extruded model. The depth of extrusion is 15 mm. All
dimensions are in mm.
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Chapter 5: Creating Base Feature of Solid Models
Tutorial 2
Open the sketch created in Tutorial 2 of Chapter 4 and then revolve it
around the vertical centerline at an angle of 270 degrees. Also, change the
visual style of the model to ‘wireframe with visible edges only’. All
dimensions are in mm.
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Chapter 5: Creating Base Feature of Solid Models
Tutorial 3
Open the sketch created in Tutorial 3 of Chapter 4, and then extrude it to a
depth of 60 mm, symmetrically about the sketching plane. All dimensions
are in mm.
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
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Chapter 5: Creating Base Feature of Solid Models
Summary
In this chapter, you have learned about creating extrude and revolve base
features by using the Extrude and Revolve tools, respectively. The chapter
discussed in detail how to navigate a model by using the mouse buttons,
ViewCube, and navigation tools such as Navigation Wheel, Pan, Zoom,
and Orbit. It also explained the method for changing the visual style of a
model.
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Chapter 5: Creating Base Feature of Solid Models
Questions
Complete and verify the following sentences:
• The ______ tool is used for displaying the selected face of a 3D model
normal to the viewing direction.
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Chapter 5: Creating Base Feature of Solid Models
• ViewCube is available at the upper right corner of the graphics area and
is used for changing the view or orientation of a model. (True/False)
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