OS Unit IV PPT 2023
OS Unit IV PPT 2023
Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013
UNIT–IV: Memory Management
• Swapping
• Thrashing.
Operating System Concepts – 9th Edition 8.2 Silberschatz, Galvin and Gagne ©2013
Background
Main memory and registers are only storage CPU can access directly
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Base and Limit Registers
A pair of base and limit registers define the logical address space
The base register holds the smallest legal physical memory address.
The limit register specifies the size of the range.
CPU must check every memory access generated in user mode to be sure
it is between base and limit for that user
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Types of Addresses used in a program
Symbolic addresses
The addresses used in a source code. The variable names, constants, and instruction
labels are the basic elements of the symbolic address space. E.g. an integer variable
called count.
Relative addresses
The loader generates these addresses at the time when a program is loaded into main
memory.
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Hardware Address Protection
• The base and limit registers can be loaded only by the operating system, which uses a
operating system executes in kernel mode, only the operating system can load the base
and limit registers.
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Address Binding
Programs on disk, ready to be brought into memory to execute form an
input queue
Without support, must be loaded into address 0000
Inconvenient to have first user process physical address always at 0000
How can it not be?
Further, addresses represented in different ways at different stages of a
program’s life
Source code addresses usually symbolic
Compiled code addresses bind to relocatable addresses
i.e. “14 bytes from beginning of this module”
Linker or loader will bind relocatable addresses to absolute addresses
i.e. 74014
Each binding maps one address space to another
Operating System Concepts – 9th Edition 8.7 Silberschatz, Galvin and Gagne ©2013
Binding of Instructions and Data to Memory
Address binding of instructions and data to memory addresses can happen at three
different stages
Load time: Must generate relocatable code if memory location is not known at
compile time
Execution time: Binding delayed until run time if the process can be moved
during its execution from one memory segment to another
Need hardware support for address maps (e.g., base and limit registers)
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Multistep Processing of a User Program
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Logical vs. Physical Address Space
Logical and physical addresses are the same in compile-time and load-time
address-binding schemes; logical (virtual) and physical addresses differ in
execution-time address-binding scheme
Logical address space is the set of all logical addresses generated by a program
Physical address space is the set of all physical addresses generated by a program
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Memory-Management Unit (MMU)
To start, consider simple scheme where the value in the relocation register is added to
every address generated by a user process at the time it is sent to memory
The user program deals with logical addresses; it never sees the real physical addresses
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Dynamic relocation using a relocation register
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Dynamic Linking
Static linking – system libraries and program code combined by the loader into the binary program
image
Small piece of code, stub, used to locate the appropriate memory-resident library routine
Stub replaces itself with the address of the routine, and executes the routine
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Swapping
A process can be swapped temporarily out of memory to a backing store, and then
brought back into memory for continued execution
Backing store – fast disk large enough to accommodate copies of all memory images for
all users; must provide direct access to these memory images
Roll out, roll in – swapping variant used for priority-based scheduling algorithms;
lower-priority process is swapped out so higher-priority process can be loaded and
executed
Major part of swap time is transfer time; total transfer time is directly proportional to the
amount of memory swapped
System maintains a ready queue of ready-to-run processes which have memory images
on disk
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Swapping (Cont.)
Does the swapped out process need to swap back in to same physical
addresses?
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Schematic View of Swapping
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Swapping
Say we have Round Robin CPU scheduling and when the time quantum expires the scheduler calls
the dispatcher. The dispatcher checks to see if the next process in the ready queue in in memory. If
not and there is no free memory, the dispatcher swaps out a process currently in memory and swaps
in the desired process from the backing store.
Backing store – fast disk large enough to accommodate copies of all memory images for all users;
must provide direct access to these memory images
Roll out, roll in – swapping variant used for priority-based scheduling algorithms; lower-priority
process is swapped out so higher-priority process can be loaded and executed
Major part of swap time is transfer time; total transfer time is directly proportional to the amount of
memory swapped
Modified versions of swapping are found on many systems (i.e., UNIX, Linux, and Windows)
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Drawback of Swapping
Context switch time is high in swapping.
E.g. process size = 10 MB and backing store is a hard disk with a transfer rate of 40 MB per second.
For efficient CPU utilization we need execution time much larger than swap time, i.e. time quantum
>> 0.516 second
Swapping is used in few systems. It requires too much swap time and provides too little execution
time to be a reasonable memory management solution.
In UNIX, swapping is normally disabled. It starts if many processes were running and using a
threshold amount of memory.
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Context Switch Time including Swapping
If next processes to be put on CPU is not in memory, need to swap out a process and swap in
target process
Can reduce if reduce size of memory swapped – by knowing how much memory really
being used
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Context Switch Time and Swapping (Cont.)
Pending I/O – can’t swap out as I/O would occur to wrong process
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Swapping on Mobile Systems
Not typically supported
Android terminates apps if low free memory, but first writes application state to flash for fast restart
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Contiguous Allocation
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Contiguous Allocation (Cont.)
Relocation registers used to protect user processes from each other, and
from changing operating-system code and data
Can then allow actions such as kernel code being transient and
kernel changing size
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Hardware Support for Relocation and Limit Registers
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Multiple-partition allocation
Multiple-partition allocation
Hole – block of available memory; holes of various size are scattered throughout memory
When a process arrives, it is allocated memory from a hole large enough to accommodate it
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Dynamic Storage-Allocation Problem
How to satisfy a request of size n from a list of free holes?
Best-fit: Allocate the smallest hole that is big enough; must search entire list,
unless ordered by size
Worst-fit: Allocate the largest hole; must also search entire list
First-fit and best-fit better than worst-fit in terms of speed and storage utilization
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Fragmentation
First fit analysis reveals that given N blocks allocated, 0.5 N blocks lost to
fragmentation
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Fragmentation (Cont.)
I/O problem
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Difference between Paging and Segmentation
2 Paging divides program into fixed size pages. Segmentation divides program into variable size segments.
7 Logical address is divided into page number and Logical address is divided into segment number and segment
page offset offset
8 Page table is used to maintain the page information. Segment Table maintains the segment information
9 Page table entry has the frame number and some flag Segment table entry has the base address of the segment and
bits to represent details about pages. some protection bits for the segments.
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Segmentation
Memory-management scheme that supports user view of memory
A program is a collection of segments
A segment is a logical unit such as:
main program
procedure
function
method
object
local variables, global variables
common block
stack
symbol table
arrays
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User’s View of a Program
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Logical View of Segmentation
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1
3 2
4
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Segmentation Architecture
Logical address consists of a two tuple:
<segment-number, offset>,
Segment table – maps two-dimensional physical addresses; each table entry has:
base – contains the starting physical address where the segments reside in
memory
limit – specifies the length of the segment
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Segmentation Architecture (Cont.)
Protection
read/write/execute privileges
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Segmentation Hardware
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Paging
Physical address space of a process can be noncontiguous; process is allocated physical memory whenever the
latter is available
To run a program of size N pages, need to find N free frames and load program
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Address Translation Scheme
Page number (p) – used as an index into a page table which contains base
address of each page in physical memory
Page offset (d) – combined with base address to define the physical memory
address that is sent to the memory unit
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Paging Hardware
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Paging Model of Logical and Physical Memory
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Paging Example
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Paging (Cont.)
Calculating internal fragmentation
Page size = 2,048 bytes
Process size = 72,766 bytes
35 pages + 1,086 bytes
Internal fragmentation of 2,048 - 1,086 = 962 bytes
Worst case fragmentation = 1 frame – 1 byte
On average fragmentation = 1 / 2 frame size
So small frame sizes desirable?
But each page table entry takes memory to track
Page sizes growing over time
Solaris supports two page sizes – 8 KB and 4 MB
Process view and physical memory now very different
By implementation process can only access its own memory
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Free Frames
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Implementation of Page Table
One for the page table and one for the data / instruction
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Paging Hardware With TLB
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Implementation of Page Table (Cont.)
Some TLBs store address-space identifiers (ASIDs) in each
TLB entry – uniquely identifies each process to provide
address-space protection for that process
Otherwise need to flush at every context switch
TLBs typically small (64 to 1,024 entries)
On a TLB miss, value is loaded into the TLB for faster access
next time
Replacement policies must be considered
Some entries can be wired down for permanent fast
access
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Memory Protection
“valid” indicates that the associated page is in the process’ logical address
space, and is thus a legal page
“invalid” indicates that the page is not in the process’ logical address space
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Valid (v) or Invalid (i) Bit In A Page Table
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Shared Pages
Shared code
The pages for the private code and data can appear anywhere in the
logical address space
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Shared Pages Example
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Structure of the Page Table
Memory structures for paging can get huge using straight-forward methods
If each entry is 4 bytes -> 4 MB of physical address space / memory for page table
alone
Hierarchical Paging
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Hierarchical Page Tables
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Two-Level Page-Table Scheme
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Two-Level Paging Example
A logical address (on 32-bit machine with 1K page size) is divided into:
a page number consisting of 22 bits
a page offset consisting of 10 bits
Since the page table is paged, the page number is further divided into:
a 12-bit page number
a 10-bit page offset
Thus, a logical address is as follows:
where p1 is an index into the outer page table, and p2 is the displacement within
the page of the inner page table
Known as forward-mapped page table
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Address-Translation Scheme
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64-bit Logical Address Space
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Three-level Paging Scheme
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Hashed Page Tables
Common in address spaces > 32 bits
This page table contains a chain of elements hashing to the same location
Each element contains (1) the virtual page number (2) the value of the mapped page frame (3) a
pointer to the next element
Virtual page numbers are compared in this chain searching for a match
Similar to hashed but each entry refers to several pages (such as 16) rather than 1
Especially useful for sparse address spaces (where memory references are non-contiguous and
scattered)
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Hashed Page Table
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Inverted Page Table
Rather than each process having a page table and keeping track of all possible logical pages,
track all physical pages
Entry consists of the virtual address of the page stored in that real memory location, with
information about the process that owns that page
Decreases memory needed to store each page table, but increases time needed to search the
table when a page reference occurs
Use hash table to limit the search to one — or at most a few — page-table entries
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Virtual Memory (VM)
• Virtual memory –
It’s a technique that allows the execution of processes that are not
completely in memory.
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Virtual Memory That is Larger Than Physical Memory
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Demand Paging
Bring a page into memory only when it is needed
Less I/O needed
Less memory needed
Faster response
More users
Lazy swapper
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Page Replacement
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Steps in Handling a Page Fault
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Performance of Demand Paging
if p = 0 no page faults
+ swap page in
+ restart overhead
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Performance Example
I.e.,
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Demand Paging Example
Memory access time = 200 nanoseconds
= (1 – p) x 200 + p x 8,000,000
= 200 + p x 7,999,800
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Page Replacement Algorithms
Want lowest page-fault rate
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Page Replacement Algorithms
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Page Replacement Algorithms
Want lowest page-fault rate
1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5
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FIFO Page Replacement Algorithm
Reference String: 7, 0, 1, 2, 0, 3, 0, 4, 2, 3, 0, 3, 2, 1, 2, 0, 1, 7, 0, 1.
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Optimal Page Replacement
Reference String: 7, 0, 1, 2, 0, 3, 0, 4, 2, 3, 0, 3, 2, 1, 2, 0, 1, 7, 0, 1.
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LRU Page Replacement
Reference String: 7, 0, 1, 2, 0, 3, 0, 4, 2, 3, 0, 3, 2, 1, 2, 0, 1, 7, 0, 1.
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Thrashing
If a process does not have “enough” pages, the page-fault rate is very high.
This leads to:
low CPU utilization
operating system thinks that it needs to increase the degree of
multiprogramming
another process added to the system
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working-set window a fixed number of page references Example: 10,000
instruction
WSSi (working set of Process Pi) =
total number of pages referenced in the most recent (varies in time)
if too small will not encompass entire locality
if too large will encompass several localities
if = will encompass entire program
D = WSSi total demand frames
if D > m Thrashing
Policy if D > m, then suspend one of the processes
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Page-Fault Frequency Scheme
Establish “acceptable” page-fault rate
If actual rate too low, process loses frame
If actual rate too high, process gains frame
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Translation Lookaside Buffer
Each virtual memory reference can cause two physical memory accesses
To overcome this problem a high-speed cache is set up for page table entries
Contains page table entries that have been most recently used
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Translation Lookaside Buffer
2. If page table entry is present (TLB hit), the frame number is retrieved and
the real address is formed
3. If page table entry is not found in the TLB (TLB miss), the page number
is used to index the process page table
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Use of Translation Lookaside Buffer
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Operation of Paging and TLB
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Direct Vs. Associative Lookup for Page Table Entries using TLB
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Windows
Uses demand paging with clustering. Clustering brings in pages surrounding the
faulting page
Processes are assigned working set minimum and working set maximum
Working set minimum is the minimum number of pages the process is guaranteed
to have in memory
When the amount of free memory in the system falls below a threshold, automatic
Working set trimming removes pages from processes that have pages in excess of
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Linux
Linux address translation
Linux uses paging to translate virtual addresses to physical addresses
Linux does not use segmentation
Advantages
More portable since some RISC architectures don’t support segmentation
Hierarchical paging is flexible enough
Intel x86 processes have segments
Linux tries to avoid using segmentation
Memory management is simpler when all processes use the same segment register values
Using segment registers is not portable to other processors
Linux uses paging 4k page size
A three-level page table to handle 64-bit addresses
On x86 processors
Only a two-level page table is actually used
Paging is supported in hardware
TLB is provided as well
4. Memory Management 83
Operating System Concepts – 9th Edition 8.83 Silberschatz, Galvin and Gagne ©2013
Exam Questions
1.Explain briefly about free space management.
13. What are the needs for Page replacement algorithms? Explain any two page
replacement algorithms.
14. Write short notes on Page replacement algorithms and its types.
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