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CIS 112 Computer Technology: - Lectuerer: Karabo Macheng - Email

The document discusses the history and evolution of computers from large expensive machines for high-volume tasks to ubiquitous devices integrated into business and personal lives. It covers the basic components and types of computers as well as how they are used in education, jobs, and daily activities. The societal impact of computers is also mentioned.

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Mohsan Minhas
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0% found this document useful (0 votes)
151 views74 pages

CIS 112 Computer Technology: - Lectuerer: Karabo Macheng - Email

The document discusses the history and evolution of computers from large expensive machines for high-volume tasks to ubiquitous devices integrated into business and personal lives. It covers the basic components and types of computers as well as how they are used in education, jobs, and daily activities. The societal impact of computers is also mentioned.

Uploaded by

Mohsan Minhas
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 74

• CIS 112 Computer Technology

– Lectuerer: Karabo Macheng


– Email: [email protected]

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 1
Chapter 1
Introduction to the World of Technology

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use.
Learning Objectives (1)

• Explain why it is essential to learn about computers


today and discuss several ways computers are integrated
into our business and personal lives.
• Define a computer and describe its primary operations.
• List some important milestones in computer evolution.
• Identify the major parts of a personal computer,
including input, processing, output, storage, and
communications hardware.
• Define software and understand how it is used to instruct
the computer what to do.

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 3
Learning Objectives (2)

• List the six basic types of computers, giving at least one


example of each type of computer and stating what that
computer might be used for.
• Explain what a network, the Internet, and the World
Wide Web are, as well as how computers, people, and
Web pages are identified on the Internet.
• Describe how to access a Web page and navigate through
a Web site.
• Discuss the societal impact of computers, including some
benefits and risks related to their prominence in our
society.
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 4
Overview

• This chapter covers:


– What computers are, how they work, and how they are
used
– Computer terminology
– An overview of the history of computers
– The basic types of computers in use today
– How to access resources on the Internet
– The societal impact of computers

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 5
Why Learn About Computers and
Technology?
• Pervasive computing
– Also known as ubiquitous computing (found everywhere)
– Computers are everywhere and have become an integral
part of our lives
• Before 1980
– Computers were large and expensive
– Very few people had access to them
– Computers were mostly used for high-volume
processing tasks

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 6
Early Personal Computer Use

• Early 1980s
– Microcomputers (inexpensive personal computers) were
invented
– Dramatic increase in computer use
• Early 1990s
– The World Wide Web (WWW) and the graphical Web
browser were invented
– Increased the purchase and use of computers for personal
use

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 7
Computers and Technology Today

• Most U.S. households have a computer or smartphone,


and most individuals use a computer device at work
• Electronic devices are converging into single units with
multiple capabilities, such as to:
– Check e-mail on living room television
– Make telephone calls via a computer
– View Internet content on a smartphone
• Computer literacy (understanding what a computer is
and how it works) is an essential skill for everyone

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 8
Convergence

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permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 9
Computing Devices in the Home

• Computers are used for a variety of tasks:


– Looking up information and news
– Exchanging e-mail
– Shopping and paying bills
– Watching TV, videos, and movies
– Downloading music and movies
– Organizing digital photographs
– Playing games
– Making vacation plans
– Other reference, productivity, or entertainment tasks

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 10
Computing Devices in the Home
(cont’d)
• Common technologies
– Wireless networking
• Computers can be used in nearly any location
– Smart appliances
• Traditional appliances with built-in computer or
communication technology
– Smart homes
• Household tasks are monitored and controlled by a
main computer in the house or a smartphone

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 11
Computing Devices in Education

• Most children and teens have used computers all their lives
• Computer labs and classrooms
– Most students today have access to computers at school
– Some schools integrate e-books into the curriculum
– Some schools supply or require a device
• Wireless hotspots
– Allow students to access the Internet and campus resources
• Distance learning
– Students participate from locations other than the traditional
classroom setting using computers and Internet access

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 12
Examples of Computing Devices in
Education

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 13
Computing Devices on the Job

• Computers have become a universal on-the-job tool


– Used by all types of employees
– Used for decision-making, productivity, and
communications
– Used for access control and other security measures
– Used by service professionals
– Used extensively by the military
– Often requires periodically updating computer skills
– Some jobs exist because computers exist

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 14
Examples of Computing Devices on the
Job

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 15
Computing Devices on the Go

• Computers are encountered in nearly every aspect of


daily life
– Consumer kiosks
– ATM transactions
– POS systems at retail stores
– Self-checkout systems
– Consumer authentication systems
– Portable computers
– Smartphones and smart watches
– GPS systems

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 16
Examples of Computing Devices on the
Go

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 17
Technology and You

Restaurant iPad Ordering Systems


• Used in conjunction with e-menus
• Customers can place and pay for orders
• Can provide more resources to customers

Restaurant iPad
ordering system.

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 18
What Is a Computer and What Does It
Do?
• A computer is a programmable, electronic device that
accepts data, performs operations on that data, and stores
the data
– Its instructions, called programs, determine the tasks the
computer will perform
• Basic operations (the IPOS cycle)
– Input: Entering data into the computer
– Processing: Performing operations on the data
– Output: Presenting the results
– Storage: Saving data, programs, or output for future use
– Communications: Sending or receiving data
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
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• \\sesigo\studentdata\computing\ct

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 20
The IPOS Cycle

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 21
Data vs. Information

• Data is raw, unorganized facts


– Can be in the form of text, graphics, audio, or video
• Information is data that has been processed into a
meaningful form
– Information processing is the conversion of data into
information

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 22
Computers Then and Now:
Precomputers and Early Computers
• The computer as we know it is a fairly recent invention
• The history of computers is often referred to in terms of
generations
• Each new generation is characterized by a major
technological development
• Precomputers and early computers (before approx. 1946)
– Abacus, slide rule, mechanical calculator
– Punch Card Tabulating Machine and Sorter

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 23
Computers Then and Now:
First and Second Generation Computers
• First-generation computers (1946-1957)
– Enormous and powered by vacuum tubes
– Used a great deal of electricity and generated a lot of heat
– ENIAC and UNIVAC
• Second-generation computers (1958-1963)
– Used transistors
– Computers were smaller, more powerful, cheaper, more
energy-efficient, and more reliable
– Punch cards and magnetic tape were used for input
– Punch cards and paper were used for output
– Magnetic tape was used for storage
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 24
Computers Then and Now:
Third and Fourth Generation Computers
• Third-generation computers (approximately 1964–1970)
– Used integrated circuits (ICs), which consist of transistors and
electronic circuits on a single tiny silicon chip
– Keyboards were used for input; monitors for output
– Hard drives were used for storage
• Fourth-generation computers (approximately 1971–
present)
– Use microprocessors, which contain the core processing of an
entire computer on a single chip
– Keyboards and mice are used for input; monitors and
printers for output; hard drives, flash memory media, and
optical discs for storage
– Networks and the Internet were developed
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
25
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use.
Computers Then and Now:
Fifth Generation Computers
• Fifth-generation (now and the future)
– Most commonly defined as being based on artificial
intelligence (AI)
– Some aspects like voice and touch
input are used today
– Future computers may be different,
such as:
• Optical computers
• Tiny computers that utilize
nanotechnology
• General-purpose computers
built into everyday devices
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 26
Hardware

• Hardware is the physical parts of a computer


– Internal hardware
• Located inside the main box (system unit) of the
computer
– External hardware
• Located outside the system unit
• Connect to the computer via a wired or wireless
connection
– Hardware devices are associated with all five computer
operations

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 27
Input, Processing and Output Devices

• Input devices
– Used to input data into the computer
– Include keyboards, mice, scanners, cameras, microphones,
pens, touch pads, touch screens, fingerprint readers, etc.
• Processing devices
– Includes the central processing unit (CPU), which performs
calculations and controls the computer’s operation
– Also includes additional processors, such as the graphics
processing unit (GPU), and memory
• Output devices
– Present results to the user
– Includes monitors, printers, speakers, headphones, etc.
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 28
Storage and Communications Devices

• Storage devices
– Used to store data on or access data from
storage media
– Include hard drives, CD/DVD discs and drives,
USB flash drives, etc.
• Communications devices
– Allow users to communicate with others and to
electronically access remote information
– Includes modems, network adapters, routers, etc.

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 29
Examples of Hardware

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 30
Software

• Software is the program or instructions used to tell the


computer hardware what to do
– System software allows the computer to operate
• Includes the operating system, which starts up the
computer and controls its operation
• Without an operating system, a computer cannot function
• The operating system boots the computer and launches
programs at the user’s direction
• Most use graphical objects to interact with the user via
icons, buttons, tiles, etc.
• Includes Windows, OS X, Linux, Android, iOS, etc.
• The Windows desktop is the work area for Windows PCs
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
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The Windows Desktop

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Application Software (Apps)

• Application software (apps) perform specific tasks or


applications
– Creating letters, budgets, etc.
– Managing inventory and customer databases
– Editing photographs
– Scheduling appointments
– Viewing Web pages
– Exchanging e-mail
– Burning DVDs
– Designing homes
– Playing games, watching videos, listening to music
– Writing computer programs and creating Web pages
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 33
Examples of Application Software

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 34
Computer Users and Professionals

• Computer users (end users) use a computer to perform


tasks or to obtain information
• Computer professionals include:
– Programmers
• Write programs that computers use
– Systems analysts
• Design computer systems
– Computer operations personnel
• Manage day-to-day computer operations
– Security specialists
• Secure computers and networks against hackers
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 35
Quick Quiz (1)

1. Which of the following was not a first generation computer?


a. IBM PC
b. UNIVAC
c. ENIAC
2. True or False: Microsoft Windows is an example of an
operating system.
3. Speakers are an example of a(n) _____________ device.

Answers:
1) a; 2) True; 3) output

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
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• Be back at 11:26

Break…..

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 37
Computers To Fit Every Need

• Six basic categories of computers:


– Embedded computers
– Mobile devices
– Personal computers
– Servers
– Mainframe computers
– Supercomputers

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 38
Embedded Computers

• An embedded computer is designed to perform specific


tasks or functions for the product in which it is
embedded
– Household appliances
– Thermostats
– Sewing machines
– Treadmills
– Answering machines
– Cars
– Self-driving cars
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 39
Mobile Devices

• A mobile device is a very small device with some type of


built-in computing or Internet capability
– Typically has a small screen
and keyboard
– Many use voice or touch input
– Can perform Internet searches,
pay for products, and view
documents
– Include smartphones, handheld
gaming devices, tablets,
and smart watches

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 40
Trend

Apple Watch
• Designed to work in
conjunction with an iPhone for
much of its functionality
• Launch apps and select
options via touch
• Also supports voice input
• Apple Pay enables you to make
payments via a store’s
contactless payment terminal
Apple Watch

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 41
Inside the Industry

Smartphone Driver Licenses


• Several states are currently testing,
and likely implementing, digital
driver licenses (DDLs)
• DDLs resemble your paper driver
license, and contain the same
information
• DDLs are mobile apps that can
contain additional features
• Some issues need to be resolved
before widespread use
A smartphone driver license.
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 42
Personal Computers (PCs)

• A personal computer (PC) is a small computer designed


to be used by one person at a time
– Originally called a microcomputer
– Available in different sizes and shapes
• Desktop computers
– Sit on or next to a desk
– Tower case, desktop case,
or all-in-one
– PC or Macintosh
– Not portable

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 43
Portable Computers

• A portable computer is designed to be carried around


easily
– Notebook (laptop) computers
• Typically use a clamshell design
– Tablet computers
• Usually use a digital pen/stylus or touch screen
• No physical keyboard; on-screen or attached keyboard
– Hybrid notebook-tablet computers
• Can function as either a notebook or a tablet
– Netbooks
• Smaller; designed for accessing Internet resources
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 44
Examples of Portable Computers

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 45
Thin Client and Internet Appliances

• A thin client is designed to utilize a network for much of


its processing
– Advantages include lower cost, increased security, and
easier maintenance
– Disadvantages include limited or no local storage and the
inability to function if the network is down
• An Internet appliance is an ordinary device that can be
used for accessing the Internet
– Some use apps to deliver news, sports scores, weather,
music, and other Web-based information
– Include smart TVs, refrigerators, and other appliances
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 46
Servers

• A server is a midrange computer used to host programs


and data for a small network
– Users connect via a network with a
computer, thin client, or dumb terminal
– Virtualization refers to creating virtual
rather than actual server
environments
• Used to share a server
for increased efficiency
• Desktop virtualization delivers
a user’s desktop to his or her
current device
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 47
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 48
Mainframe Computers

• A mainframe computer is a powerful computer used by


many large organizations to manage large amounts of
centralized data
– Often used in hospitals, universities, large businesses, banks,
government offices, etc.
– Located in climate-controlled data centers and connected to
the rest of the company computers via a network
– Runs programs to meet the needs of a wide variety of users, as
well as large processing tasks during off hours
– Often uses virtualization; used for new and emerging needs
such as processing data from smart meters and running social
networks
– Also called high-end servers or enterprise-class servers
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permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 49
Example of a Mainframe Computer

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Supercomputers

• A supercomputer is the fastest, most expensive, most


powerful type of computer
– Generally run one program at a time, as fast as possible
– New applications include hosting extremely complex Web
sites and three-dimensional applications
– Can cost several million dollars each
– Tend to be very large and contain a large number of
processors
– Example: Titan is one of the fastest computers in the world
• Contains more than 300,000 processors
• Peak speed is 27,000 calculations per second
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permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 51
Example of a Supercomputer

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Quick Quiz (2)

1. A tablet computer is an example of a(n) _____________.


a. desktop computer
b. portable computer
c. Internet appliance
2. True or False: The terms mainframe computer and
supercomputer are interchangeable; both refer to the
largest, most powerful computers.
3. A smartphone is an example of a(n) _____________.

Answers:
1) b; 2) False; 3) mobile device
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 53
Computer Networks and the Internet

• A computer network is a collection of hardware and


other devices that are connected together
– Users can share hardware, software, and data
– Users can communicate with each other
– Users can share an Internet connection
– Most computers and mobile devices today connect to a
computer network
– Examples include small and large business networks,
school networks, home networks, public wireless
networks, and mobile telephone networks

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 54
Example of a Computer Network

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What Are the Internet and the
World Wide Web?
• The Internet is the largest/most well-known computer
network in the world
– Individuals connect using an Internet service provider (ISP)
– ISPs connect to regional networks, which connect to
backbone networks, which connect to form the Internet
• The World Wide Web (Web) is one resource (a vast
collection of Web pages) available through the Internet
– Web pages typically contain hyperlinks
– Web sites contain Web pages stored on Web servers
– Web pages are viewed using a Web browser (Edge, Internet
Explorer (IE), Chrome, Safari, Firefox, Opera, etc.)
– Web pages offer a wide variety of information and uses
© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
56
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use.
Examples of Common Web Activities

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Accessing a Network or the Internet

• Need a network adapter to connect


• Many networks require a username and password
• Internet connections can be:
– Direct (always-on) connections
– Dial-up connections
• Internet addresses access resources on the Internet
– The most common types of Internet addresses:
• IP addresses and domain names (to identify computers)
• Uniform Resource Locator (URL) identifies Web pages
• E-mail addresses (username) identifies person)

© 2017 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as
permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 58
IP Addresses and Domain Names

• An IP (Internet Protocol) address


is a numeric address that
identifies computers (such as
134.170.185.46)
• A domain name is a name (such
as microsoft.com) that
corresponds to an IP address
– The top-level domain (TLD) is
the far right part of the name
and identifies the type of the
organization
or its location
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Uniform Resource Locators (URLs)

• A Uniform Resource Locator (URL) uniquely identifies a


Web page
– It indicates:
• The protocol or standard being used, such as:
– http:// for Web pages
– https:// for secure Web pages
– ftp:// for some file transfers
• The Web server hosting the page
• The names of the folders in which the Web page file is
stored
• The Web page’s filename
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Example of a Web Page URL

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E-Mail Addresses

• An e-mail address consists of:


– A username
• An identifying name (unique within a domain name)
– The @ symbol
– The domain name for the computer that will be handling
the person’s e-mail (mail server)
• Pronouncing Internet addresses

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How It Works

Cloud Computing
• Resources stored on computers
in a “cloud” of computers
rather than on users’
computers
• Resources are available on
demand, accessible to any
Web-enabled device
• Cloud data is safe if the device
is lost, stolen, or damaged
– Google Docs and Google
Drive are shown here
Google Drive and Docs.
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Surfing the Web

• A Web browser is used to display Web pages


• The browser’s starting page or home page is the first
page displayed when the browser is opened
– Users can change their browser’s home page
– From the home page, other Web pages can be accessed
• To view a Web page:
– Type a URL in the Address bar
– Click a hyperlink (graphics or text linked to other Web
pages) located on a Web page
– Choose a Web page saved as a Favorite/bookmark or a
Web page from the History List
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Searching the Web

• A search site is a Web page


that help you locate Web
pages and other resources
– Typically search using
keywords
• Reference sites are designed
to let you look up addresses,

telephone numbers, ZIP


codes, maps, and other
reference information
– You can find reference
sites using a search site
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E-Mail

• Electronic mail (e-mail) is the process of exchanging


electronic messages between individuals over a network
– One of the most widely used Internet applications
– Can be sent and received via an installed e-mail program, or
a Web mail service or app
• Conventional Web-Based
• Microsoft Outlook Gmail
• OS X Mail Outlook.com
• Can contain photos and other attached files
• Mobile e-mail may be charged against data usage
• Other types of mobile communications include text
messages and multimedia messages
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How E-Mail Works

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Technology and Society: Benefits

• The vast improvements in technology over the past


decade have had a distinct impact on daily life, at home,
and at work
• Benefits of a technology-oriented society include:
– Design before construction leads to safer products
– Earlier medical diagnoses and more effective treatment
– Devices that allow physically and/or visually challenged
individuals to perform job tasks
– Documents e-mailed or faxed in moments
– Download information, music, movies, and more on
demand
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Technology and Society: Risks

• Risks of a technology-oriented society include:


– Stress and health concerns
– Security issues
• Computer viruses and malware
• Identity theft and phishing
– Privacy issues
• Spam
• How collected data is used
• How secure the collected data is

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Technology and Society: Online
Communications
• Differences in online communications
– Less formal than traditional communications
– Netiquette
• Be polite and considerate of others
• Refrain from offensive remarks
– Abbreviations (acronyms) and emoticons are often used
• Acronyms, such as BTW (by the way)
• Emoticons (typically illustrations of faces), such as 

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Technology and Society: Netiquette

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Technology and Society: Anonymity
and Integrity
• The anonymity factor
– Online communications can be anonymous
– Anonymity gives many individuals a sense of freedom
– Online anonymity can also be abused
• Information integrity
– Use common sense when evaluating online content
– Check your sources—not all information on the Internet is
accurate
– Double-check information before using it or passing it on
to others

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Quick Quiz (3)

1. Index.html is an example of a(n) _____________.


a. URL
b. IP address
c. Web page filename
2. True or False: All information published to Web pages is
accurate.
3. In the e-mail address [email protected], abc.com is the
_____________.
 
Answers:
1) c; 2) False; 3) domain name
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Summary

• Technology in Your Life


• What is a Computer and What Does It Do?
• Computers to Fit Every Need
• Computer Networks and the Internet
• Technology and Society

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permitted in a license distributed with a certain product or service or otherwise on a password-protected website for classroom use. 74

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