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Introduction in Coaching (Lesson1)

The document provides guidance for sports coaches. It outlines key skills coaches should develop, including organizing practice, observing players, analyzing performance, adapting drills, communicating effectively, and improving players' skills. Coaches must establish a coaching philosophy, maintain high ethical standards, earn players' respect, be knowledgeable about the sport, and motivate players. The document also discusses coaching styles, developing players' skills, modifying drills, managing groups, and setting SMART goals.
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Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
70 views

Introduction in Coaching (Lesson1)

The document provides guidance for sports coaches. It outlines key skills coaches should develop, including organizing practice, observing players, analyzing performance, adapting drills, communicating effectively, and improving players' skills. Coaches must establish a coaching philosophy, maintain high ethical standards, earn players' respect, be knowledgeable about the sport, and motivate players. The document also discusses coaching styles, developing players' skills, modifying drills, managing groups, and setting SMART goals.
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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First lesson

Sports Coaching
Skills of the coach
• Organise
• Observe
• Analyse
• Adapt
• Communicate
• Improve performance
Coaching Philosophy
Develop a set of personal guidelines on how you will
operate as a coach, including:
• How you will communicate
• Level of participant responsibility
• Dealing with behavioral issues
• Coaching for all, irrespective of ability or
background
• Dealing with winning, losing and cheating
Qualities of a good coaching
• Be enthusiastic and show enjoyment of coaching
• Be self confident, consistent, friendly, and fair
• Have a sense of humor and make things fun!
• Dress appropriately
• Be a good role model for the participants
• Maintain discipline throughout the session
• Be well organized
• Include all participants, regardless of ability, disability, age,
gender, and ethnic background.
Qualities of a coach
• Coaches should maintain high moral and ethical
values.
• Coaches must be completely honest with all
those with whom their deals.
• Coaches must maintain a true and lasting concern
for all the athletes with whom their deals.
Qualities of a coach
• Coaches must earn the respect of their athletes,
the school staff and the community.
• Coaches must be able to motivate their athletes
as well as other school and community.
• Coaches must be dedicated to their athletes, to
the school, and to the community.
Qualities of a coach
• Coaches must be a strong disciplinarian.
• Coaches must have obvious enthusiasm.
• Coaches should possess a strong desire to win.
• Coaches needs to be a good evaluator of talent.
Qualities of a coach
• Coaches must be knowledgeable about their
sports.
• Coaches should have a good sense of humor.
• Coaches must be willing to work long hours.
• Coaches must have a working knowledge of their
sport.
Coaching styles
• Authoritarian or autocratic
• very strict, punish frequently
• Business-like
• • not people-oriented
• Democratic or cooperative
• get along well with athletes, can be taken advantage of
• Intense
• focused on quality, uptight attitude
• Easy-going and Casual
Other coaching styles
• Command - dictating how and what will be done!!!
• Reciprocal – athletes taking responsibility for their
development, with coach monitoring.
• Problem Solving – athletes solve problems as set by
coach.
• Guided Discovery – coaches sets options for the
athletes to explore and decide upon.
Coaching children and adolescence
• Children and adolescences play sport to:
• Have fun
• Make friends
• Learn new skills and increase confidence
• Be challenged
• Be actively involved and successful
Coaching children and adolescence
Why do children drop out of sport?
• Not receiving sample game time
• Coach or parents having an over-emphasis on winning
• Being yelled at by coaches and parents
• Being injured
• Lacking success
• Not playing with friends
• Game is no longer fun
• Other interests
Leadership in coaching
• Leaders provide direction; they set goals by having a
vision of the future.
• Leaders build a psychological and social environment
that is conducive to achieving the team’s goal.
• Leaders instill values, in part by sharing their
philosophy of life.
Leadership in coaching
• Leaders motivate members of their group to
pursue the goals of the group.
• Leaders confront members of the organization
when problems arise, and they resolve conflicts.
• Leaders communicate.
Fiving feedback
• Feedback should be:
• positive, constructive and corrective
• clear and concise
• delivered as soon as possible after the action for
which it is being provided
• Use the ‘feedback sandwich’ approach:
Active listening
• Stop – Pay attention and don’t interrupt
• Look– Make eye contact and get onto the same
level as the person
• Listen – Focus on what the person is saying
• Respond– Restate what has been said and use
open questions to prompt for further
information
Communication Barrier
• Different perceptions of words and actions
• Only hearing what you want to hear
• Using jargon
• Not responding to questions
• Judging too quickly
• Looking for personal agendas
• Allowing emotions to blur the message
• Assuming ‘I’m right’ and not being open to other views
• Asking antagonizing questions
Coaching Communication
• Coaching is a two-way process (coach-athlete, athlete-coach)
• Clear and consistent messages avoid miscommunication
• Open questions will glean more information (eg. What do
you think about the team’s new attack move?)
• Good feedback (positive and corrective)
• Active listening shows interest and gains additional
information from your athlete
• Non-verbal communication eg. Voice expression, is as
important as verbal communication
Non-Verbal Communication
S - Squarely face the athlete
O - Open posture
L - Lean slightly forward
V - Verbal comments are relevant
E - Eye contact
R - Relax Effective ways to use non-verbal
communication in a positive manner
Difficult People
• Try to stay calm and distance yourself personally from
the issue
• Keep your voice quiet and calm, this may encourage
the other person to do the same
• Don’t argue back or trade insults (no matter how
unreasonable they seem)
• try to see past the emotions to define the actual
problem and work at addressing this
• Use active listening skills to address the problem.
Learning styles
- People have a sensory preference to obtain and
remember knowledge.
The senses include:
• Visual sense
• Auditory sense
• Kinesthetic sense
• Tactile sense
• Olfactory sense.
Developing sports skills
• Select basic techniques, skills and tactics for beginner
participants to learn
• Break techniques and skills into parts, and providing
key coaching/safety points
• Allow adequate time for practice and observing
participants’ performance
• Progress the activity in a sequential manner
• Ensure that the session is fun and provides variety.
Game sense
• Game sense is a coaching method that uses
game-like activities as the focus of the session
• Participants respond to challenges through
activity, solve problems and contribute to what is
done in a session
• Traditional coaching sessions have focused on
practicing techniques. The game sense session
focuses on the game and on learning “why”
before “how”.
The Coach’s role in Game Sense
• The coach facilitates rather than directs
• ‘the guide on the side, not the sage on the stage’
• Using questions and challenges encourages participants to solve
problems
• Questions/challenges will generally relate to a particular tactical
aspect as follows:
• Time: When will you (run, pass, shoot etc)? Why?
• Space: Where will you move to? Where will you aim?
• Risk: Which option will you take to pass to? Will you run or
stay? Will you attack or defend? Why?
How to modify activities?
• Coaching style - eg; demonstrations or use of questions, role
models and verbal instructions
• How to score/win
• Area - eg; size, shape or surface of the playing environment
• Number of participants
• Game rules- eg; number of bounces or passes
• Equipment – eg; softer or larger balls, or lighter, smaller
bats/rackets
• Inclusion – eg; everyone has to touch the ball before the team can
score
Group Management
• Engage the participant through:
• Voice and Expression
• Eye Contact
• Signal for Attention
• Asking Questions
• Praise and Compliments
• Quality Instructions
• Notice Board
Formations and Routine

•  Safety is the main consideration for group


formations
• Use markers
• Establish routines for warm ups and cool downs,
as well as ‘set up’ and ‘put away’
Grouping
• Place individuals in groups of similar ability
• Assign responsible individuals to help the younger or
less able players during training
• Participants can work at different levels within the
same program. Give all participants :
• Equal opportunity to participate in practice and games
• Feedback, rewards, and leadership opportunities
• A consistent coach attitude.
Self management
• Discuss the effects of poor individual behavior
• Show the connection between behavior and consequences
• Acknowledge players who go out of their way to assist
others
• Rotate or share responsibility for captaining
• Encourage participants to contribute to organisation and
planning
Managing Behavior
• Help participants establish team rules with consequences for
breaking the rules
• Focus on the behavior, not the individual. Do not publicly insult
or embarrass someone
• Avoid punishing a group for an individual’s poor behavior
• Be firm, fair and consistent
• Avoid using punishments such as running laps
• Use rewards, praise and acknowledgement to reinforce desired
behaviors
• Ensure programs are fun, with variety and high rates of activity.
Smarter Goal
SMART or SMARTER
S- goals must be Specific
M- training targets should be Measurable
A- goals should be Accepted
R- goals must be Realistic
T- training targets should be Time based
E- goals should be challenging and Exciting
R- goals should be Recorded

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