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COSC1101 - Programming Fundamentals Lec 11-12-13

This document discusses the basic elements of a C++ program, including functions, data types, arithmetic operators, expressions, input/output statements, and comments. It covers defining variables and constants, performing arithmetic operations, type conversion, and inputting and outputting data. The objectives are to familiarize the reader with these fundamental components of C++ programming.

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Shoaib Kareem
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0% found this document useful (0 votes)
43 views

COSC1101 - Programming Fundamentals Lec 11-12-13

This document discusses the basic elements of a C++ program, including functions, data types, arithmetic operators, expressions, input/output statements, and comments. It covers defining variables and constants, performing arithmetic operations, type conversion, and inputting and outputting data. The objectives are to familiarize the reader with these fundamental components of C++ programming.

Uploaded by

Shoaib Kareem
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 74

C++ Programming:

Basic Elements of C++

Lecture 11-12-13
Objectives
In this chapter, you will:
• Become familiar with the basic components of
a C++ program, including functions, special
symbols, and identifiers
• Explore simple data types
• Discover how to use arithmetic operators
• Examine how a program evaluates arithmetic
expressions
2
Objectives (continued)
• Learn what an assignment statement is and
what it does
• Become familiar with the string data type
• Discover how to input data into memory using
input statements
• Become familiar with the use of increment
and decrement operators
• Examine ways to output results using output
statements
3
Objectives (continued)
• Learn how to use preprocessor directives and
why they are necessary
• Explore how to properly structure a program,
including using comments to document a
program
• Learn how to write a C++ program

4
The Basics of a C++ Program
• Function: collection of statements; when
executed, accomplishes something
– May be predefined or standard
• Syntax: rules that specify which statements
(instructions) are legal
• Programming language: a set of rules, symbols,
and special words
• Semantic rule: meaning of the instruction
5
Comments
• Comments are for the reader, not the compiler
• Two types:
– Single line
// This is a C++ program. It prints the sentence:
// Welcome to C++ Programming.

– Multiple line
/*
You can include comments that can
occupy several lines.
*/

6
Special Symbols

• Special symbols

+ ?
- ,
* <=
/ !=
. ==
; >=

7
Reserved Words (Keywords)
• Reserved words, keywords, or word symbols
– Include:
• int
• float
• double
• char
• const
• void
• return

8
Identifiers
• Consist of letters, digits, and the underscore
character (_)
• Must begin with a letter or underscore
• C++ is case sensitive
– NUMBER is not the same as number
• Two predefined identifiers are cout and cin
• Unlike reserved words, predefined identifiers
may be redefined, but it is not a good idea
9
Identifiers (continued)
• The following are legal identifiers in C++:
– first
– conversion
– payRate

10
Data Types
• Data type: set of values together with a set of
operations
• C++ data types fall into three categories:

11
Simple Data Types
• Three categories of simple data
– Integral: integers (numbers without a decimal)
– Floating-point: decimal numbers
– Enumeration type: user-defined data type

12
Simple Data Types (continued)
• Integral data types are further classified into
nine categories:

13
Simple Data Types (continued)

• Different compilers may allow different ranges


of values

14
int Data Type
• Examples:
-6728
0
78
+763
• Positive integers do not need a + sign
• No commas are used within an integer
– Commas are used for separating items in a list

15
bool Data Type
• bool type
– Two values: true and false
– Manipulate logical (Boolean) expressions
• true and false are called logical values
• bool, true, and false are reserved words

16
char Data Type
• The smallest integral data type
• Used for characters: letters, digits, and special
symbols
• Each character is enclosed in single quotes
– 'A', 'a', '0', '*', '+', '$', '&'
• A blank space is a character and is written '
', with a space left between the single quotes
17
Floating-Point Data Types
• C++ uses scientific notation to represent real
numbers (floating-point notation)

18
Floating-Point Data Types (continued)

– float: represents any real number


• Range: -3.4E+38 to 3.4E+38 (four bytes)
– double: represents any real number
• Range: -1.7E+308 to 1.7E+308 (eight bytes)
– On most newer compilers, data types double
and long double are same
19
Floating-Point Data Types (continued)
• Maximum number of significant digits
(decimal places) for float values is 6 or 7
• Maximum number of significant digits for
double is 15
• Precision: maximum number of significant
digits
– Float values are called single precision
– Double values are called double precision

20
Arithmetic Operators and Operator
Precedence
• C++ arithmetic operators:
– + addition
– - subtraction
– * multiplication
– / division
– % modulus operator
• +, -, *, and / can be used with integral and
floating-point data types
• Operators can be unary or binary
21
Order of Precedence
• All operations inside of () are evaluated first
• *, /, and % are at the same level of
precedence and are evaluated next
• + and – have the same level of precedence
and are evaluated last
• When operators are on the same level
– Performed from left to right (associativity)
• 3 * 7 - 6 + 2 * 5 / 4 + 6 means
(((3 * 7) – 6) + ((2 * 5) / 4 )) + 6

22
Expressions
• If all operands are integers
– Expression is called an integral expression
• Yields an integral result
• Example: 2 + 3 * 5
• If all operands are floating-point
– Expression is called a floating-point expression
• Yields a floating-point result
• Example: 12.8 * 17.5 - 34.50

23
Mixed Expressions
• Mixed expression:
– Has operands of different data types
– Contains integers and floating-point
• Examples of mixed expressions:
2 + 3.5
6 / 4 + 3.9
5.4 * 2 – 13.6 + 18 / 2

24
Mixed Expressions (continued)
• Evaluation rules:
– If operator has same types of operands
• Evaluated according to the type of the operands
– If operator has both types of operands
• Integer is changed to floating-point
• Operator is evaluated
• Result is floating-point
– Entire expression is evaluated according to
precedence rules

25
Type Conversion (Casting)
• Implicit type coercion: when value of one type
is automatically changed to another type
• Cast operator: provides explicit type
conversion
static_cast<dataTypeName>(expression)

26
Type Conversion (continued)

27
string Type
• Programmer-defined type supplied in
ANSI/ISO Standard C++ library
• Sequence of zero or more characters
• Enclosed in double quotation marks
• Null: a string with no characters
• Each character has relative position in string
– Position of first character is 0
• Length of a string is number of characters in it
– Example: length of "William Jacob" is 13
28
Input
• Data must be loaded into main memory
before it can be manipulated
• Storing data in memory is a two-step process:
– Instruct computer to allocate memory
– Include statements to put data into memory

29
Allocating Memory with Constants and
Variables
• Named constant: memory location whose
content can’t change during execution
• The syntax to declare a named constant is:

• In C++, const is a reserved word

30
Allocating Memory with Constants and
Variables (continued)
• Variable: memory location whose content
may change during execution
• The syntax to declare a named constant is:

31
Putting Data into Variables
• Ways to place data into a variable:
– Use C++’s assignment statement
– Use input (read) statements

32
Assignment Statement
• The assignment statement takes the form:

• Expression is evaluated and its value is


assigned to the variable on the left side
• In C++, = is called the assignment operator

33
Assignment Statement (continued)

34
Saving and Using the Value of an
Expression
• To save the value of an expression:
– Declare a variable of the appropriate data type
– Assign the value of the expression to the variable
that was declared
• Use the assignment statement
• Wherever the value of the expression is
needed, use the variable holding the value

35
Declaring & Initializing Variables
• Variables can be initialized when declared:
int first=13, second=10;
char ch=' ';
double x=12.6;
• All variables must be initialized before they
are used
– But not necessarily during declaration

36
Input (Read) Statement
• cin is used with >> to gather input

• The stream extraction operator is >>


• For example, if miles is a double variable
cin >> miles;
– Causes computer to get a value of type double
– Places it in the variable miles

37
Input (Read) Statement (continued)
• Using more than one variable in cin allows
more than one value to be read at a time
• For example, if feet and inches are
variables of type int, a statement such as:
cin >> feet >> inches;
– Inputs two integers from the keyboard
– Places them in variables feet and inches
respectively

38
Input (Read) Statement (continued)

39
Variable Initialization
• There are two ways to initialize a variable:
int feet;
– By using the assignment statement
feet = 35;
– By using a read statement
cin >> feet;

40
Increment & Decrement Operators
• Increment operator: increment variable by 1
– Pre-increment: ++variable
– Post-increment: variable++
• Decrement operator: decrement variable by 1
– Pre-decrement: --variable
– Post-decrement: variable—
• What is the difference between the following?
x = 5; x = 5;
y = ++x; y = x++;
41
Output
• The syntax of cout and << is:

– Called an output statement


• The stream insertion operator is <<
• Expression evaluated and its value is
printed at the current cursor position on
the screen

C++ Programming: From 42


Output (continued)
• A manipulator is used to format the output
– Example: endl causes insertion point to move to
beginning of next line

43
Output (continued)

• The new line character is '\n'


– May appear anywhere in the string
cout << "Hello there.";
cout << "My name is James.";
• Output:
Hello there.My name is James.
cout << "Hello there.\n";
cout << "My name is James.";
• Output :
Hello there.
My name is James.
44
Output (continued)

45
Preprocessor Directives
• C++ has a small number of operations
• Many functions and symbols needed to run a C+
+ program are provided as collection of libraries
• Every library has a name and is referred to by a
header file
• Preprocessor directives are commands supplied
to the preprocessor
• All preprocessor commands begin with #
• No semicolon at the end of these commands

46
Preprocessor Directives (continued)
• Syntax to include a header file:

• For example:
#include <iostream>

– Causes the preprocessor to include the header file


iostream in the program

47
namespace and Using cin and
cout in a Program
• cin and cout are declared in the header file
iostream, but within std namespace
• To use cin and cout in a program, use the
following two statements:
#include <iostream>
using namespace std;

48
Using the string Data Type in a
Program
• To use the string type, you need to access
its definition from the header file string
• Include the following preprocessor directive:
#include <string>

49
Creating a C++ Program
• C++ program has two parts:
– Preprocessor directives
– The program
• Preprocessor directives and program
statements constitute C++ source code (.cpp)
• Compiler generates object code (.obj)
• Executable code is produced and saved in a
file with the file extension .exe
50
Creating a C++ Program (continued)
• A C++ program is a collection of functions, one
of which is the function main
• The first line of the function main is called
the heading of the function:
int main()
• The statements enclosed between the curly
braces ({ and }) form the body of the function
– Contains two types of statements:
• Declaration statements
• Executable statements

51
52
Creating a C++ Program (continued)
Sample Run:
Line 9: firstNum = 18
Line 10: Enter an integer: 15

Line 13: secondNum = 15


Line 15: The new value of firstNum = 60

53
Program Style and Form
• Every C++ program has a function main
• It must also follow the syntax rules
• Other rules serve the purpose of giving precise
meaning to the language

54
Syntax
• Errors in syntax are found in compilation
int x; //Line 1
int y //Line 2: error
double z; //Line 3

y = w + x; //Line 4: error

55
Use of Blanks
• In C++, you use one or more blanks to
separate numbers when data is input
• Used to separate reserved words and
identifiers from each other and from other
symbols
• Must never appear within a reserved word
or identifier

56
Use of Semicolons, Brackets, and
Commas
• All C++ statements end with a semicolon
– Also called a statement terminator
• { and } are not C++ statements
• Commas separate items in a list

57
Semantics
• Possible to remove all syntax errors in a
program and still not have it run
• Even if it runs, it may still not do what you
meant it to do
• For example,
2 + 3 * 5 and (2 + 3) * 5
are both syntactically correct expressions, but
have different meanings
58
Naming Identifiers
• Identifiers can be self-documenting:
– CENTIMETERS_PER_INCH
• Avoid run-together words :
– annualsale
– Solution:
• Capitalize the beginning of each new word
– annualSale
• Inserting an underscore just before a new word
– annual_sale

59
Prompt Lines
• Prompt lines: executable statements that
inform the user what to do
cout << "Please enter a number between 1 and 10 and "
<< "press the return key" << endl;
cin >> num;

60
Documentation
• A well-documented program is easier to
understand and modify
• You use comments to document programs
• Comments should appear in a program to:
– Explain the purpose of the program
– Identify who wrote it
– Explain the purpose of particular statements

61
Form and Style
• Consider two ways of declaring variables:
– Method 1
int feet, inch;
double x, y;
– Method 2
int a,b;double x,y;
• Both are correct; however, the second is hard
to read

62
More on Assignment Statements
• C++ has special assignment statements called
compound assignments
+=, -=, *=, /=, and %=
• Example:
x *= y;

63
Programming Example:
Convert Length
• Write a program that takes as input a given
length expressed in feet and inches
– Convert and output the length in centimeters
• Input: length in feet and inches
• Output: equivalent length in centimeters
• Lengths are given in feet and inches
• Program computes the equivalent length in
centimeters
• One inch is equal to 2.54 centimeters

64
Programming Example: Convert
Length (continued)
• Convert the length in feet and inches to all
inches:
– Multiply the number of feet by 12
– Add given inches
• Use the conversion formula (1 inch = 2.54
centimeters) to find the equivalent length in
centimeters

65
Programming Example: Convert
Length (continued)
• The algorithm is as follows:
– Get the length in feet and inches
– Convert the length into total inches
– Convert total inches into centimeters
– Output centimeters

66
Programming Example: Variables and
Constants
• Variables
int feet; //variable to hold given feet
int inches; //variable to hold given inches
int totalInches; //variable to hold total inches
double centimeters; //variable to hold length in
//centimeters

• Named Constant
const double CENTIMETERS_PER_INCH = 2.54;
const int INCHES_PER_FOOT = 12;

67
Programming Example: Main
Algorithm
• Prompt user for input
• Get data
• Echo the input (output the input)
• Find length in inches
• Output length in inches
• Convert length to centimeters
• Output length in centimeters

68
Programming Example: Putting It
Together
• Program begins with comments
• System resources will be used for I/O
• Use input statements to get data and output
statements to print results
• Data comes from keyboard and the output
will display on the screen
• The first statement of the program, after
comments, is preprocessor directive to
include header file iostream
69
Programming Example: Putting It
Together (continued)
• Two types of memory locations for data
manipulation:
– Named constants
• Usually put before main
– Variables
• This program has only one function (main),
which will contain all the code
• The program needs variables to manipulate
data, which are declared in main
70
Programming Example: Body of the
Function
• The body of the function main has the
following form:
int main ()
{
declare variables
statements
return 0;
}

71
Programming Example: Writing a
Complete Program
• Begin the program with comments for
documentation
• Include header files
• Declare named constants, if any
• Write the definition of the function main

72
73
Programming Example: Sample Run

Enter two integers, one for feet, one for inches: 15 7

The numbers you entered are 15 for feet and 7 for inches.
The total number of inches = 187
The number of centimeters = 474.98

74

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