Project Management
Project Management
CRITICAL PATH:
The longest path through the activity network that allows for
the completion of all project-related activities
The shortest expected time in which the entire project can
be completed.
Delays on the critical path will delay completion of the entire
project.
BURST ACTIVITY: an activity that has
more than one activity immediately B
following it (more than one dependency
arrow flowing from it)
A C
Two Approaches
Activity-on-Node (AON) D
Uses a node to depict an activity.
Activity-on-Arrow (AOA)
Uses an arrow to depict an activity.
FORWARD PASS—EARLIEST TIMES
How soon can the activity start? (early start—ES)
How soon can the activity finish? (early finish—EF)
How soon can the project finish? (expected time—TE)
BACKWARD PASS—LATEST TIMES
How late can the activity start? (late start—LS)
How late can the activity finish? (late finish—LF)
Which activities represent the critical path?
How long can the activity be delayed? (slack or float—SL)
TOTAL SLACK (OR FLOAT)
Tells us the amount of time an activity can be delayed and not
delayed the project.
Is how long an activity can exceed its early finish date without
affecting the project end date or an imposed completion date.