Course : 0553T / Multimedia System
Year : 2015
MAKING MULTIMEDIA
Session 08
OUTLINE
• The Stages of a Multimedia Project
• The Intangibles
• Multimedia Skills
• Hardware
• Software
• Authoring Tools
The Stages of a
Multimedia Project
• The four basic stages in a multimedia project :
The Stages of a
Multimedia Project
1. Planning & Costing
• Begin with an idea or a need
• Plan out the writing skills, graphic art,
music, video, and other multimedia that
required.
• Estimate the time
• Prepare the budget
• Work up a short prototype
The Stages of a
Multimedia Project
2. Designing and Producing
• Perform each of the planned task to create a
finished product
• Feedback cycles with a client
3. Testing
• Test the programs to make sure that the
programs meet the objectives of the project,
work properly, and meet the needs of client.
4. Delivering
• Package and deliver the project to the end
user
The Intagibles
• The intangibles elements needed to make good
multimedia :
– Creativity
• Develop a sense of its scope and content of the
multimedia project
– Organization
• Develop an organized outline and plan that
rationally details the skills, time, budget ,tools,
and resources that needed by the project
– Communication Skill
• Communication among workgroup members
and with the client is essential to the efficient
and accurate completion of project
Multimedia Skills
• To produce good multimedia, need a
similar diverse range of skills
( knowledge of computers, text, graphics
arts, sound, and video)
• Adapt the team roles from a mix of
motion picture industry, radio and
television broadcasting, and computer
software experiences.
Multimedia Skills
• Multimedia Teams :
Hardware
• The two most significant platforms for
producing and delivering multimedia
projects :
Hardware
• The equipment required for developing
multimedia project depend on the content of
the project as well as its design.
Software
• The software for building multimedia project :
– Text Editing and Word Processing Tools
– OCR Software
– Painting and Drawing Tools
– 3D Modelling and Animation Tools
– Image-Editing Tools
– Sound-Editing Tools
– Animation, Video and Digital Movie Tools
Authoring Tools
• Authoring tools used for :
– designing interactivity and the user
interface
– Presenting project on screen
– Assembling diverse multimedia
elements into a single cohesive
product
Authoring Tools
• Authoring software provide :
– an integrated environment for binding
together the content and functions of
project
– Everything need to create, edit, import
specific types of data
– Assembled raw data into a playback
sequence or cue sheet
– A structured method or language for
responding to user input
Authoring Tools
• With multimedia authoring software can make :
– Video production
– Animation
– Games
– Interactive web sites
– Demo disks and guided tours
– Presentation
– Kiosk Application
– Interactive Training
– Simulation, Prototype, and technical
presentations
Authoring Tools
• Type of Authoring Tools for e-learning :
– Adobe Captivate
– Adobe Presenter
– Articulate StoryLine and Studio
– Composica
– EasyGenerator
– GoAnimate
– Etc
• Online Authoring tools
– ITyStudio, CourseArc (e-learning)
– Animoto, WeVideo, Magisto (video)
– Soundation, SoundSaunna, Twisted Wave(Audio)
– etc.
Authoring Tools
• Type of Authoring Tools :
– Card or Page Based Authoring Tools
• Example : LiveCode
– Icon-Object Based Authoring Tools
• Multimedia elements and
interaction cues (events) are
organized as objects in a structural
framework or process.
Authoring Tools
• Type of Authoring Tools (Continue) :
– Time-Based Authoring Tools :
• Authoring systems wherein element
and events are organized along a
timeline, with resolutions as high as
or higher than 1/30 second.
• Example : Adobe Flash , Adobe
Director.
Authoring Tools
• When choosing Authoring Tools consider :
– Editing Features
• For creating , editing, and converting
element of multimedia
– Organizing Features
• Provide organization, design and
production process for multimedia
involves storyboarding and
flowcharting
Authoring Tools
• When choosing Authoring Tools
consider (con’t) :
– Programming Features
• Visual programming,
• Programming with scripting,
• Traditional Language such as C
• Document Development Tools
Authoring Tools
• When choosing Authoring Tools
consider (con’t) :
– Interactivity Features
• Provide one or more interactivity :
–Simple branching
–Conditional branching
–Structure language that support
complex programming
Authoring Tools
• When choosing Authoring Tools
consider (con’t) :
– Performance Tuning Features
– Playback Features
– Delivery Features
– Cross Platform Features
– Internet Playability
Supporting
Materials
• http://www.adobe.com/products/director/
• http://www.adobe.com/products/flash/whatis
flash/
Exercise
• Discuss the intangible elements needed to
make good multimedia !
• Explain the four primary stages in a
multimedia project !