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PPT ch03

This chapter discusses input and output (I/O) in C++ programs. It covers I/O streams, standard input and output devices, and the predefined functions for reading from and writing to these devices. Some key topics include using cin and cout to take input from the keyboard and display output to the screen, and manipulators that allow formatting of output, such as setw, setprecision, and endl. The chapter also discusses debugging I/O programs and handling input failure.

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0% found this document useful (0 votes)
112 views39 pages

PPT ch03

This chapter discusses input and output (I/O) in C++ programs. It covers I/O streams, standard input and output devices, and the predefined functions for reading from and writing to these devices. Some key topics include using cin and cout to take input from the keyboard and display output to the screen, and manipulators that allow formatting of output, such as setw, setprecision, and endl. The chapter also discusses debugging I/O programs and handling input failure.

Uploaded by

Ben
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 39

Chapter 3:

Input/Output
Objectives
• In this chapter, you will:
– Learn what a stream is and examine input and output
streams
– Explore how to read data from the standard input device
– Learn how to use predefined functions in a program
– Explore how to use the input stream functions get, ignore,
putback, and peek

C++ Programming: Program Design Including Data Structures, Sixth Edition 2


Objectives (cont’d.)
– Become familiar with input failure
– Learn how to write data to the standard output device
– Discover how to use manipulators in a program to format
output
– Learn how to perform input and output operations with
the string data type
– Learn how to debug logic errors
– Become familiar with file input and output

C++ Programming: Program Design Including Data Structures, Sixth Edition 3


I/O Streams and Standard I/O
Devices
• I/O: sequence of bytes (stream of bytes) from source
to destination
– Bytes are usually characters, unless program requires
other types of information
– Stream: sequence of characters from source to destination
– Input stream: sequence of characters from an input device
to the computer
– Output stream: sequence of characters from the computer
to an output device

C++ Programming: Program Design Including Data Structures, Sixth Edition 4


I/O Streams and Standard I/O Devices
(cont’d.)
• Use iostream header file to receive data from
keyboard and send output to the screen
– Contains definitions of two data types:
• istream: input stream
• ostream: output stream
– Has two variables:
• cin: stands for common input
• cout: stands for common output

C++ Programming: Program Design Including Data Structures, Sixth Edition 5


I/O Streams and Standard I/O Devices
(cont’d.)
• Variable declaration is similar to:
– istream cin;
– ostream cout;
• To use cin and cout, the preprocessor directive
#include <iostream> must be used
• Input stream variables: type istream
• Output stream variables: type ostream

C++ Programming: Program Design Including Data Structures, Sixth Edition 6


cin and the Extraction Operator
>>
• The syntax of an input statement using cin and the
extraction operator >> is:

• The extraction operator >> is binary


– Left-side operand is an input stream variable
• Example: cin
– Right-side operand is a variable

C++ Programming: Program Design Including Data Structures, Sixth Edition 7


cin and the Extraction Operator >>
(cont’d.)
• No difference between a single cin with multiple
variables and multiple cin statements with one
variable
• When scanning, >> skips all whitespace
– Blanks and certain nonprintable characters
• >> distinguishes between character 2 and number 2
by the right-side operand of >>
– If type char or int (or double), the 2 is treated as a
character or as a number 2

C++ Programming: Program Design Including Data Structures, Sixth Edition 8


cin and the Extraction Operator >>
(cont’d.)

• Entering a char value into an int or double


variable causes serious errors, called input failure

C++ Programming: Program Design Including Data Structures, Sixth Edition 9


cin and the Extraction Operator >>
(cont’d.)
• When reading data into a char variable
– >> skips leading whitespace, finds and stores only the next
character
– Reading stops after a single character
• To read data into an int or double variable
– >> skips leading whitespace, reads + or - sign (if any),
reads the digits (including decimal)
– Reading stops on whitespace non-digit character

C++ Programming: Program Design Including Data Structures, Sixth Edition 10


cin and the Extraction Operator >>
(cont’d.)

C++ Programming: Program Design Including Data Structures, Sixth Edition 11


cin and the Extraction Operator >>
(cont’d.)

C++ Programming: Program Design Including Data Structures, Sixth Edition 12


cin and the Extraction Operator >>
(cont’d.)

C++ Programming: Program Design Including Data Structures, Sixth Edition 13


Using Predefined Functions in a
Program
• Function (subprogram): set of instructions
– When activated, it accomplishes a task
• main executes when a program is run
• Other functions execute only when called
• C++ includes a wealth of functions
– Predefined functions are organized as a collection of
libraries called header files

C++ Programming: Program Design Including Data Structures, Sixth Edition 14


Using Predefined Functions in a
Program (cont’d.)
• Header file may contain several functions
• To use a predefined function, you need the name of
the appropriate header file
– You also need to know:
• Function name
• Number of parameters required
• Type of each parameter
• What the function is going to do

C++ Programming: Program Design Including Data Structures, Sixth Edition 15


Using Predefined Functions in a
Program (cont’d.)
• To use pow (power), include cmath
– Two numeric parameters
– Syntax: pow(x,y) = xy
• x and y are the arguments or parameters
– In pow(2,3), the parameters are 2 and 3

C++ Programming: Program Design Including Data Structures, Sixth Edition 16


cin and the get Function
• The get function
– Inputs next character (including whitespace)
– Stores in memory location indicated by its argument
• The syntax of cin and the get function:

• varChar
– Is a char variable
– Is the argument (or parameter) of the function

C++ Programming: Program Design Including Data Structures, Sixth Edition 17


cin and the ignore Function
• ignore function
– Discards a portion of the input
• The syntax to use the function ignore is:

– intExp is an integer expression


– chExp is a char expression
• If intExp is a value m, the statement says to
ignore the next m characters or all characters until
the character specified by chExp

C++ Programming: Program Design Including Data Structures, Sixth Edition 18


cin and the ignore Function
(cont’d.)

C++ Programming: Program Design Including Data Structures, Sixth Edition 19


putback and peek Functions
• putback function
– Places previous character extracted by the get function
from an input stream back to that stream
• peek function
– Returns next character from the input stream
– Does not remove the character from that stream

C++ Programming: Program Design Including Data Structures, Sixth Edition 20


putback and peek Functions
(cont’d.)
• The syntax for putback:

– istreamVar: an input stream variable (cin)


– ch is a char variable
• The syntax for peek:

– istreamVar: an input stream variable (cin)


– ch is a char variable

C++ Programming: Program Design Including Data Structures, Sixth Edition 21


The Dot Notation Between I/O
Stream Variables and I/O Functions
• A precaution
– In the statement
cin.get(ch);
cin and get are two separate identifiers separated by a
dot
– Dot separates the input stream variable name from the
member, or function, name
– In C++, dot is the member access operator

C++ Programming: Program Design Including Data Structures, Sixth Edition 22


Input Failure
• Things can go wrong during execution
• If input data does not match corresponding variables,
program may run into problems
• Trying to read a letter into an int or double
variable will result in an input failure
• If an error occurs when reading data
– Input stream enters the fail state

C++ Programming: Program Design Including Data Structures, Sixth Edition 23


The clear Function
• Once in a fail state, all further I/O statements using
that stream are ignored
• The program continues to execute with whatever
values are stored in variables
– This causes incorrect results
• The clear function restores input stream to a
working state

C++ Programming: Program Design Including Data Structures, Sixth Edition 24


Output and Formatting Output
• Syntax of cout when used with <<

• expression is evaluated
• value is printed
• manipulator is used to format the output
– Example: endl

C++ Programming: Program Design Including Data Structures, Sixth Edition 25


setprecision Manipulator
• Syntax:

• Outputs decimal numbers with up to n decimal


places
• Must include the header file iomanip:
– #include <iomanip>

C++ Programming: Program Design Including Data Structures, Sixth Edition 26


fixed Manipulator
• fixed outputs floating-point numbers in a fixed
decimal format
– Example: cout << fixed;
– Disable by using the stream member function unsetf
• Example: cout.unsetf(ios::fixed);
• scientific manipulator: outputs floating-point
numbers in scientific format

C++ Programming: Program Design Including Data Structures, Sixth Edition 27


showpoint Manipulator
• showpoint forces output to show the decimal
point and trailing zeros
• Examples:
– cout << showpoint;
– cout << fixed << showpoint;

C++ Programming: Program Design Including Data Structures, Sixth Edition 28


setw
• Outputs the value of an expression in a specified
number of columns
– cout << setw(5) << x << endl;
• If number of columns exceeds the number of
columns required by the expression
– Output of the expression is right-justified
– Unused columns to the left are filled with spaces
• Must include the header file iomanip

C++ Programming: Program Design Including Data Structures, Sixth Edition 29


Additional Output Formatting
Tools
• Additional formatting tools that give you more
control over your output:
– setfill manipulator
– left and right manipulators
– unsetf manipulator

C++ Programming: Program Design Including Data Structures, Sixth Edition 30


setfill Manipulator
• Output stream variables can use setfill to fill
unused columns with a character

• Example:
– cout << setfill('#');

C++ Programming: Program Design Including Data Structures, Sixth Edition 31


left and right Manipulators
• left: left-justifies the output

• Disable left by using unsetf

• right: right-justifies the output

C++ Programming: Program Design Including Data Structures, Sixth Edition 32


Types of Manipulators
• Two types of manipulators:
– With parameters
– Without parameters
• Parameterized: require iomanip header
– setprecision, setw, and setfill
• Nonparameterized: require iostream header
– endl, fixed, showpoint, left, and flush

C++ Programming: Program Design Including Data Structures, Sixth Edition 33


Input/Output and the string
Type
• An input stream variable (cin) and >> operator can
read a string into a variable of the data type string
• Extraction operator
– Skips any leading whitespace characters
– Reading stops at a whitespace character
• The function getline
– Reads until end of the current line

C++ Programming: Program Design Including Data Structures, Sixth Edition 34


Debugging: Understanding Logic Errors
and Debugging with cout statements
• Syntax errors
– Reported by the compiler
• Logic errors
– Typically not caught by the compiler
– Spot and correct using cout statements
– Temporarily insert an output statement
– Correct problem
– Remove output statement

C++ Programming: Program Design Including Data Structures, Sixth Edition 35


File Input/Output
• File: area in secondary storage to hold info
• File I/O is a five-step process
1. Include fstream header
2. Declare file stream variables
3. Associate the file stream variables with the input/output
sources
4. Use the file stream variables with >>, <<, or other
input/output functions
5. Close the files

C++ Programming: Program Design Including Data Structures, Sixth Edition 36


Summary
• Stream: infinite sequence of characters from a source
to a destination
– Input stream: from a source to a computer
– Output stream: from a computer to a destination
– cin: common input
– cout: common output
– To use cin and cout, include iostream header

C++ Programming: Program Design Including Data Structures, Sixth Edition 37


Summary (cont’d.)
• get reads data character-by-character
• ignore skips data in a line
• putback puts last character retrieved by get back
to the input stream
• peek returns next character from input stream, but
does not remove it
• Attempting to read invalid data into a variable causes
the input stream to enter the fail state

C++ Programming: Program Design Including Data Structures, Sixth Edition 38


Summary (cont’d.)
• The manipulators setprecision, fixed,
showpoint, setw, setfill, left, and right
can be used for formatting output
• Include iomanip for the manipulators
setprecision, setw, and setfill
• Header fstream contains the definitions of
ifstream and ofstream

C++ Programming: Program Design Including Data Structures, Sixth Edition 39

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