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Machine Vision Lighting

This presentation gives an overview of the basic lighting physics. It also includes various lighting arrangements that are being used across machine vision applications, effect of lighting on different products. The presentation then covers various parameters to be considered while selecting a lighting arrangement for specific application. Finally there is a mention of the process and basic components that are used for manufacturing of these lights.

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Parth Desai
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© © All Rights Reserved
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0% found this document useful (0 votes)
62 views37 pages

Machine Vision Lighting

This presentation gives an overview of the basic lighting physics. It also includes various lighting arrangements that are being used across machine vision applications, effect of lighting on different products. The presentation then covers various parameters to be considered while selecting a lighting arrangement for specific application. Finally there is a mention of the process and basic components that are used for manufacturing of these lights.

Uploaded by

Parth Desai
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 37

Machine

Vision Lights
Parth Desai : Author
[1][2]
What is a mvLight?
◎ Product illumination to acquire desired information
◎ Appropriate lighting component selection relates directly to
successful application deployment
◎ Software algorithm are incapable of revealing / enhancing poorly
illuminated features
3 Primary Selection Considerations
Provide Robust illumination by
Maximize the contrast of the Minimize the contrast of the getting rid of unwanted variations due to:
features under inspection. features of no interest Ambient light & Irrelevant components to
inspection

https://www.opto-e.com/basics/light-basics [1]
https://www.ni.com/en-in/innovations/white-papers/12/a-practical-guide-to-machine-vision-lighting.html [2]

Impact of mvLighting [3]

https://www.keyence.com/ss/products/vision/visionbasics/basic/illumination/ [3]

3

Impact of mvLighting [3]

Specular Reflection Diffused Reflection Transmitted Light

https://www.keyence.com/ss/products/vision/visionbasics/basic/illumination/ [3]

4
Lighting Physics
Sources[1][2]
Light Geometries
mv
[2][4]

https://www.engatechvision.com/images/mvaposter.pdf [4]
Diffused Front Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

8
Diffused Front Lighting
Directional Front Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

9
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

10
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

11
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting
Diffused Back Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

12
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting
Diffused Back Lighting
Polarized Back Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

13
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting
Diffused Back Lighting
Polarized Back Lighting
Telecentric / Collimated Back Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

14
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting
Diffused Back Lighting
Polarized Back Lighting
Telecentric / Collimated Back Lighting
Low Angle Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

15
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting
Diffused Back Lighting
Polarized Back Lighting
Telecentric / Collimated Back Lighting
Low Angle Lighting
Light Tent / Dome Light

https://www.engatechvision.com/images/mvaposter.pdf [4]

16
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting
Diffused Back Lighting
Polarized Back Lighting
Telecentric / Collimated Back Lighting
Low Angle Lighting
Light Tent / Dome Light
Strobed Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

17
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting
Diffused Back Lighting
Polarized Back Lighting
Telecentric / Collimated Back Lighting
Low Angle Lighting
Light Tent / Dome Light
Strobed Lighting
Structured Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

18
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting
Diffused Back Lighting
Polarized Back Lighting
Telecentric / Collimated Back Lighting
Low Angle Lighting
Light Tent / Dome Light
Strobed Lighting
Structured Lighting
Co-Axial Lighting

https://www.engatechvision.com/images/mvaposter.pdf [4]

19
Diffused Front Lighting
Directional Front Lighting
Polarized Front Lighting
Dark Field Lighting
Diffused Back Lighting
Polarized Back Lighting
Telecentric / Collimated Back Lighting
Low Angle Lighting
Light Tent / Dome Light
Strobed Lighting
Structured Lighting
Co-Axial Lighting
Combined / Advanced Lighting
https://www.engatechvision.com/images/mvaposter.pdf [4]

20
Illumination Effects[2]

A mail stamp - Incident under different colored lights


Illumination Effects[2]

Candy pieces - (a) White light & Color Camera, (b) White light & Monochrome Camera, (c) Red light, (d) Red &
Green light, (e) Green light, (f) Blue light.
Illumination Effects[2]

Bottle - Left - Illuminated with Red ring light. Bottle - Right - Illuminated with UV fluorescent light.
Illumination Effects[2]

Glossy paper sample - Left image under diffuse white light. Right image under diffused IR light.
Illumination Effects[2]

Assembled PCB Inspection - Left image under Red light - Right image under IR light.
Illumination Effects[2]

A transparent plastic six-pack can holder - Left image under Red back light - Right image under Red back light
with the addition of a polarizer pair.
Illumination Effects[2]

Bottle - (a) Coaxial ring light without polarizers, (b) Coaxial ring light with polarizers (some residual glare), (c)
Off-axis (light axis parallel to the sample long axis) ring light without polarizers.
mvLight Selection Considerations[2]

Physical Environment Product Vision System


• Field of View • Material Finish / type / texture / • Lighting geometry
• Working Distance color • Camera & Optical properties
• • Reflectivity •
Size of Product Features of Interest
• Geometry / Shape of Product
• Product access restrictions / • Additional Components - ex.
Constraints • Ambient / self-inflicted Light Filters
• contamination / interference •
Part Characteristics - Stationary Color of light
/ moving inspections • Type of illumination source
• Shocks / Vibrational impacts • Power requirement
• Ergonomics & Safety • Cost
 Wavelength
• Materials reflect / absorb wavelengths of light
Additional Considerations [1][2] differentially.
• Like colors reflect - surfaces are brightened
• Opposing colors absorb - surfaces are darkened.

* Additional references at the end of presentation


 Wavelength
• Materials reflect / absorb wavelengths of light
Additional Considerations [1][2] differentially.
• Like colors reflect - surfaces are brightened
• Opposing colors absorb - surfaces are darkened.

 Filters[5][6][7]
• Allows selective light transmission
• Does not have optical power
• Selective illumination, isolating wavelength, reduce
ambient noise
Absorption Filter Interference / Dichroic Filter

Neutral Density Filter Polarizer Filter

* Additional references at the end of presentation


 Wavelength
• Materials reflect / absorb wavelengths of light
Additional Considerations [1][2] differentially.
• Like colors reflect - surfaces are brightened
• Opposing colors absorb - surfaces are darkened.

 Filters[5][6][7]
• Allows selective light transmission
• Does not have optical power
• Selective illumination, isolating wavelength, reduce
ambient noise
 Diffuser[8]*
• Material that diffuses or scatters light
• Transmits soft & evenly distributed light
• White surface, Glass, Teflon, Holographs, Acrylic

* Additional references at the end of presentation


 Wavelength
• Materials reflect / absorb wavelengths of light
Additional Considerations [1][2] differentially.
• Like colors reflect - surfaces are brightened
• Opposing colors absorb - surfaces are darkened.

 Filters[5][6][7]
• Allows selective light transmission
• Does not have optical power
• Selective illumination, isolating wavelength, reduce
ambient noise
 Diffuser[8]*
• Material that diffuses or scatters light
• Transmits soft & evenly distributed light
• White surface, Glass, Teflon, Holographs, Acrylic
 Structured Illumination
• Projection of light with a known shading pattern
• Detect & measure deformation of pattern on scene
• Used in 3D reconstruction of objects

* Additional references at the end of presentation


 Wavelength
• Materials reflect / absorb wavelengths of light
Additional Considerations [1][2] differentially.
• Like colors reflect - surfaces are brightened
• Opposing colors absorb - surfaces are darkened.

 Filters[5][6][7]
• Allows selective light transmission
• Does not have optical power
• Selective illumination, isolating wavelength, reduce
ambient noise
 Diffuser[8]*
• Material that diffuses or scatters light
• Transmits soft & evenly distributed light
• White surface, Glass, Teflon, Holographs, Acrylic
 Structured Illumination
• Projection of light with a known shading pattern
• Detect & measure deformation of pattern on scene
• Used in 3D reconstruction of objects
 Strobing / Pulsing
• Freeze the motion of fast moving objects
* Additional references at the end of presentation • Increased Life, Low power dissipation & Heating
Lights Manufacturing

PROCESS COMPONENTS
• Design High power LEDs •
• Fabrication / Machining LED Driver •
• Coating / Finishing Teflon coated wire •
• Soldering Multi-core cable •
• Assembly Miniature connectors (M/F pair) •
• Wiring / Cabling Power handling / dissipating electronics •
• Testing & Verification Aluminium Sheet / Block (For Body) •
• Final Finishing

It is a good practive to have a test validation report which includes testing parameters and performance measurement metrics.
Light Vendors

Pro
CCS Photonix

VS
Technology

Edmund
TMS Lite Optics
Other References

◎ https://en.wikipedia.org/wiki/Neutral-density_filter [5]
◎ https://www.olympus-lifescience.com/en/microscope-resource/primer/lightandcolor/filter/ [6]
◎ https://www.qualitymag.com/articles/91565-use-optical-filtering-to-improve-machine-vision-repeatability [7]
◎ https://en.wikipedia.org/wiki/Diffuser_(optics) [8]
Thanks!
Any questions?

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