0% found this document useful (0 votes)
22 views

Solidworks Teacher Guide Lesson3: School'S Name Teacher'S Name Date

1. The document provides instructions on how to use various features and commands in SolidWorks like the base extrude feature, boss extrudes, cut extrudes, fillets, shells, and section views. 2. It describes how to create a base extruded feature and lists the features used to build a sample part called Tutor1. 3. View controls, display modes, standard views, view orientations, default planes, and the status of sketches are also explained.
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
22 views

Solidworks Teacher Guide Lesson3: School'S Name Teacher'S Name Date

1. The document provides instructions on how to use various features and commands in SolidWorks like the base extrude feature, boss extrudes, cut extrudes, fillets, shells, and section views. 2. It describes how to create a base extruded feature and lists the features used to build a sample part called Tutor1. 3. View controls, display modes, standard views, view orientations, default planes, and the status of sketches are also explained.
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 18

SolidWorks Teacher Guide Lesson3

School’s Name
Teacher’s Name
Date
Features and Commands

Base Feature
• The first feature that is created.
• The foundation of the part.
• The base feature geometry for the box is an
extrusion.
• The extrusion is named Extrude1.

Tip: Keep the base feature simple.


To Create an Extruded Base Feature:

1. Select a sketch
plane.

2. Sketch a 2D profile.
Select the sketch plane Sketch the 2D profile

3. Extrude the sketch


perpendicular to
sketch plane.

Extrude the sketch Resulting base feature


Features Used to Build Tutor1

1.Base Extrude 2.Boss Extrude 3.Cut Extrude

4.Fillets 5.Shell
• Extruded Boss Feature
– Adds material to the part.

– Requires a sketch.

• Extruded Cut Feature


– Removes material from the part.

– Requires a sketch.

• Fillet Feature
– Rounds the edges or faces of a part to a
specified radius.
• Shell Feature

– Removes material from the


selected face.
– Creates a hollow block from a
solid block.
– Very useful for thin-walled, plastic
parts.
– You are required to specify a wall
thickness when using the shell
feature.
View Control

Magnify or reduce the view of a model in the


graphics area.

• Zoom to Fit – displays the part so that it fills the


current window.
• Zoom to Area – zooms in on a portion of the view that
you select by dragging a bounding box.
• Zoom In/Out – drag the pointer upward to zoom in.
Drag the pointer downward to zoom out.
• Zoom to Selection – the view zooms so that the
selected object fills the window.
Display Modes

• Illustrate the part in various display modes.

Wireframe Hidden lines Hidden Lines Shaded Shaded With


Visible Removed Edges
Standard Views

Isometric
View

Top View

Back View Left View Front View Right View

Bottom View
View Orientation

Changes the view display to correspond to one of the


standard view orientations.

• Front • Top
• Right • Left

• Bottom • Back

• Isometric • Normal To
(selected plane
or planar face)
View Orientation

• The views most


commonly used
to describe a
part are:

– Top View
– Front View
– Right View
– Isometric View
Default Planes

• Default Planes
– Front, Top, and Right

Correspond to the
standard principle
drawing views:
– Front = Front or Back view
– Top = Top or Bottom view
– Right = Right or Left view
Isometric View

• Displays the part with height, width, and


depth equally foreshortened.
– Pictorial rather than orthographic.
– Shows all three dimensions –
height, width, and depth.
– Easier to visualize than
orthographic views.
Section View

• Displays the internal


structure of a model.
• Requires a section
cutting plane.

Section Plane
Mouse over
The Status of a Sketch

• Under defined
– Additional dimensions or relations
are required.
– Under defined sketch entities are
blue (by default).
• Fully defined
– No additional dimensions or relationships
are required.
– Fully defined sketch entities are
black (by default).
• Over defined
– Contains conflicting dimensions or
relations, or both.
– Over defined sketch entities are
red (by default).
Geometric Relations

• Geometric relations are the rules that


control the behavior of sketch geometry.
• Geometric relations help capture design
intent.
• Example: The sketched circle is concentric
with the circular edge of the extruded boss
feature.
• In a concentric relation, selected
entities have the same center point.
Geometric Relations

• The SolidWorks
default name for
circular geometry
is an Arc#.
• SolidWorks treats
circles as 360° arcs.

You might also like