0% found this document useful (0 votes)
32 views

C++ Programming: From Problem Analysis To Program Design,: Fourth Edition

This chapter discusses the basic elements of a C++ program, including functions, syntax, programming languages, and comments. It covers data types like integers, floating-point numbers, characters, and strings. Arithmetic operators and expressions are explained. Memory allocation using constants and variables is described, as well as using assignment statements to input data into variables.

Uploaded by

Asad
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
32 views

C++ Programming: From Problem Analysis To Program Design,: Fourth Edition

This chapter discusses the basic elements of a C++ program, including functions, syntax, programming languages, and comments. It covers data types like integers, floating-point numbers, characters, and strings. Arithmetic operators and expressions are explained. Memory allocation using constants and variables is described, as well as using assignment statements to input data into variables.

Uploaded by

Asad
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 74

C++ Programming:

From Problem Analysis


to Program Design, Fourth Edition

Chapter 2: Basic Elements of C++


The Basics of a C++ Program

• Computer Program
− A program, is a sequence of statements
whose objective is to accomplish a task
• Programming
− Programming is a process of planning and
creating a program.

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 2


The Basics of a C++ Program

• Function: collection of statements; when


executed, accomplishes something
− May be predefined or userdefined
• Syntax: rules that specify which statements
(instructions) are legal
• Programming language: a set of rules,
symbols, and special words
• Semantic rule: meaning of the instruction
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 3
Comments
• Comments are for the reader, not the compiler
• Two types:
− Single line
// This is a C++ program. It prints the sentence:
// Welcome to C++ Programming.

− Multiple line
/*
You can include comments that can
occupy several lines.
*/

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 4


Special Symbols

• Special symbols

+ ?
- ,
* <=
/ !=
. ==
; >=

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 5


Reserved Words (Keywords)

• Reserved words, keywords, or word symbols


− Include:
• int
• float
• double
• char
• const
• void
• Return etc…

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 6


Identifiers

• Consist of letters, digits, and the underscore


character (_)
• Must begin with a letter or underscore
• C++ is case sensitive
− NUMBER is not the same as number
• Two predefined identifiers are cout and cin
• Unlike reserved words, predefined identifiers
may be redefined, but it is not a good idea

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 7


Identifiers (continued)

• The following are legal identifiers in C++:


− first
− conversion
− payRate

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 8


Whitespaces

• Every C++ program contains whitespaces


− Include blanks, tabs, and newline characters
• Used to separate special symbols, reserved
words, and identifiers
• Proper utilization of whitespaces is important
− Can be used to make the program readable

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 9


Example of C++ program

Ali Saeed 10
Data Types

• a particular kind of data item, as defined by


the values it can take
• C++ data types fall into three categories:

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 11


Simple Data Types

• Three categories of simple data


− Integral: integers (numbers without a decimal)
− Floating-point: decimal numbers
− Enumeration type: user-defined data type

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 12


Simple Data Types (continued)

• Integral data types are further classified into


nine categories:

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 13


Simple Data Types (continued)

• Different compilers may allow different ranges


of values

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 14


int Data Type

• Examples:
-6728
0
78
+763
• Positive integers do not need a + sign
• No commas are used within an integer
− Commas are used for separating items in a list

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 15


bool Data Type

• bool type
− Two values: true and false
− Manipulate logical (Boolean) expressions
• true and false are called logical values
• bool, true, and false are reserved words

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 16


char Data Type

• The smallest integral data type


• Used for characters: letters, digits, and special
symbols
• Each character is enclosed in single quotes
− 'A', 'a', '0', '*', '+', '$', '&'
• A blank space is a character and is written ' ',
with a space left between the single quotes

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 17


Floating-Point Data Types
(continued)

− float: represents any real number


• Range: -3.4E+38 to 3.4E+38 (four bytes)
− double: represents any real number
• Range: -1.7E+308 to 1.7E+308 (eight bytes)
− On most newer compilers, data types double
and long double are same
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 18
Arithmetic Operators and Operator
Precedence
• C++ arithmetic operators:
− + addition
− - subtraction
− * multiplication
− / division
− % modulus operator
• +, -, *, and / can be used with integral and
floating-point data types
• Operators can be unary or binary
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 19
Order of Precedence

• All operations inside of () are evaluated first


• *, /, and % are at the same level of
precedence and are evaluated next
• + and – have the same level of precedence
and are evaluated last
• When operators are on the same level
− Performed from left to right (associativity)
• 3 * 7 - 6 + 2 * 5 / 4 + 6 means
(((3 * 7) – 6) + ((2 * 5) / 4 )) + 6

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 20


Expressions

• If all operands are integers


− Expression is called an integral expression
• Yields an integral result
• Example: 2 + 3 * 5
• If all operands are floating-point
− Expression is called a floating-point
expression
• Yields a floating-point result
• Example: 12.8 * 17.5 - 34.50

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 21


Mixed Expressions

• Mixed expression:
− Has operands of different data types
− Contains integers and floating-point
• Examples of mixed expressions:
2 + 3.5
6 / 4 + 3.9
5.4 * 2 – 13.6 + 18 / 2

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 22


Mixed Expressions (continued)

• Evaluation rules:
− If operator has same types of operands
• Evaluated according to the type of the operands
− If operator has both types of operands
• Integer is changed to floating-point
• Operator is evaluated
• Result is floating-point
− Entire expression is evaluated according to
precedence rules

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 23


Type Conversion (Casting)

• Implicit type casting: when value of one type


is automatically changed to another type
• Cast operator: provides explicit type
conversion
static_cast<dataTypeName>(expression)
c = (int) a;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 24


string Type
• Programmer-defined type supplied in
ANSI/ISO Standard C++ library
• Sequence of zero or more characters
string str;
• Enclosed in double quotation marks str="hello";
cout<<str[0];
• Null: a string with no characters
• Each character has relative position in string
− Position of first character is 0
• Length of a string is number of characters in it
− Example: length of "William Jacob" is 13
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 25
Load Data

• Data must be loaded into main memory


before it can be manipulated
• Storing data in memory is a two-step process:
− Instruct computer to allocate memory
− Include statements to put data into memory

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 26


Allocating Memory with Constants
and Variables
• Named constant: memory location whose
content can’t change during execution
• The syntax to declare a named constant is:

• In C++, const is a reserved word

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 27


Allocating Memory with Constants
and Variables (continued)
• Variable: memory location whose content
may change during execution
• The syntax to declare a named constant is:

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 28


Putting Data into Variables

• Ways to place data into a variable:


− Use C++’s assignment statement
− Use input (read) statements

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 29


Assignment Statement

• The assignment statement takes the form:

• Expression is evaluated and its value is


assigned to the variable on the left side
• In C++, = is called the assignment operator

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 30


Assignment Statement (continued)

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 31


Saving and Using the Value of an
Expression
• To save the value of an expression:
− Declare a variable of the appropriate data type
− Assign the value of the expression to the
variable that was declared
• Use the assignment statement
• Wherever the value of the expression is
needed, use the variable holding the value

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 32


Declaring & Initializing Variables

• Variables can be initialized when declared:


int first=13, second=10;
char ch=' ';
double x=12.6;
• All variables must be initialized before they
are used
− But not necessarily during declaration

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 33


Input (Read) Statement

• cin is used with >> to gather input

• The stream extraction operator is >>


• For example, if miles is a double variable
cin >> miles;
− Causes computer to get a value of type
double
− Places it in the variable miles

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 34


Input (Read) Statement (continued)

• Using more than one variable in cin allows


more than one value to be read at a time
• For example, if feet and inches are
variables of type int, a statement such as:
cin >> feet >> inches;
− Inputs two integers from the keyboard
− Places them in variables feet and inches
respectively

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 35


Input (Read) Statement (continued)

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 36


Variable Initialization

• There are two ways to initialize a variable:


int feet;
− By using the assignment statement
feet = 35;
− By using a read statement
cin >> feet;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 37


Increment & Decrement Operators

• Increment operator: increment variable by 1


− Pre-increment: ++variable
− Post-increment: variable++
• Decrement operator: decrement variable by 1
− Pre-decrement: --variable
− Post-decrement: variable—
• What is the difference between the following?
x = 5; x = 5;
y = ++x; y = x++;
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 38
Output
• The syntax of cout and << is:

− Called an output statement


• The stream insertion operator is <<
• Expression evaluated and its value is printed
at the current cursor position on the screen

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 39


Output (continued)

• A manipulator is used to format the output


− Example: endl causes insertion point to move
to beginning of next line

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 40


Output (continued)

• The new line character is '\n'


− May appear anywhere in the string
cout << "Hello there.";
cout << "My name is James.";
• Output:
Hello there.My name is James.
cout << "Hello there.\n";
cout << "My name is James.";
• Output :
Hello there.
My name is James.
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 41
Output (continued)

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 42


Preprocessor Directives
• C++ has a small number of operations
• Many functions and symbols needed to run a C+
+ program are provided as collection of libraries
• Every library has a name and is referred to by a
header file
• Preprocessor directives are commands supplied
to the preprocessor
• All preprocessor commands begin with #
• No semicolon at the end of these commands

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 43


Preprocessor Directives
(continued)
• Syntax to include a header file:

• For example:

#include <iostream>

− Causes the preprocessor to include the


header file iostream in the program

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 44


namespace and Using cin and
cout in a Program
• cin and cout are declared in the header file
iostream, but within std namespace
• To use cin and cout in a program, use the
following two statements:
#include <iostream>
using namespace std;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 45


Using the string Data Type in a
Program
• To use the string type, you need to access
its definition from the header file string
• Include the following preprocessor directive:
#include <string>

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 46


Creating a C++ Program

• C++ program has two parts:


− Preprocessor directives
− The program
• Preprocessor directives and program
statements constitute C++ source code (.cpp)
• Compiler generates object code (.obj)
• Executable code is produced and saved in a
file with the file extension .exe

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 47


Creating a C++ Program
(continued)
• A C++ program is a collection of functions,
one of which is the function main
• The first line of the function main is called the
heading of the function:
int main()
• The statements enclosed between the curly
braces ({ and }) form the body of the function
− Contains two types of statements:
• Declaration statements
• Executable statements

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 48


C++ Programming: From Problem Analysis to Program Design, Fourth Edition 49
Creating a C++ Program
(continued)
Sample Run:
Line 9: firstNum = 18
Line 10: Enter an integer: 15

Line 13: secondNum = 15


Line 15: The new value of firstNum = 60

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 50


Program Style and Form

• Every C++ program has a function main


• It must also follow the syntax rules
• Other rules serve the purpose of giving
precise meaning to the language

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 51


Syntax

• Errors in syntax are found in compilation


int x; //Line 1
int y //Line 2: error
double z; //Line 3

y = w + x; //Line 4: error

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 52


Use of Blanks
• In C++, you use one or more blanks to
separate numbers when data is input
• Used to separate reserved words and
identifiers from each other and from other
symbols
• Must never appear within a reserved word or
identifier

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 53


Use of Semicolons, Brackets, and
Commas
• All C++ statements end with a semicolon
− Also called a statement terminator
• { and } are not C++ statements
• Commas separate items in a list

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 54


Semantics

• Possible to remove all syntax errors in a


program and still not have it run
• Even if it runs, it may still not do what you
meant it to do
• For example,
2 + 3 * 5 and (2 + 3) * 5
are both syntactically correct expressions, but
have different meanings

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 55


Naming Identifiers

• Identifiers can be self-documenting:


− CENTIMETERS_PER_INCH
• Avoid run-together words :
− annualsale
− Solution:
• Capitalize the beginning of each new word
• annualSale
• Inserting an underscore just before a new word
• annual_sale

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 56


Prompt Lines

• Prompt lines: executable statements that


inform the user what to do
cout << "Please enter a number between 1 and 10 and "
<< "press the return key" << endl;
cin >> num;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 57


Documentation

• A well-documented program is easier to


understand and modify
• You use comments to document programs
• Comments should appear in a program to:
− Explain the purpose of the program
− Identify who wrote it
− Explain the purpose of particular statements

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 58


Form and Style

• Consider two ways of declaring variables:


− Method 1
int feet, inch;
double x, y;
− Method 2
int a,b;double x,y;
• Both are correct; however, the second is hard
to read

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 59


More on Assignment Statements

• C++ has special assignment statements


called compound assignments
+=, -=, *=, /=, and %=
• Example:
x *= y;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 60


Programming Example:
Convert Length
• Write a program that takes as input a given
length expressed in feet and inches
− Convert and output the length in centimeters
• Input: length in feet and inches
• Output: equivalent length in centimeters
• Lengths are given in feet and inches
• Program computes the equivalent length in
centimeters
• One inch is equal to 2.54 centimeters
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 61
Programming Example: Convert
Length (continued)
• Convert the length in feet and inches to all
inches:
− Multiply the number of feet by 12
− Add given inches
• Use the conversion formula (1 inch = 2.54
centimeters) to find the equivalent length in
centimeters

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 62


Programming Example: Convert
Length (continued)
• The algorithm is as follows:
− Get the length in feet and inches
− Convert the length into total inches
− Convert total inches into centimeters
− Output centimeters

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 63


Programming Example: Variables
and Constants
• Variables
int feet; //variable to hold given feet
int inches; //variable to hold given inches
int totalInches; //variable to hold total inches
double centimeters; //variable to hold length in
//centimeters

• Named Constant
const double CENTIMETERS_PER_INCH = 2.54;
const int INCHES_PER_FOOT = 12;

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 64


Programming Example: Main
Algorithm
• Prompt user for input
• Get data
• Echo the input (output the input)
• Find length in inches
• Output length in inches
• Convert length to centimeters
• Output length in centimeters

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 65


Programming Example: Putting It
Together
• Program begins with comments
• System resources will be used for I/O
• Use input statements to get data and output
statements to print results
• Data comes from keyboard and the output will
display on the screen
• The first statement of the program, after
comments, is preprocessor directive to
include header file iostream
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 66
Programming Example: Putting It
Together (continued)
• Two types of memory locations for data
manipulation:
− Named constants
• Usually put before main
− Variables
• This program has only one function (main),
which will contain all the code
• The program needs variables to manipulate
data, which are declared in main

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 67


Programming Example: Body of
the Function
• The body of the function main has the
following form:
int main ()
{
declare variables
statements
return 0;
}

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 68


Programming Example: Writing a
Complete Program
• Begin the program with comments for
documentation
• Include header files
• Declare named constants, if any
• Write the definition of the function main

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 69


C++ Programming: From Problem Analysis to Program Design, Fourth Edition 70
Programming Example: Sample
Run

Enter two integers, one for feet, one for inches: 15 7

The numbers you entered are 15 for feet and 7 for inches.
The total number of inches = 187
The number of centimeters = 474.98

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 71


Summary
• C++ program: collection of functions where
each program has a function called main
• Identifier consists of letters, digits, and
underscores, and begins with letter or
underscore
• The arithmetic operators in C++ are addition
(+), subtraction (-),multiplication (*), division (/),
and modulus (%)
• Arithmetic expressions are evaluated using the
precedence associativity rules
C++ Programming: From Problem Analysis to Program Design, Fourth Edition 72
Summary (continued)
• All operands in an integral expression are
integers and all operands in a floating-point
expression are decimal numbers
• Mixed expression: contains both integers and
decimal numbers
• Use the cast operator to explicitly convert
values from one data type to another
• A named constant is initialized when declared
• All variables must be declared before used

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 73


Summary (continued)

• Use cin and stream extraction operator >> to


input from the standard input device
• Use cout and stream insertion operator <<
to output to the standard output device
• Preprocessor commands are processed
before the program goes through the
compiler
• A file containing a C++ program usually ends
with the extension .cpp

C++ Programming: From Problem Analysis to Program Design, Fourth Edition 74

You might also like