Adapter Design Patterns
Adapter Design Patterns
Adapter Pattern
August 2nd, 2018
What is Design Patterns
In software engineering, a design pattern is a general reusable solution to a
commonly occurring problem within a given context in software design. A design
pattern is not a finished design that can be transformed directly
into source or machine code. It is a description or template for how to solve a
problem that can be used in many different situations. Patterns are formalized
best practices that the programmer must implement themselves in the
application. Object-oriented design patterns typically show relationships
and interactions between classes or objects, without specifying the final
application classes or objects that are involved. Patterns that imply object-
orientation or more generally mutable state, are not as applicable in functional
programming languages.
Design patterns reside in the domain of modules and interconnections. At a
higher level there are architectural patterns that are larger in scope, usually
describing an overall pattern followed by an entire system
By: http://en.wikipedia.org/wiki/Software_design_pattern
What type of Design Patterns
There are many types of design patterns, for instance
•Algorithm strategy patterns addressing concerns related to high-level
strategies describing how to exploit application characteristics on a computing
platform.
•Computational design patterns addressing concerns related to key
computation identification.
•Execution patterns that address concerns related to supporting application
execution, including strategies in executing streams of tasks and building
blocks to support task synchronization.
•Implementation strategy patterns addressing concerns related to
implementing source code to support
• program organization, and
• the common data structures specific to parallel programming.
•Structural design patterns addressing concerns related to high-level
structures of applications being developed.
By: http://en.wikipedia.org/wiki/Software_design_pattern
Adapters in real life