Instruction Set: DR Narayana Swamy R
Instruction Set: DR Narayana Swamy R
Dr Narayana Swamy R
ARITHMETIC INSTRUCTIONS
• ADD
• 8-bit addition between the accumulator (A) and a second operand.
• The result is always in the accumulator.
• The CY flag is set/reset appropriately.
Example 1
After the addition, register A (destination) contains 00 and the flags are as follows:
When the first byte is added (E7 + 8D = 74, CY = 1). The carry is propagated to the higher byte, which results in 3C + 3B + 1 = 78 (all in hex).
Example 6-3 shows the above steps in an 8051 program.
Example 2
Write a program to add two 16-bit numbers. The numbers are 3CE7H and 3B8DH. Place the sum in R7 and R6; R6 should have the lower byte.
• DA A
• Decimal adjust the accumulator.
• Format the accumulator into a proper 2 digit packed BCD number.
• Operates only on the accumulator.
• Works only after the ADD instruction.
• BCD stands for binary coded decimal.
• BCD is needed because in everyday life we use the digits 0 to 9 for numbers, not binary or hex
numbers.
• Binary representation of 0 to 9 is called BCD.
In packed BCD, a single byte has two BCD numbers in it, one in the lower 4 bits, and one in the upper 4 bits.
It takes only 1 byte of memory to store the packed BCD operands. And so one reason to use packed BCD is that it is twice as efficient in storing data.
There is a problem with adding BCD numbers, which must be corrected. The problem is that after adding packed BCD numbers, the result is no longer
BCD. Look at the following.
Adding these two numbers gives 0011 111 IB (3FH), which is not BCD! A BCD number can only have digits from 0000 to 1001 (or 0 to 9).
In other words, adding two BCD numbers must give a BCD result. The result above should have been 17 + 28 = 45 (0100 0101).
To correct this problem, the programmer must add 6 (0110) to the low digit: 3F + 06 = 45H.
The same problem could have happened in the upper digit (for example, in 52H + 87H = D9H).
Again to solve this problem, 6 must be added to the upper digit (D9H + 60H = 139H) to ensure that the result is BCD (52 + 87 = 139).
This problem is so pervasive that most microprocessors such as the 8051 have an instruction to deal with it.
In the 8051 the instruction “DA A” is designed/to correct the BCD addition problem. This is discussed next.
DA instruction
The DA (decimal adjust for addition) instruction in the 8051 is provided to correct the aforementioned problem associated with BCD addition.
The mnemonic “DA” has as its only operand the accumulator “A”. The DA instruction will add 6 to the lower nibble or higher nibble if needed;
otherwise, it will leave the result alone. The following example will clarify these points.
• SUBB A, source
• Subtract with Borrow. (In the 8051we have only SUBB)
• Subtract an operand and the previous value of the borrow(carry) flag from
the accumulator.
A ← A - <operand> - CY.
• The result is always saved in the accumulator.
• The CY flag is set/reset appropriately.
• To make SUB out of SUBB, we have to make CY = 0 prior to the execution of the
instruction.
• Therefore, there are two cases for the SUBB instruction:
• with CY = 0, and
• with CY = 1.
First we examine the case where CY = 0 prior to the execution of SUBB. Notice that we
use the CY flag for the borrow.
• In subtraction, the 8051 microprocessors (indeed, all modern CPUs) use the 2′s complement method.
Although every CPU contains adder circuitry, it would be too cumbersome (and take too many transistors)
to design separate subtracter circuitry. For this reason, the 8051 uses adder circuitry to perform the
subtraction command. Assuming that the 8051 is executing a simple subtract instruction and that CY = 0
prior to the execution of the instruction, one can summarize the steps of the hardware of the CPU in
executing the SUBB instruction for unsigned numbers, as follows.
Example 5
If the C Y = 0 after the execution of SUBB, the result is positive; if C Y = 1, the result is negative and the destination
has the 2′s complement of the result.
Normally, the result is left in 2′s complement, but the CPL (complement) and INC instructions can be used to change it.
The CPL instruction performs the 1 ‘s complement of the operand; then the operand is incremented (INC) to get the
2′s complement. See Example 6.
Example 6
SUBB (subtract with borrow) when CY= 1
This instruction is used for multibyte numbers and will take care of the borrow of the lower operand.
If CY = 1 prior to executing the SUBB instruction, it also subtracts 1 from the result. See Example 6-7.
Example 6-7
Solution:
After the SUBB, A = 62H – 96H = CCH and the carry flag is set high indicating there is a borrow.
Since CY = 1, when SUBB is executed the second time A = 27H – 12H -1 = 14H. Therefore, we have 2762H – 1296H = 14CCH.
Multiplication of unsigned numbers
The 8051 supports byte-by-byte multiplication only. The bytes are assumed to be unsigned data. The syntax is as follows:
In byte-by-byte multiplication, one of the operands must be in register A, and the second operand must be in register B.
After multiplication, the result is in the A and B registers; the lower byte is in A, and the upper byte is in B.
The following example multiplies 25H by 65H. The result is a 16-bit data that is held by the A and B registers.
Division of unsigned numbers
In the division of unsigned numbers, the 8051 supports byte over byte only. The syntax is as
follows.
When dividing a byte by a byte, the numerator must be in register A and the denominator must be
in B. After the DIV instruction is performed, the quotient is in A and the remainder is in B. See the
following example.
• No Operation
• NOP
Loop using djnz
• Add 3 to A ten times
mov A, #0 ; clear A
mov R2, #10 ; R2 10, can also say 0AH
AGAIN: add A, #03 ; add 3 to A
djnz R2, AGAIN ; repeat until R2==0
mov R5, A ; save the result in R5
• Subroutine Call
• acall addr11 ; absolute subroutine call
• lcall addr16 ; long subroutine call
• ret ; return from subroutine call
• reti ; return from ISV
Unconditional Jumps
• LJMP addr16
• Long jump.
• Jump to a 2byte target address
• 3 byte instruction
• SJMP rel
• Jump to a relative address from PC+127 to PC-128
• Jump to PC + 127 (00H – 7FH)
• Jump to PC – 128 (80H – FFH)
Target Address
• Target address can be,
• absolute: A complete physical address
• addr16: 16 bit address, anywhere in the 64k
• addr11: 11 bit address, anywhere within 2k page.
• rel: relative (forward or backward) -128 bytes to +127 bytes from
the current code location
• Target address calculation for relative jumps
• PC of next instruction + rel address
• For jump backwards, drop the carry
• PC = 15H, SJMP 0FEH
• Address is 15H + FEH = 13H
• Basically jump to next instruction minus two (current
instruction)
Call Instructions
• Subroutines:
• Reusable code snippets
• LCALL addr16
• Long call.
• 3 byte instruction (first byte is the opcode, second and third byte
are used for address of the target subroutine).
• Call any subroutine in entire 64k code space
• PC is stored on the stack
• ACALL addr11
• 2 byte instruction
• Call any subroutine within 2k of code space
• Other than this, same behavior as LCALL
• Saves code ROM for devices with less than 64K ROM
• RET
• Return from a subroutine call, Pops PC from stack
Data Transfer Instructions
• MOV
• 8-bit data transfer for internal RAM and the SFR.
• MOV A, Rn MOV A, direct
• MOV A, @Ri MOV A, #data
• MOV Rn, A MOV Rn, direct
• MOV Rn, #data MOV direct, A
• MOV direct, Rn MOV direct, direct
• MOV direct, @Ri MOV direct, #data
• MOV @Ri, A MOV @Ri, direct
• MOV @Ri, #data
Data Transfer Operations
• MOV
• 1-bit data transfer involving the CY flag
• MOV C, bit
• MOV bit, C
• MOV
• 16-bit data transfer involving the DPTR
• MOV DPTR, #data
Data Transfer Instructions
• MOVC
• Move Code Byte
• Load the accumulator with a byte from program memory.
• Must use indexed addressing
MOVC A, @A+DPTR
MOVC A, @A+PC
Data Transfer Instructions
• MOVX
• Data transfer between the accumulator and a byte from external data
memory.
• MOVX A, @Ri
• MOVX A, @DPTR
• MOVX @Ri, A
• MOVX @DPTR, A
Data Transfer Instructions
• PUSH / POP
• Push and Pop a data byte onto the stack.
• The data byte is identified by a direct address from the internal RAM
locations.
• PUSH DPL
• POP 40H
Data Transfer Instructions
• XCH
• Exchange accumulator and a byte variable
• XCH A, Rn
• XCH A, direct
• XCH A, @Ri
• XCHD
• Exchange lower digit of accumulator with the lower digit of the
memory location specified.
• XCHD A, @Ri
• The lower 4-bits of the accumulator are exchanged with the lower
4-bits of the internal memory location identified indirectly by the
index register.
• The upper 4-bits of each are not modified.
Logical Operations
• ANL / ORL
• Work on byte sized operands or the CY flag.
• ANL A, Rn
• ANL A, direct
• ANL A, @Ri
• ANL A, #data
• ANL direct, A
• ANL direct, #data
• ANL C, bit
• ANL C, /bit
Logical Operations
• XRL
• Works on bytes only.
• CPL / CLR
• Complement / Clear.
• Work on the accumulator or a bit.
• CLR P1.2
Logical Operations
• RL / RLC / RR / RRC
• Rotate the accumulator.
• RL and RR without the carry
• RLC and RRC rotate through the carry.
• SWAP A
• Swap the upper and lower nibbles of the accumulator.
• No compare instruction.
• Built into conditional branching instructions.
Boolean Operations
• This group of instructions is associated with the single-bit
operations of the 8051.
• This group allows manipulating the individual bits of bit
addressable registers and memory locations as well as the CY
flag.
• The P, OV, and AC flags cannot be directly altered.
• SETB
• Set a bit or the CY flag.
• SETB A.2
• SETB C
• CPL
• Complement a bit or the CY flag.
• CPL 40H ; Complement bit 40 of the bit
addressable memory
Boolean Operations
• ORL / ANL
• OR / AND a bit with the CY flag.
• ORL C, 20H ; OR bit 20 of bit addressable
; memory with the CY flag
• JB / JNB
• Jump to a relative address if a bit is set / cleared.
• JB ACC.2, <label>
• JBC
• Jump to a relative address if a bit is set and clear the bit.