Engineering Mechanics I
Engineering Mechanics I
SUPPLEMENTAL MATERIALS:
WileyPlus for Meriam and Kraige, 2008
Course Assessment
Basic Concepts
1.1Engineering mechanics
1.1.1 What is Engineering mechanics?
Its a branch of Physical Sciences which deals
with the state of rest or motion of bodies under the
action of forces.
Its one of the oldest disciplines; broadest of all
engineering disciplines.
Physical Sciences
,
Electricity
Geology Biomedical
Mechanics Eng;
Body (set) of Knowledge which Deals with
the Study and Prediction of the State of Rest or
Motion of Particles and Bodies under the
action of Forces
1.1.2 Engineering mechanics fields
Mechanics
Mechanics of Mechanics of
Structures Fluids
Mechanics of Mechanics of
Structures Fluids
A- Idealization of structures
Actual structure Model
Generally, structures are
complex. So In order to
conduct the analysis, both
the geometry of the
structure and the actions
and support conditions are
represented by a simpler
model.
No thickness for the components
Rest
Head
Tail
1.2.2 Vector Operations
Vector Addition
- Addition of two vectors A and B gives a
resultant vector R by the parallelogram law
1.2.2 Vector Operations
Using the Paralleologram Law, Construct
a Parm. with two Forces as Parts. The
resultant of the forces is the diagonal.
Q
Triangle Rule:
Draw the first Vector. Join the tail of the Second to the
head of the First and then join the head of the third to
the tail of the first force to get the resultant force, R
R=Q+P
P
Q
- Result R can be found by
triangle construction
R=A+B
B
A
A
Vector Subtraction
- Special case of addition
Eg: R = A B = A + ( - B )
- Rules of Vector Addition Applies
R
-B
A
A
Subtraction results in a significant difference
both in the magnitude and the direction of the
resultant vector. |(A B)| = |A| - |B|
B R
B -B
A
R = A - B
A
P
P - Q = P + (- Q)
P P
P -Q
-Q P-Q
Parm. Rule
Triangle Rule
Also:
Q
P
R=P+Q
R
(P + Q)
P
R=P+Q+S
S Q
R (Q + S)
R=P+Q+S
1.2.3 Trigonometry
Law of Cosines
First Law:
An object at rest tends to stay at rest and an object in
motion tends to stay in motion with the same speed and
in the same direction, unless acted upon by an
unbalanced force.
F 0
If the resultant force on a particle is zero, the
particle will remain at rest or continue to move
in a straight line.
F 0
Parallelogram Law
Newtons Second Law:
The acceleration of a particle is proportional
to the vector sum of forces acting on it, and
is in the direction of this vector
F m a
F ma
Newtons Third Law:
The forces of action and reaction between
two particles have the same magnitude and
line of action with opposite sense.
F F F
F
Newtons Law of Gravitation:
Two particles are attracted with
equal and opposite forces,
Mm GM
F G 2
W mg, g 2
r R
1.4 Systems of Units
Four fundamental quantities in mechanics
Mass Time
Length Force
1 N/m =1 pascal
1 Kgf = 9.807 N
1 g = 9.807 m/s
1.5 FORCEs
STATIC DYNAMIC
Time, t
Sinusodal force
Periodic force
Impulse
Pressure
Acceleration
Two effects of force:
1) Move a body in the direction of its application
2) Rotate a body around an axis.
F F
?
=
A force may be applied at any point on its
given line of action without altering the
resultant effects external to the rigid body on
which it acts.