Associative Memory
Associative Memory
Memory Hierarchy
The memory unit is an essential component in any
digital computer since it is needed for storing programs and data Not all accumulated information is needed by the CPU at the same time Therefore, it is more economical to use low-cost storage devices to serve as a backup for storing the information that is not currently used by CPU
Memory Hierarchy
The memory unit that directly communicate with
CPU is called the main memory Devices that provide backup storage are called auxiliary memory
The memory hierarchy system consists of all
storage devices employed in a computer system from the slow by high-capacity auxiliary memory to a relatively faster main memory, to an even smaller and faster cache memory
Memory Hierarchy
The main memory occupies a central position by being able to
communicate directly with the CPU and with auxiliary memory devices through an I/O processor A special very-high-speed memory called cache is used to increase the speed of processing by making current programs and data available to the CPU at a rapid rate
Memory Hierarchy
CPU logic is usually faster than main memory access time,
with the result that processing speed is limited primarily by the speed of main memory The cache is used for storing segments of programs currently being executed in the CPU and temporary data frequently needed in the present calculations The typical access time ratio between cache and main memory is about 1to7 Auxiliary memory access time is usually 1000 times that of main memory
Main Memory
Most of the main memory in a general purpose
computer is made up of RAM integrated circuits chips, but a portion of the memory may be constructed with ROM chips
RAM Random Access memory In tegated RAM are available in two possible operating modes, Static and Dynamic ROM Read Only memory
Each cell stores bit with a six-transistor circuit. Retains value indefinitely, as long as it is kept powered. Relatively insensitive to disturbances such as electrical noise. Faster and more expensive than DRAM.
Each cell stores bit with a capacitor and transistor. Value must be refreshed every 10-100 ms. Sensitive to disturbances. Slower and cheaper than SRAM.
Cost 100x 1X
ROM
ROM is used for storing programs that are
PERMENTLY resident in the computer and for tables of constants that do not change in value once the production of the computer is completed The ROM portion of main memory is needed for storing an initial program called bootstrap loader, witch is to start the computer software operating when power is turned off
Main Memory
A RAM chip is better suited for communication
with the CPU if it has one or more control inputs that select the chip when needed
The Block diagram of a RAM chip is shown next
slide, the capacity of the memory is 128 words of 8 bits (one byte) per word
RAM
ROM
The RAM have 128 byte and need seven address lines,
where the ROM have 512 bytes and need 9 address lines
Auxiliary Memory
The average time required to reach a storage
location in memory and obtain its contents is called the access time
The access time = seek time + transfer time Seek time: required to position the read-write head to a location Transfer time: required to transfer data to or from the device
Cache memory
If the active portions of the program and data are
placed in a fast small memory, the average memory access time can be reduced, Thus reducing the total execution time of the program Such a fast small memory is referred to as cache memory The cache is the fastest component in the memory hierarchy and approaches the speed of CPU component
Cache memory
When CPU needs to access memory, the cache is
examined If the word is found in the cache, it is read from the fast memory If the word addressed by the CPU is not found in the cache, the main memory is accessed to read the word
Cache memory
The performance of cache memory is frequently
measured in terms of a quantity called hit ratio When the CPU refers to memory and finds the word in cache, it is said to produce a hit Otherwise, it is a miss Hit ratio = hit / (hit+miss)
Cache memory
The basic characteristic of cache memory is its fast access
time, Therefore, very little or no time must be wasted when searching the words in the cache The transformation of data from main memory to cache memory is referred to as a mapping process, there are three types of mapping:
Cache memory
To help understand the mapping procedure, we have
Associative mapping
The fastest and most flexible cache organization uses an
associative memory The associative memory stores both the address and data of the memory word This permits any location in cache to store ant word from main memory
The address value of 15 bits is shown as a five-digit octal
number and its corresponding 12-bit word is shown as a four-digit octal number
Associative mapping
Associative mapping
A CPU address of 15 bits is places in the argument
register and the associative memory us searched for a matching address If the address is found, the corresponding 12-bits data is read and sent to the CPU If not, the main memory is accessed for the word If the cache is full, an address-data pair must be displaced to make room for a pair that is needed and not presently in the cache
Direct Mapping
Associative memory is expensive compared to RAM In general case, there are 2^k words in cache
memory and 2^n words in main memory (in our case, k=9, n=15) The n bit memory address is divided into two fields: k-bits for the index and n-k bits for the tag field
Direct Mapping
Direct Mapping
Set-Associative Mapping
The disadvantage of direct mapping is that two
words with the same index in their address but with different tag values cannot reside in cache memory at the same time Set-Associative Mapping is an improvement over the direct-mapping in that each word of cache can store two or more word of memory under the same index address
Set-Associative Mapping
Set-Associative Mapping
In the slide, each index address refers to two data
words and their associated tags Each tag requires six bits and each data word has 12 bits, so the word length is 2*(6+12) = 36 bits