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OOP_Programming_Guide

This document is a comprehensive guide to Object-Oriented Programming (OOP), covering its definition, core concepts, and differences from procedural programming. It details key principles such as classes, objects, encapsulation, inheritance, polymorphism, and abstraction, along with their implementation in languages like Python, Java, and C++. Additionally, it discusses OOP design principles and applications in various fields such as game development and enterprise software.

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0% found this document useful (0 votes)
4 views3 pages

OOP_Programming_Guide

This document is a comprehensive guide to Object-Oriented Programming (OOP), covering its definition, core concepts, and differences from procedural programming. It details key principles such as classes, objects, encapsulation, inheritance, polymorphism, and abstraction, along with their implementation in languages like Python, Java, and C++. Additionally, it discusses OOP design principles and applications in various fields such as game development and enterprise software.

Uploaded by

pebef81159
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Object-Oriented Programming (OOP) Guide

1. Introduction to OOP

- Definition and importance of OOP

- Procedural vs Object-Oriented Programming

- Real-world examples of OOP

2. Core Concepts of OOP

- Class and Object

- Abstraction

- Encapsulation

- Inheritance

- Polymorphism

3. Classes and Objects

- Creating classes and objects

- Instance variables and methods

- Constructors and destructors

- Self keyword in Python / this in Java/C++

4. Encapsulation

- Access modifiers (public, private, protected)

- Getter and Setter methods

- Encapsulation in Python vs Java/C++

5. Inheritance

- Single and multi-level inheritance

- Hierarchical and multiple inheritance

- Method overriding
- super() keyword

6. Polymorphism

- Compile-time (method overloading)

- Run-time (method overriding)

- Operator overloading in Python

7. Abstraction

- Abstract classes and interfaces

- Implementing abstraction in Python, Java, and C++

- Use cases of abstraction

8. Constructors and Destructors

- Default and parameterized constructors

- Constructor overloading

- Destructors and object lifecycle

9. Object-Oriented Design Principles

- SOLID principles (Single responsibility, Open/Closed, etc.)

- DRY (Don't Repeat Yourself)

- Code reuse and modularity

10. OOP in Different Languages

- OOP in Python

- OOP in Java

- OOP in C++

11. Applications of OOP

- Game development

- GUI applications

- Enterprise software design


- Design patterns in OOP

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