0% found this document useful (0 votes)
220 views3 pages

Assembly Language Notes Final

This document provides an in-depth explanation of computer organization and assembly language, covering key topics such as the objectives of assembly language, basic computer organization, microprocessor bus structure, memory organization, and addressing modes. It also discusses programming with assembly language, the role of assemblers and debuggers, machine-level representation, and various operations including data movement, arithmetic, and logical operations. Additionally, it addresses procedures, array management, peripheral control interrupts, interfacing with high-level languages, real-time applications, and the Y86 instruction set architecture.

Uploaded by

wendyquickest
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
220 views3 pages

Assembly Language Notes Final

This document provides an in-depth explanation of computer organization and assembly language, covering key topics such as the objectives of assembly language, basic computer organization, microprocessor bus structure, memory organization, and addressing modes. It also discusses programming with assembly language, the role of assemblers and debuggers, machine-level representation, and various operations including data movement, arithmetic, and logical operations. Additionally, it addresses procedures, array management, peripheral control interrupts, interfacing with high-level languages, real-time applications, and the Y86 instruction set architecture.

Uploaded by

wendyquickest
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Computer Organization and Assembly Language - In-depth Explanation

1. Objectives and Perspectives of Assembly Language

Assembly language provides an interface between high-level programming and machine code. It enables

direct manipulation of hardware using symbolic instructions. This course introduces why assembly is

essential in systems programming, reverse engineering, embedded systems, and performance-critical

applications.

2. Organization and Design of Basic Computer

A basic computer system consists of input units, processing units (CPU), memory units, and output units.

Understanding their interconnections and operations forms the basis of computer architecture. Topics include

fetch-decode-execute cycles, data paths, and control signals.

3. Microprocessor Bus Structure: Address, Data, and Control

The CPU communicates with other components via buses:

- Address Bus: Determines the memory location to read/write data.

- Data Bus: Transfers actual data to/from memory or peripherals.

- Control Bus: Sends control signals (e.g., memory read/write, I/O enable).

4. Memory Organization and Structure (Segmented and Linear Models)

- Segmented Model: Memory is divided into segments like code, data, and stack. Each segment has a base

address and offset. Common in x86 architecture.

- Linear Model: Memory is addressed linearly. Simpler for modern systems with large memory spaces. Used

in flat memory models.

5. Addressing Modes

These define how operands are accessed in assembly instructions:

- Immediate: Operand is directly specified.

- Register: Operand is in a CPU register.

- Direct/Indirect: Operand address is specified directly or through a register.

- Indexed/Base Mode: Used in array or structure access.

6. Programming with Assembly Language


Computer Organization and Assembly Language - In-depth Explanation

Covers syntax and semantics of assembly instructions including instruction formats, data definitions, flow

control (loops, branches), and performance-tuned code writing.

7. Introduction to the Assembler and Debugger

- Assembler: Translates assembly language to machine code.

- Debugger: Tool to step through programs, inspect registers/memory, and troubleshoot bugs.

8. Introduction to Registers and Flags

Registers are small CPU storage areas (e.g., EAX, EBX). Flags indicate operation results (Zero, Carry,

Overflow, Sign) and influence conditional branches.

9. Machine-Level Representation of Programs

Understanding how code is translated into binary: instruction encoding, opcodes, operand formats, and how

compilers and assemblers handle translation.

10. Data Movement Operations

Operations like MOV, LEA, PUSH, POP transfer data within the CPU and memory. Crucial for subroutine

calls and parameter passing.

11. Arithmetic and Logical Operations

- Arithmetic: ADD, SUB, INC, DEC, MUL, DIV

- Logical: AND, OR, XOR, NOT, SHL, SHR

These affect flags for conditions and flow control.

12. Procedures

Procedures are modular code blocks using CALL and RET. Argument passing via registers or stack.

Maintains code modularity and reuse.

13. Array Allocation and Access

Low-level memory management of arrays, accessed via base address and offset. Uses loops and pointer

arithmetic.
Computer Organization and Assembly Language - In-depth Explanation

14. Subroutines, Stack and Its Operation

Subroutines use the stack for storing return addresses and local data. Stack managed with PUSH/POP and

stack frame pointers (SP, BP).

15. Peripheral Control Interrupts

Interrupts handle asynchronous events:

- Types: Maskable and Non-maskable

- Interrupt Vector Table (IVT), ISR (Interrupt Service Routines), Software Interrupts (INT n).

16. Interfacing with High-Level Languages

Mixing C/C++ with inline assembly for speed and control. Covers calling conventions and compiler-generated

assembly inspection.

17. Real-Time Applications

Real-time systems require strict timing. Assembly is used in embedded systems for deterministic response

(sensors, robotics, etc.).

18. Y86 Instruction Set Architecture

Y86 is a simplified version of x86 used in education. Teaches CPU simulation, instruction

fetch-decode-execute cycle, and register/memory operations.

You might also like