MATHEMATICS IN THE MODERN WORLD
MATH 111
The Nature of Mathematics
• Mathematics is the abstract science of number, quantity, space, structure, and patterns.
• It is both a theoretical and practical discipline that allows humans to understand the world
logically and analytically.
• It is used not only in solving theoretical problems but also in day-to-day life, science, business,
engineering, social sciences, and even the arts.
Mathematics as a Language
• Mathematics is a universal language:
➢ It uses symbols and notations (e.g., ∑, √, π, ∞) instead of words.
➢ These symbols convey meaning with precision and remove ambiguity.
➢ Mathematical language is context-free—it has rules (syntax) and meaning (semantics) just
like any spoken language.
➢ Example: The expression 2x+3=72x + 3 = 7 communicates a clear instruction: solve for xx
such that the equation holds true.
Mathematics as a Science of Patterns
• Mathematics is deeply connected to recognizing and understanding patterns:
➢ Patterns exist in nature (spirals in shells, branches in trees), music (rhythm, harmony),
economics (trends in data), and human behavior.
➢ Studying these patterns leads to the development of formulas, functions, and models.
➢ Example: The Fibonacci sequence (0, 1, 1, 2, 3, 5, 8, 13...) appears in leaf arrangements,
pinecones, and flower petals.
Mathematical Language and Symbols
1. Symbols and Notations
➢ Operations: + (addition), − (subtraction), × or · (multiplication), ÷ or / (division)
➢ Relations: = (equal), ≠ (not equal), > (greater than), < (less than)
➢ Set notations: ∈ (is an element of), ⊂ (subset), ∪ (union), ∩ (intersection)
• These symbols allow complex ideas to be expressed succinctly.
2. Mathematical Expressions
➢ Algebraic expressions are composed of constants, variables, and operations (e.g., 5x+35x + 3).
➢ An equation asserts that two expressions are equal (e.g., 2x−1=32x - 1 = 3).
➢ An inequality shows a non-equal relationship (e.g., x>4x > 4).
• Expressions can model real-world relationships, such as speed, area, or growth rate.
Problem Solving and Reasoning
1. Polya’s Four-Step Process
• Polya’s method offers a systematic approach to solving problems:
1. Understand the problem – Identify what is being asked, known values, and unknowns.
2. Devise a plan – Choose a strategy (e.g., use algebra, draw a diagram, guess and check).
3. Carry out the plan – Apply the chosen strategy carefully.
4. Review – Check your work and ask if your solution makes sense.
2. Types of Reasoning
• Inductive Reasoning: Drawing general conclusions from specific examples.
➢ Example: After observing that the sun rises every morning, you assume it will rise
tomorrow.
• Deductive Reasoning: Applying general principles to reach a specific conclusion.
➢ Example: All humans are mortal. Socrates is human. Therefore, Socrates is mortal.
3. Problem-Solving Strategies
• Trial and error
• Working backward
• Making a table or chart
• Using patterns
• Logical reasoning
Sets and Logic
1. Sets
• A set is a collection of distinct elements (numbers, objects, symbols).
• Notation: A = {1,2,3}
• Set Types:
➢ Finite: Has a countable number of elements.
➢ Infinite: Unlimited (e.g., set of all integers).
➢ Empty set: ∅\empty set, no elements.
➢ Universal set: All elements under consideration.
2. Set Operations
• Union (A ∪ B): All elements in A or B or both.
• Intersection (A ∩ B): Elements common to both sets.
• Difference (A − B): Elements in A not in B.
• Complement (A′): Elements not in A but in the universal set.
3. Logic and Statements
• A statement is a declarative sentence with a truth value.
• Logical Connectives:
➢ AND ( ∧ ) – both must be true.
➢ OR ( ∨ ) – at least one must be true.
➢ NOT (¬) – negation.
➢ IF-THEN ( → ) – conditional logic.
• Truth Tables: Used to determine the outcome of compound logical statements.
• Quantifiers:
➢ Universal (∀): "For all"
➢ Existential (∃): "There exists"
Geometry and Measurement
1. Euclidean Geometry
• Based on postulates by Euclid.
• Deals with flat surfaces and includes:
➢ Points, lines, angles, shapes
• Common shapes: triangles, squares, circles
• Theorems: Pythagorean Theorem a^2 + b^2 = c^2, properties of angles, congruence, and
similarity.
2. Non-Euclidean Geometry
• Spherical Geometry: Geometry on curved surfaces (e.g., Earth).
➢ Triangle angles add up to more than 180°.
• Hyperbolic Geometry: Deals with saddle-shaped surfaces.
3. Measurement
• Perimeter: Distance around a shape (e.g., P = 4s for a square)
• Area: Space inside a shape (e.g., A = πr^2 for a circle)
• Volume: Space occupied by 3D objects (e.g., V = lwh for a box)
Patterns, Symmetry, and Fractals
1. Patterns
• A pattern is a repeated or predictable sequence.
• Arithmetic Sequence: Constant difference.
➢ Formula: an=a+(n−1)d
• Geometric Sequence: Constant ratio.
➢ Formula: a^n=a • r^n-1
2. Symmetry
• Reflective: Mirror image (butterfly wings).
• Rotational: Object looks the same after rotation (windmill).
• Translational: Repetition of a pattern by shifting (tiles).
3. Fractals
• Fractals are infinitely complex patterns that are self-similar across different scales.
• Examples:
➢ Mandelbrot Set
➢ Natural examples: Romanesco broccoli, snowflakes, lightning
Functions and Graphs
1. Functions
• A function assigns exactly one output to each input.
• Notation: f(x) = x^2 + 2
• Domain: Possible input values
• Range: Resulting output values
2. Types of Functions
• Linear: y = mx + b
• Quadratic: y = ax^2 + bx + c
• Exponential: y = a^x
• Logarithmic: y = logᵇx
3. Graphs
• Drawn on a Cartesian plane
• Slope: Steepness of the line m=rise/run = m=y2-y1/x2-x1
• Intercepts: Points where graph crosses axes
Financial Mathematics
1. Simple Interest
• Interest calculated on the original principal.
• I=Prt
➢ P = principal, r = rate (decimal), t = time in years
2. Compound Interest
• Interest on principal and accumulated interest.
• A = P(1 + r/n)ⁿᵗ
➢ A = amount, n = number of compounding periods
3. Annuities
• Future value of regular deposits:
• FV=R(1+i)ⁿ −1/i
• Present value: How much to invest now for a desired future amount.
4. Loans and Amortization
• Loan payments involve interest.
• Uses amortization formulas to break payments into interest and principal over time.
Mathematics in Society
1. Applications in Real Life
• Voting: Majority, plurality, ranked-choice
• Transportation: Route optimization using graph theory
• Cryptography: Secure communication using modular arithmetic
• Scheduling: Gantt charts, critical path analysis
• Weather: Mathematical models simulate weather patterns
2. Graph Theory
• Graphs: Made up of vertices (nodes) and edges (connections)
• Euler Paths/Circuits: Paths that use every edge once
• Applications: maps, social networks, electrical circuits
3. Statistics
• Descriptive statistics: Mean, median, mode, standard deviation
• Probability: The likelihood an event will occur
➢ P(E)=number of favorable outcomes/total number of possible outcomes
Common Symbols:
Symbol Meaning Example
+ Addition 5+3=8
- Subtraction 9-2=7
× or * Multiplication 4×2=8
÷ or / Division 10 ÷ 2 = 5
∈ “is an element of” 3 ⊂ {1,2,3}
⊂ “is a subset of” {1,2} ⊂ {1,2,3}
∅ Empty set A=∅
Set Operations:
Operation Symbol Example
Union ∪ A ∪ B = elements in A or B
Intersection ∩ A ∩ B = elements in both
Operation Symbol Example
Difference − A − B = elements in A not in B
Complement A′ Not in set A
Graphs and Functions
Types of Graphs:
• Bar graph – comparison of categories
• Pie chart – percentage of a whole
• Line graph – changes over time
Functions:
• A function relates an input to an output.
Notation: f(x) = y
Example:
f(x) = 2x + 3 → f(2) = 2(2) + 3 = 7