The document outlines the characteristics and abilities of various heroes and units in a tabletop game, including Atos, Warlord of the Britons, and his allies. Each character has specific traits, combat capabilities, and point values that contribute to their effectiveness in battle. The total points for the army composition and the required reputation tokens are also provided.
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Midgard Arthur-List
The document outlines the characteristics and abilities of various heroes and units in a tabletop game, including Atos, Warlord of the Britons, and his allies. Each character has specific traits, combat capabilities, and point values that contribute to their effectiveness in battle. The total points for the army composition and the required reputation tokens are also provided.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF or read online on Scribd
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‘Atos, Warlord ofthe Britons
Type. Points ‘Combat Dice | Shooting Dice ‘Amour ‘Stamina [Reputation Points
‘Major Hero (Level) 20, 3 o 4 2 5
Missiles: (None
Traits:
Jarmy Commander [May influence any Unit within 2 ST; +1 Reputation
Favour of the Gods Once per game, may gain an addtional Mighty Deed
Legendary Weapon _|In Melee Combat, ahi from a single Legendary Weapon dice causes 1 Stamina point of damage, regardless of Armour. In
single combat. hit from single Legendary Weapon dice counts a8 2 hits.
Mounted IMay move 2 ST
‘Bedwyr, Artos' War Leader
Type Points ‘Combat Dice | Shooting Dice “Ammeur ‘Stamina [Reputation Points
Minor Hero (Level) 23 2 0 4 2 2
Misses: [None
Traits
Mounted [May move 2 ST
[Today We Fight To Win
[Once per game, may expend 1 Mighty Deed when attached to a Unit in Melee Combat; Unit galns +46 Combat Dice
Kal Artos' Half Brother
Type Points ‘CombatDice [Shooting Dice ‘Armour ‘Stamina [Reputation Points
Minor Hero (Level) 2 2 0 4 2 3
Misses: [None
Traits:
Battie Smiter [+1 Combat Dic in single combats
Mounted IMay move 2 ST
lwith we
Once per game, may expend 1 Mighty Deed atthe start of wn Movement Phase; all iendly Units within 2 ST under the
[Hees command automatically nace anv Command Tests for mewement
Total points:299 Heroes:90P%s —Units:2097ts— Menstrosiies 0Pt5
Total Rep!31_Tokens requied:8 Heroes:10Rep __Unite:21Rep__Monstosties:0 Rap
‘comitatus on Foot [Number of Unite: 2
Tyee Points ‘Combat Dice | Shooting Dice | Armour ‘Stamina [Reputation Points|
Warriors: Heavy infantry 64 2 o 4 4 ‘Beach
Missiles: None
Traits:
Drilled
ners one tess dice than usual fo its fst Command Test during its own Movement Phase
Spears as Tribute
[ata +2 combat Dice until Unit loses any Stamina
Steadtast lboes nat take a Command Testif etrestad into by friendly Units
Mounted Comitatus Number of Units: 2
Tee Points ‘Combat Dice | Shooting Dice | Armour ‘Stamina [Reputation Points|
Heavy Rider: Medium Cavalry 50. 10 5 3 3 Beach
Missiles: “aveling range 757)
Traits:
vate Charge [charged to the front in open eran, Unit ay take «Command Testo counter charge, Unit is given Charging or Winning
[Counter Chara marker buts not moved. Counter chang Unit may not use miles counter charging Heroes do ten Reputation
won Jarer Welee Combat, Unit may cisengage iin combat with enemy Warr, Skirmisher or Monstrosity Units. Unit must pais
Disengage command Test: passed, may move back one move
Dried
vnitrots one less ce than usual for its fst Command Test during tsown Movement Phase
spears as tribute
[ade +2combat ce url Unitoses ay taming
Pedyt Spearmen [Number of Uni
Type Points ‘Combat Dice | Shooting Dice | Armour ‘Stamina [Reputation Points|
‘Warriors: Heavy infantry a 2 0. 3 4 each
Missiles: None
Traits:“SKirmishers: Shooters 2 6 6 2 2
Missiles: Bows (ange 357) Bifshot at
iaaile ho penatiesin Rovgh Tern
evade
tay attempt evade enemy charge on passing a Command Test (see Evaderules)
‘SKirmishees:
ote
20 6 6
Missiles:
iAaile
2
“avelne (ange 157) Sifshor st,
No penatiesin Rough Terran
evade
tay attempt to evade enemy charges on passing aCommand Test (see Evade rules)