Module 2 UQ Fully Solved
Module 2 UQ Fully Solved
December 2021
Note: The document contains questions from the past three years, so some of the questions may be
repeated. This is why the document has more pages.
1. Introduction
• Purpose: Outlines the objective of the SRS and identifies the intended audience.
• Scope: Defines the boundaries of the system, describing what the software will and
will not do.
• Definitions, Acronyms, and Abbreviations: Lists terms used to avoid ambiguity.
• References: Provides a list of documents, reports, or other resources referenced in the
SRS.
• Overview: Gives a brief outline of the contents and structure of the SRS.
2. Overall Description
• Product Perspective: Explains how the system fits within a larger context, including
its relationships with other systems or products.
• Product Functions: Summarizes the main functionalities of the system.
• User Characteristics: Describes the typical user profile, including skill levels and
any special training required.
• Constraints: Lists restrictions like regulatory policies, hardware limitations, or design
mandates.
• Assumptions and Dependencies: States assumptions made during the requirement
definition and any dependencies the project may have.
3. Specific Requirements
In software engineering and design, personas, scenarios, user stories, and feature
identification are essential tools for understanding user needs and defining system
functionality:
1. Personas
• Definition: Personas are fictional characters created to represent the different user
types that might interact with a system. They are based on user research and include
detailed descriptions of their demographics, goals, motivations, pain points, and
behavior patterns.
• Purpose: Helps designers and developers keep the end users in mind throughout the
development process, ensuring the product meets user expectations and needs.
• Example: “John, a 35-year-old data analyst, uses analytics software daily and
prioritizes tools with robust visualization capabilities and ease of use.”
2. Scenarios
• Definition: Scenarios describe specific situations where a user interacts with the
system to achieve a goal. They provide context on how the user navigates through the
system and highlight potential challenges and system responses.
• Purpose: Illustrates the use of the system in real-world contexts, which helps in
understanding user interactions and identifying necessary features or improvements.
• Example: “John needs to generate a custom report by 10 AM for a meeting. He logs
into the analytics platform, uses the drag-and-drop interface to select data fields, and
applies filters before exporting the report.”
3. User Stories
• Definition: User stories are short, simple descriptions of a feature told from the
perspective of the end user. They typically follow the format: “As a [type of user], I
want [an action] so that [a benefit or outcome].”
• Purpose: Helps break down the system requirements into manageable, actionable
tasks that are easy to understand by both developers and non-technical stakeholders.
They focus on user needs and guide development priorities.
• Example: “As a data analyst, I want to filter data by date range so that I can
generate time-specific reports.”
4. Feature Identification
Together, these components help create a user-focused approach to system design, ensuring
the final product is intuitive, functional, and aligned with user needs and expectations.
Illustrate Requirement elicitation and analysis process with the help of a diagram. (8)
Illustrating the Requirement Elicitation and Analysis Process involves showcasing the
steps and interactions needed to gather, analyze, and validate the requirements for a project.
Below is a detailed description along with how a typical process diagram would look:
1. Stakeholder Identification:
o Identify all potential stakeholders who are affected by or have an interest in
the system.
o Ensure key stakeholders such as clients, end-users, and regulatory bodies are
included.
2. Requirement Gathering:
o Use techniques like interviews, surveys, focus groups, and observations to
collect initial requirements.
o Document stakeholders’ needs and expectations.
3. Workshops and Brainstorming:
o Conduct collaborative workshops to facilitate the exchange of ideas and refine
the initial requirements.
o Use brainstorming sessions for generating new ideas or finding solutions to
challenges.
4. Prototyping:
o Create low-fidelity or high-fidelity prototypes or mock-ups to illustrate system
functionalities.
o Gather feedback from stakeholders to better understand their needs.
5. Document Analysis:
o Review existing documentation, such as business reports, existing system
documents, or manuals, to gather background information.
6. Requirement Categorization:
o Classify requirements into different types such as functional (features and
functions), non-functional (performance, usability), and domain-specific
requirements.
7. Requirement Analysis and Refinement:
o Analyze gathered requirements for consistency, completeness, and feasibility.
o Identify conflicting requirements and work with stakeholders to resolve them.
8. Requirement Validation:
o Verify the accuracy and completeness of the requirements through stakeholder
reviews and feedback.
o Use techniques like reviews, walkthroughs, or prototyping feedback for
validation.
9. Requirement Prioritization:
o Rank requirements based on factors such as importance, urgency, and impact
to ensure the most critical needs are addressed first.
10. Requirement Specification:
Diagram Representation:
+--------------------------+
| Stakeholder |
| Identification |
+--------------------------+
↓
+--------------------------+
| Requirement Gathering |
+--------------------------+
↓
+--------------------------+
| Workshops & Brainstorm |
+--------------------------+
↓
+--------------------------+
| Prototyping |
+--------------------------+
↓
+--------------------------+
| Document Analysis |
+--------------------------+
↓
+--------------------------+
| Requirement |
| Categorization |
+--------------------------+
↓
+--------------------------+
| Requirement Analysis & |
| Refinement |
+--------------------------+
↓
+--------------------------+
| Requirement Validation |
+--------------------------+
↓
+--------------------------+
| Requirement |
| Prioritization |
+--------------------------+
↓
+--------------------------+
| Requirement |
| Specification |
+--------------------------+
This detailed diagram helps in visualizing the flow of activities from identifying stakeholders
to documenting and specifying requirements. It ensures that requirements are effectively
gathered, analyzed, and validated, forming a strong foundation for the design and
development phases of the project.
1. Foundation for Project Success: Requirement elicitation is essential for defining the
project's scope and objectives clearly. It ensures that the development team
understands what needs to be built, aligning with stakeholder expectations. Any
misstep in this phase can lead to building a product that doesn't meet user needs,
resulting in wasted resources and potential project failure.
2. Minimizing Miscommunication and Rework: By thoroughly gathering and
understanding requirements, teams can avoid ambiguities and misinterpretations that
often lead to costly rework. Early and effective elicitation ensures that requirements
are well-understood and agreed upon, reducing the risk of errors or changes during
later stages of development.
1. Interviews:
o Description: This method involves direct, one-on-one conversations with
stakeholders to gather information about their needs, expectations, and pain
points. Interviews can be structured (with predefined questions), semi-
structured (a combination of predefined questions and open-ended
discussions), or unstructured (free-form conversations).
o Advantages: Interviews provide in-depth insights and help clarify complex or
nuanced requirements. They foster direct communication, allowing
stakeholders to express their needs in detail and the interviewer to ask follow-
up questions for clarity.
o Example: A software development team might interview end-users of a
customer support system to understand their workflow and the challenges they
face in their daily operations.
2. Workshops:
o Description: Workshops involve gathering multiple stakeholders in a
collaborative environment to discuss and elicit requirements collectively.
These sessions may include brainstorming, group discussions, and activities
aimed at generating ideas and resolving conflicts.
o Advantages: Workshops facilitate active participation and encourage different
stakeholders to share their perspectives, which helps uncover comprehensive
and balanced requirements. They are also useful for building consensus and
prioritizing requirements.
o Example: A project team may hold a workshop with managers, employees,
and IT staff to gather input for a new enterprise resource planning (ERP)
system, ensuring all relevant aspects are considered and agreed upon.
Both methods help bridge the gap between stakeholders’ expectations and the technical
requirements of the project, ensuring a robust understanding and clear communication of
what needs to be developed.
Design concepts in Software Engineering are fundamental principles that guide the
development of a system’s structure and behavior. These concepts help ensure that software
is built with quality, maintainability, scalability, and efficiency in mind. Here are detailed
explanations of key design concepts:
1. Abstraction:
2. Modularity:
• Cohesion:
o Definition: Cohesion measures how closely related the functions within a
module are. High cohesion means that a module's tasks are highly related and
focused, which is desirable for maintainability and clarity.
o Example: A module that handles all database operations should only include
functions relevant to database access, maintaining high cohesion.
• Coupling:
o Definition: Coupling refers to the degree of interdependence between
modules. Low coupling is ideal as it means modules can be modified
independently with minimal impact on others.
o Example: A module for user input validation should not be tightly linked with
the module for data processing to maintain low coupling.
4. Encapsulation:
• Definition: Encapsulation involves bundling data and the methods that operate on that
data within a single unit, such as a class, and restricting access to some components to
protect the integrity of the system.
• Example: Using private and public access specifiers in a class ensures that internal
details are hidden and only necessary information is exposed to other parts of the
program.
5. Hierarchy:
6. Separation of Concerns:
7. Refinement:
8. Design Patterns:
• Definition: Design patterns are proven solutions to common design problems or
scenarios within software development. They provide templates for how to structure
classes and objects.
• Example: The Singleton pattern ensures that a class has only one instance and
provides a global point of access to that instance. The Observer pattern allows one
object to notify other objects of state changes, commonly used in event-handling
systems.
• Improved Maintainability: Clear and modular design leads to easier updates and
maintenance.
• Reusability: Well-structured components can be reused across different projects.
• Scalability: Proper design allows for system scaling with minimal restructuring.
• Flexibility: Reduces the impact of changes and enables easier integration of new
features.
These design concepts collectively contribute to creating software that is efficient, scalable,
maintainable, and aligned with user and business needs.
1. Layered Architecture:
• Description: This style divides the system into layers, where each layer has a specific
role and interacts only with the layers directly adjacent to it. Common layers include
presentation, business logic, and data access.
• Advantages:
o Separation of concerns makes it easier to manage and maintain.
o Enhanced modularity and scalability.
• Example: Many enterprise applications, including web applications that use the
Model-View-Controller (MVC) pattern, follow a layered architecture.
2. Client-Server Architecture:
• Description: This style involves splitting the system into client and server
components. The client requests services, and the server processes those requests and
returns the results.
• Advantages:
o Centralized control, allowing for easier management and updates.
o Scalability through adding more servers or clients.
• Example: Web applications where a client (web browser) communicates with a
server (web server or database server).
3. Event-Driven Architecture:
• Description: This architecture relies on events and event handlers. Components
communicate by producing and consuming events, which are managed through an
event bus or message broker.
• Advantages:
o Decoupling of components for greater flexibility.
o Real-time response capability to system changes.
• Example: Systems that use Apache Kafka or RabbitMQ to handle asynchronous
messaging and event-driven processes.
4. Microservices Architecture:
• Description: Similar to microservices, SOA organizes the system into services, but
these services often share a common communication bus and can be more tightly
coupled than microservices.
• Advantages:
o Reusability of services across different applications.
o Enhanced integration capabilities for various systems.
• Example: Enterprise applications that need to integrate various business functions
such as customer relationship management (CRM) and supply chain management.
6. Pipe-and-Filter Architecture:
• Description: In this style, data flows through a series of processing units called
filters, which transform the data incrementally. The output of one filter serves as the
input to the next.
• Advantages:
o High modularity and reusability of filters.
o Easy to add or remove processing steps without disrupting the overall system.
• Example: Unix command line tools and compilers use this pattern, where data is
passed through a series of transformation commands.
Each style has its strengths and best-use scenarios, and often, real-world systems use a
combination of these styles to meet specific project needs.
December 2022
How do you prepare a software requirement specification? 3 Marks
1. Requirement Gathering:
The SRS document should be well-organized into the following key sections:
• Introduction:
o Purpose: Define the purpose of the system and its intended audience.
o Scope: Clarify what the system will do and what is out of scope.
o Definitions and Acronyms: Include any terminology and acronyms used
throughout the document.
• System Overview: Provide a high-level description of the system’s functionality, its
main components, and how they interact.
• Functional Requirements:
o Define in detail the specific functionalities that the system must support (e.g.,
user login, data processing, report generation).
o Use use cases or user stories to describe interactions between users and the
system.
o Ensure that requirements are clear, precise, and testable.
• Non-Functional Requirements:
o Performance: Define system performance criteria, such as response time,
throughput, or resource utilization.
o Security: Specify security requirements, including authentication,
authorization, and data encryption.
o Usability: Outline requirements for the user interface, accessibility, and user
experience.
o Scalability: Describe the system’s ability to handle increased loads and
growth.
• Constraints: Identify any limitations or constraints (e.g., technological constraints,
regulatory requirements, hardware limitations).
• Assumptions and Dependencies: List any assumptions made during the requirement
gathering process and external dependencies (e.g., third-party software, hardware
platforms).
• Stakeholder Reviews: Organize review sessions with stakeholders to validate that the
documented requirements accurately reflect their needs.
• Feasibility Checks: Assess the technical, operational, and financial feasibility of the
requirements to ensure they are realistic.
• Consistency and Completeness: Verify that the requirements are consistent (no
conflicts or contradictions) and complete (no missing pieces).
• Maintain version control for the SRS document, as changes in requirements may arise
during the project lifecycle.
• Keep track of updates, ensuring that all stakeholders are informed about
modifications.
Summary:
Both types of requirements are essential for delivering a well-rounded system that meets user
expectations and operates efficiently under various conditions.
1. Requirement Elicitation:
2. Requirement Analysis:
• Description: Once the requirements are gathered, they need to be analyzed to ensure
they are clear, consistent, and feasible. This activity focuses on understanding the
problem domain and identifying any ambiguities, contradictions, or conflicts in the
requirements.
• Methods Used: Modeling techniques (e.g., data flow diagrams, UML diagrams),
prototyping, and stakeholder validation.
• Goal: To refine the requirements, resolve conflicts, and identify any gaps or missing
requirements.
3. Requirement Specification:
4. Requirement Validation:
• Description: This activity ensures that the requirements are correct, complete, and
align with stakeholder expectations. It involves reviewing the SRS with stakeholders
to verify that the documented requirements reflect their needs.
• Methods Used: Reviews, walkthroughs, prototyping, and acceptance testing.
• Goal: To validate the requirements and make sure they are achievable and correct,
thus avoiding costly errors in later phases.
5. Requirement Management:
• Description: This ongoing activity involves tracking and managing changes to the
requirements as the project progresses. Requirements often change due to evolving
business needs, technical constraints, or stakeholder feedback.
• Methods Used: Configuration management tools, traceability matrices, and version
control systems.
• Goal: To maintain the consistency and integrity of the requirements throughout the
development process and ensure that changes are well-documented and
communicated.
6. Prioritization:
• Description: Not all requirements are equally important. This activity involves
prioritizing the requirements based on factors such as business value, technical
feasibility, and urgency.
• Methods Used: MoSCoW (Must have, Should have, Could have, Won’t have),
voting, or cost-benefit analysis.
• Goal: To identify the most critical requirements that should be implemented first,
ensuring that the most important system features are delivered early.
7. Traceability:
These activities are iterative and may overlap, requiring continuous interaction with
stakeholders to ensure that the final system meets the desired functionality and quality.
1. Traceability Matrix:
A Traceability Matrix is a tool used to ensure that all requirements are covered and traced
throughout the software development lifecycle. It maps each requirement to its corresponding
design, development, and testing elements, ensuring that no requirement is overlooked and
that the system adheres to the original specifications.
Structure:
Example:
Requirement Requirement Test Case
Design Element Status
ID Description ID
UI Design, Auth
REQ-01 User login functionality TC-01 Passed
Module
1. Requirements Identification:
o Identifying all the stakeholders, gathering their needs, and specifying the
requirements clearly.
2. Change Management:
o Establishing procedures for handling changes to the requirements. This
includes tracking changes, analyzing their impact, and getting stakeholder
approval.
3. Version Control:
o Maintaining versions of the requirements documents to track revisions and
updates, ensuring that the latest version is always used.
4. Prioritization:
o Prioritizing the requirements based on their importance, business value, and
implementation cost. This ensures that the most critical requirements are
addressed first.
5. Requirement Traceability:
o Establishing a process for linking requirements to the various stages of the
project (design, development, testing). This allows for easy tracking of how
each requirement is being fulfilled.
6. Verification and Validation:
o Setting up processes to ensure that each requirement is verified (has been
implemented correctly) and validated (meets stakeholder needs).
• Software tools: Requirements management tools such as JIRA, DOORS, and Helix
RM can automate and streamline the process of tracking and managing requirements.
1. Actor: An entity that interacts with the system (e.g., a user or another system).
2. Use Case: A specific interaction between the actor and the system that results in a
specific goal or outcome.
3. System Boundary: The boundary that separates the system from the external
environment, defining what is inside and outside the system.
4. Relationships:
o Association: The connection between actors and use cases.
o Include: A use case that is always performed as part of another use case.
o Extend: A use case that optionally extends the behavior of another use case.
In the context of an ATM system, the use case diagram illustrates how a user interacts with
the system to perform various banking operations such as withdrawing money, checking
account balance, etc. Below is a breakdown of actors and use cases followed by the
corresponding use case diagram.
• Customer: The user who interacts with the ATM to perform various banking tasks.
• Bank Server: The backend system that communicates with the ATM to process
requests and validate transactions.
• ATM: The physical machine that facilitates customer interaction and processing.
+--------------------------------------------------+
| ATM System |
| +--------------------------------------------+ |
| | Customer | |
| | (Actor) | |
| | +------------------------------------+ | |
| | | 1. Authenticate User |<------|
| | | 2. Withdraw Cash |<------|
| | | 3. Check Account Balance |<------|
| | | 4. Deposit Funds |<------|
| | | 5. Print Receipt |<------|
| | | 6. Exit Session |<------|
| | +------------------------------------+ | |
|| | |
| +--------------------------------------------+ |
| +--------------------------------------------+ |
| | Bank Server | |
| | (Actor) | |
| | +------------------------------------+ | |
| | | 7. Verify Transaction |<------|
| | +------------------------------------+ | |
| +--------------------------------------------+ |
+--------------------------------------------------+
Relationships:
• The Customer has associations (interactions) with all the use cases, indicating the
customer can perform these actions.
• The Bank Server is associated with the Verify Transaction use case, as it is
responsible for validating the customer’s transaction requests.
This use case diagram helps in understanding the core functionalities that the ATM system
must support and the interactions between the system and external entities.
1. Personas:
Personas are fictional, generalized representations of real users. They help designers,
developers, and stakeholders understand the different types of users that will interact with a
system, ensuring that the product is designed with the user’s needs in mind.
Purpose of Personas:
Components of a Persona:
Example:
Scenarios describe specific situations or contexts in which the user will interact with the
system. They help demonstrate how a persona will use the system to achieve their goals in a
particular environment.
Purpose of Scenarios:
• To understand how users will engage with the system in real-life contexts.
• To define a step-by-step interaction flow based on the personas’ goals and challenges.
• To identify possible issues and refine the system’s design by understanding the
context in which it will be used.
Components of a Scenario:
Example:
• Scenario: John, the financial advisor, is in his office, reviewing a client's portfolio.
He logs into the system to check for any recent stock changes and update the
portfolio.
o Step 1: John opens the portfolio management tool.
o Step 2: He selects the client’s name from the list.
o Step 3: He reviews stock performance and makes adjustments.
o Outcome: John successfully updates the portfolio and logs out.
3. Feature Identification:
• To translate user needs and behaviors (as defined in personas and scenarios) into
actionable system features.
• To prioritize features based on their importance to the user and business.
• To ensure that all critical functionalities required by users are included in the system.
1. Identify User Needs: Analyze the personas to understand their needs and pain points.
2. Define Key Goals: Determine the major goals that users want to achieve.
3. Map Functional Requirements: Based on scenarios, identify the functionalities that
will help users meet their goals.
4. Prioritize Features: Rank the features based on their importance to the user, business
needs, and technical feasibility.
Example:
For John (the financial advisor), after reviewing the scenarios, some potential features might
be:
• Quick Portfolio Summary: A feature that allows John to quickly access an overview
of his client's portfolio.
• Real-time Stock Updates: A feature that provides real-time updates on stock prices.
• Client Profile Management: A feature for managing and storing client information
and preferences.
1. Personas:
o Definition: Fictional characters representing real users to help understand
their goals, needs, and challenges.
o Purpose: Provides insights into user behavior and helps in making user-
centered design decisions.
2. Scenarios:
o Definition: Descriptions of specific user interactions with the system within a
particular context.
o Purpose: Helps in visualizing how the system will be used in real-world
situations, identifying potential issues, and refining design.
3. Feature Identification:
o Definition: The process of identifying and defining the functionalities the
system must provide based on the personas’ needs and the scenarios.
o Purpose: Ensures the system has all the necessary features to meet user needs
and achieve business goals.
By using personas, scenarios, and feature identification together, designers and developers
can ensure that the system is designed to meet the real needs of users, leading to a more
successful and user-friendly product.
December 2023
List out the generic activities needed in requirement engineering process. 3 marks
1. Requirements Elicitation:
o Gathering requirements from stakeholders through interviews, surveys,
workshops, and other techniques to understand their needs and expectations.
2. Requirements Analysis:
o Analyzing the gathered requirements to identify inconsistencies, conflicts, and
ambiguities, and ensuring that they align with the project goals.
3. Requirements Specification:
o Documenting the validated and prioritized requirements in a clear, detailed,
and organized manner, often in the form of a Software Requirements
Specification (SRS) document.
4. Requirements Validation:
o Ensuring that the requirements are complete, feasible, and correct by
reviewing them with stakeholders and verifying their alignment with business
objectives.
5. Requirements Management:
o Managing changes to the requirements throughout the project lifecycle,
including tracking, updating, and ensuring that modifications are
communicated and implemented correctly.
In software engineering, requirements define what a software system should do and how it
should perform. These requirements are typically classified into two categories: Functional
Requirements and Non-Functional Requirements. Both play vital roles in the development
of software systems.
1. Functional Requirements:
Functional requirements describe what the system should do. They specify the core
functionalities, features, and behaviors that the system must exhibit when it is in use. These
requirements are directly related to the tasks the system needs to accomplish in order to meet
the users' needs.
Characteristics:
• Actions and Features: They describe the system's specific behavior, such as input
processing, data handling, user interactions, and outputs.
• User Interaction: They define how users interact with the system, including user
interfaces and workflow.
• Business Logic: These requirements define the logic that drives the business
processes and operations of the system.
Examples:
• The system must allow users to log in using a username and password.
• The application must process payments through credit cards and generate receipts.
• The system should send an email notification when an order is shipped.
Importance:
• Functional requirements ensure that the software can perform the required tasks that
meet the stakeholders' needs.
• They serve as the foundation for developing use cases, test cases, and system design.
2. Non-Functional Requirements:
Non-functional requirements describe how the system performs its tasks, rather than
specifying the tasks themselves. They set the constraints or quality attributes the system must
satisfy, such as performance, security, reliability, and usability.
Characteristics:
Examples:
Describes what the system Describes how well the system should
Definition
should do. perform.
Class-based components are designed using object-oriented principles, where the core
functionality is encapsulated within a class. The design process for class-based components
involves multiple steps, from identifying requirements to implementing and testing the class.
Here’s an example of a BankAccount class that could be part of a larger financial application.
python
Copy code
class BankAccount:
def __init__(self, account_holder, balance=0.0):
self.__account_holder = account_holder # Private attribute
self.__balance = balance # Private attribute
def get_balance(self):
"""Get current balance"""
return self.__balance
def get_account_holder(self):
"""Get account holder's name"""
return self.__account_holder
• Attributes: The class has two private attributes: account_holder and balance.
• Methods: The methods define operations like deposit(), withdraw(), and
get_balance(), which are essential functionalities of a bank account.
• Encapsulation: The attributes are encapsulated and accessed through public methods.
Requirement elicitation is the process of gathering and identifying the needs and expectations
of stakeholders for a software system. It involves understanding what the stakeholders want
from the system and ensuring that the gathered requirements are complete, clear, and feasible.
The process of requirement elicitation involves several stages, each focusing on specific
activities to gather and refine the requirements.
Before starting the actual gathering of requirements, the team must plan the elicitation
process. This stage involves:
• Identifying Stakeholders: Identify all the key stakeholders (e.g., end-users,
customers, project sponsors, system administrators) who have an interest in the
system and will provide input regarding requirements.
• Selecting Elicitation Techniques: Choose appropriate techniques for gathering
requirements based on the nature of the project. Techniques can include interviews,
surveys, brainstorming, document analysis, and observations.
• Setting Elicitation Objectives: Clearly define the goals for the elicitation process.
What specific information needs to be gathered, and what are the desired outcomes?
• Scheduling Elicitation Sessions: Organize the necessary resources, allocate time for
interviews or workshops, and coordinate the efforts of team members.
2. Requirements Discovery:
In this stage, the focus is on gathering all potential requirements from the identified
stakeholders. It includes:
During this phase, it’s important to listen actively and capture all relevant details.
Stakeholders may express needs that are not initially apparent, so open-ended questions help
uncover hidden requirements.
Once the requirements are gathered, they need to be organized, classified, and prioritized:
4. Requirements Analysis:
In this stage, the team takes the gathered requirements and begins to analyze them to ensure
they are clear, complete, and feasible:
The goal of this stage is to refine the requirements into clear, precise, and actionable items.
5. Requirement Validation:
Validation ensures that the requirements collected are correct, complete, and aligned with
stakeholder needs:
• Review Sessions: Conduct reviews of the gathered and analyzed requirements with
stakeholders to ensure the requirements are correct and relevant.
• Prototyping: Develop a prototype or mockup of the system to demonstrate the design
and gather feedback on how well the requirements are reflected in the system.
• Conflict Resolution: Resolve any inconsistencies or disagreements between
stakeholders regarding the requirements.
• Confirmation: Ensure that the requirements meet the stakeholder’s needs and align
with business objectives.
The objective of the validation stage is to confirm that the right requirements have been
gathered and that they accurately reflect stakeholder needs.
6. Requirement Documentation:
Once requirements are validated, the next step is documenting them in a clear and structured
manner. This documentation is crucial for providing a reference point for developers, testers,
and other stakeholders. It involves:
Define Personas in software process. Also explain the different aspects of persona. 7
marks
In software engineering, personas are fictional characters that represent typical users of a
system, designed to help the development team understand the needs, behaviors, and goals of
the target audience. Personas are used to guide decisions throughout the design and
development process by making the user experience more relatable and ensuring that the
system meets the needs of its end-users.
By creating personas, designers and developers can visualize the various user types and align
the software with their expectations, making it more user-centric. These personas help ensure
that the final product is tailored to the actual users' needs and behaviors.
Personas are typically based on real-world data gathered from users and represent different
segments of the target audience. The various aspects of a persona include:
1. Demographics:
• Age: The persona's age can influence design decisions related to UI, interaction
patterns, and user experience.
• Gender: Gender can affect preferences for language, colors, and content design.
• Occupation: A persona’s job and responsibilities shape their interaction with the
system, as different roles will have different goals and needs.
• Education: The level of education can determine the complexity of language, tools,
and concepts used within the application.
• Location: Geographical location may influence language preferences, cultural
context, and regional functionalities.
• Personas have specific goals that they want to achieve by using the software or
system. These goals are central to guiding design decisions.
• Functional goals: What tasks the user wants to perform with the system (e.g., making
purchases, finding information).
• Personal goals: These relate to personal desires or motivations that drive how the
persona interacts with the system (e.g., to be more productive, improve work-life
balance).
3. Behavioural Characteristics:
• This aspect defines how the persona behaves in the context of using the system. It
includes their technology comfort level, decision-making patterns, and preferred
methods of interaction.
• Tech-savvy or novice: A persona may be highly experienced with technology or a
beginner, which impacts their user interface (UI) preferences and system expectations.
• Time management: Some personas may prioritize efficiency, while others may take
more time to explore.
• Motivations: Why does the persona use the product? Understanding their motivations
helps design features that will appeal to them (e.g., saving time, learning something
new, staying connected).
• Identifying the frustrations and challenges that a persona faces helps the development
team design solutions to address these issues. These might include past experiences
with similar products, gaps in existing solutions, or usability problems.
• For instance, a persona might find an existing system difficult to navigate or may
have limited access to the necessary technology.
5. Technology Usage:
• This defines the situations in which the persona interacts with the software,
considering the broader context of use.
• Environmental factors: Where will the persona typically use the system (e.g., at
home, in an office, on the go)?
• Use scenarios: What problems are they trying to solve, and what features will they
use? This provides real-life situations that help visualize the user’s needs and the tasks
they are trying to accomplish.
• Frequency of use: Is the persona a frequent user or an occasional user, and does their
behavior change accordingly?
• Often, personas include direct quotes or anecdotes that represent the persona’s voice.
These stories help the development team connect with the persona emotionally and
better understand their mindset.
• For example, a persona might say, “I’m always in a rush and need my tools to be
simple and fast” or “I want to use this app while on my commute to save time.”
Example of a Persona:
• Demographics:
o Age: 28
o Occupation: Marketing Manager at a tech startup
o Location: Urban area (New York City)
o Education: Bachelor's degree in Marketing
• Goals:
o Wants to quickly generate reports and analyze data for marketing campaigns.
o Seeks a platform with both mobile and desktop compatibility to work on the
go.
• Behavioral Characteristics:
o Comfortable with technology, often using multiple devices at once.
o Prefers efficient, fast-loading applications.
• Frustrations:
o Dislikes slow, complex systems that require a steep learning curve.
o Finds it frustrating when apps are not synchronized across devices.
• Technology Usage:
o Frequently uses smartphones (iPhone), laptops (MacBook), and cloud-based
services.
• Scenario:
o Needs to create a report during a train commute, often working with minimal
connectivity.