Ed 8 Midterm Reviewer
Ed 8 Midterm Reviewer
It uses technology as
Technology-Driven Teaching and Learning alternate for the regular item to augment or
Punya Mishra and Matthew J. Koehler’s 2006 assist instruction.
TPACK framework focuses on the three types of A – Augmentation. There is a functional
knowledge which are technological knowledge improvement in the use of the technology
(TK), pedagogical knowledge (PK), and content tool.
knowledge (CK). The TPACK framework outlines M – Modification. The technology is used to
how content (what is being taught) and redesign a lesson.
pedagogy (how the teacher imparts that R – Redefinition. Technology allows the
content) must form the foundation for any creation of a new concept that has not been
effective edtech integration. The content and previously conceptualized.
support the pedagogy must communicate to
enhance students’ learning experience in the
implementation of technology.
Lesson 3 - The ASSURE Model
The three types of knowledge – TK, PK, and CK – ASSURE is an instructional design model that
are thus combined and guide the teacher in crafting an instructional
recombined in various ways within the TPACK flow in integrating technology and media in
framework. classroom instruction. It composed of 6
- Content Knowledge (CK) – This describes essential steps.
teachers’ own knowledge of the subject
matter. It includes knowledge of concepts, A – Analyze the learners. - Learning styles,
theories, evidence, an organizational age level, interests or preferences, background,
framework within a particular subject special needs and cultural diversity.
matter. S – State the objectives. - Expected learning
- Pedagogical Knowledge (PK) – This outcomes.
describes teachers’ knowledge of the S – Select methods, media and materials. -
practices, processes, and methods Strategy, materials or technology.
regarding teaching and learning. U – Utilize methods, media and materials. -
- Technological Knowledge (TK) – This Deciding which part of the instruction will a
describes teachers’ knowledge of, and particular material or technology be employed.
ability to use, various technologies, R – Require learner participation. - Engage
technological tools, and associated students to participate or perform tasks.
resources. E – Evaluate student performance. -
Evaluation should be congruent to the learning
For further understanding of the acronyms, outcomes. (Bilbao et al., 2019)
- Technological pedagogical knowledge
(TPK) describes relationships and Lesson 4 - Models of Technology-Enhanced
interactions between technological tools Instructional Lessons
and specific pedagogical practices, while Technology Enhanced Learning and Teaching
- Pedagogical content knowledge (PCK) (TELT) Model provides learning through
describes the same between pedagogical collaborations and interactions with a
practices and specific learning objectives; framework for content development and
finally, collaborative knowledge sharing system as a
- Technological content knowledge (TCK) supplementary for learning to improve the
describes relationships and intersections quality of education system. This includes
among technologies and learning course management system, digital library,
objectives. multimedia enriched contents and video
These three constitutes the TPACK, where the lectures, open content management system
relationships among all three areas and and collaboration and knowledge sharing
acknowledges that educators are acting within systems (Sherly & Uddin, 2010).
this complex space. (Kurt, 2018).
Technological Advances to Enhance a
Lesson
SAMR 1. Computers - can be used for browsing on
The SAMR Model is a framework created by Dr. Internet, word processing, presentations, music
Ruben Puentedura that categorizes four development, educational games and more.
different degrees of classroom technology 2. Computer Games - students interact with
integration. The letters "SAMR" stand for material and learn without realizing they are
Substitution, Augmentation, Modification, and learning. Kahoot is a tool that can be used for
Redefinition. The SAMR model was created to educational game.
share a common language across disciplines as 3. Word Processing – tool to create, edit and
teachers encode paragraphs. MS Word, google docs and
strive to help students visualize complex others can be used in manipulating paragraphs
concepts. and texts.
4. Teacher Websites - Teachers can post Information Literacy - is locating information
material that either goes with the lesson or from the web and interpreting while evaluating
more in depth so that students who are its validity in order that it can be shared.
interested can learn more about a particular ICT Literacy - is knowing how to select and use
subject. A google classroom can be a tool in digital devices, applications or services to
posting announcements accomplish tasks s of requiring the use of the
and lessons in a class. internet.
5. Digital Textbooks - Voice programs that Communications and Collaboration - are
read the material to the student can help them one’s capabilities in being able to participate in
hear correct pronunciation of new and difficult the digital networks in the teaching and
words and practice them in the same way that learning context.
foreign language software does. Identity Management - is being able to
6. Videos - Visual learners benefit from hearing understand how to ensure safety and security in
and seeing the information at the same time. managing online identity and foster a positive
Youtube can be a platform in developing videos. digital reputation.
7. Music - Difficult subjects can be presented in Learning Skills - are ways of knowing how to
music format to make it seem lessintimidating. study and learn in a technology enriched
8. Video Conferencing - Allow students to environment; this is knowing how to utilize
practice and improve their public speaking and technology in addressing the need to learn
presentation skills. Zoom, FB Messenger, Skype, efficiently.
Viber, Google Meet and others can be platforms Digital Scholarship - is being able to link and
in web conferencing. participate in professional and research
9. Podcasts - Students can create audio clips practices.
to work out difficult topics and help educate C’s of the 21st century
their peers. a) Critical thinking
10.Wikis and Blogs - Allow students to publish b) Creativity
their ideas and stories as well as share them c) Communication
with friends and family. d) Collaboration
11.Social Media - Students can conduct
research and surveys to learn and conduct
research projects. FB, Twitter, LinkedIn, Viber
and others are examples of social media.
12.Google Maps - Teaches geography, your
place in the world. (Resilient Educator, 2020)