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Chapter 1 - Information and Communications Technology (ICT)-student

The document provides an overview of Information and Communications Technology (ICT), highlighting its benefits and impacts on modern living, culture, and human relationships. It discusses the evolution of technology, the classification of computers, and the positive and negative effects of ICT on individuals and society. Additionally, it addresses ethical issues related to ICT, emphasizing the importance of security and the rapid advancements in technology.
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0% found this document useful (0 votes)
11 views26 pages

Chapter 1 - Information and Communications Technology (ICT)-student

The document provides an overview of Information and Communications Technology (ICT), highlighting its benefits and impacts on modern living, culture, and human relationships. It discusses the evolution of technology, the classification of computers, and the positive and negative effects of ICT on individuals and society. Additionally, it addresses ethical issues related to ICT, emphasizing the importance of security and the rapid advancements in technology.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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LIVING IN THE IT ERA

ENGR. RONINA R. CAOILI-TAYUAN and


ENGR. MIA V. ELEAZAR
CHAPTER 1
Introduction to
Information and Communications
Technology (ICT)
VIDEO
What are the benefits
of ICT in our Era?
How does the IT Era
apply to the culture?
How the IT Era influence
on modern living and
human relationships?
INFORMATION AND COMMUNICATIONS TECHNOLOGY: AN OVERVIEW
Introduction to Information and Communications Technology (ICT)

TECHNOLOGY ICT BELONGINGNESS

Advancements in Facilitate the transfer of “Human need to belong”


communication and how information and various
information is handled types of electronically
mediated communication

ICT
Information and ECONOMIC DEVELOPMENT EDUCATION BUSINESS/IT
Communications
Technology • Skills and • Architectures
• Mobile Signal
Competencies • Devices
Infrastructure
• Devices/Tools
• Mobile Devices
• Pedagogies
Differentiate
Informations and
Information Communications
Technology (IT) Technology (ICT)

• Pertains to the industry • Often used in a more


that involves computers, general sense, and is
software, networking, described as using
and other IT computers and other
infrastructure to help digital technologies to
relay or manage assist individuals or
information important in institutions in handling
modern-day living as or using information.
seen primarily in large • Is technology that
companies or supports activities
corporations. involving information
• IT is a subset of ICT as such as gathering,
the technology used in processing, storing,
the field of IT aids in the and presenting data.
use of ICT (Wang, 2016). • These activities also
involve collaboration
and communication.
BREAKDOWN OF ICT
Living in the Information Technology Era

INFORMATION COMMUNICATION TECHNOLOGY


Refers to the An act of transmitting Evolved in ways that
knowledge obtained messages. Information improve people’s daily
from reading, is exchanged between activities.
investigation, study or individuals through
research. verbal and non-verbal.
EVOLUTION OF TECHNOLOGY
The concept of technology always starts with the
basic tool.
• 1st picture: The concept of a wheel has also made
transportation much easier, and enabled people to
more several objects from one place to another.
By combining a set of tools, people have come up
with machines that can do the tasks faster and more
efficiently.
• 2nd picture: A single-wheel transportation tool has
inspired the creation of a machine capable of
transporting, not just objects, but also passengers.
Most machines, including computers, have evolved
through the process of automation.
• 3rd picture and 4th picture: As an example of
automation is defined as “the technique of making
an apparatus, a process or a system operate
automatically”.
HISTORY OF COMPUTER
Living in the Information Technology Era

1ST GENERATION 2nd GENERATION 3rd GENERATION


ENIAC was TRANSISTORS IC invented by
designed by was used as the Kilby was used
Eckert and interior sections to build the
Mauchly. of the computer. computer.
1946-1959 1959-1965 1965-1971

1971-1980 1980-Onwards 2019


4th GENERATION 5th GENERATION AUTOMATION
VLSI were used ULSI technology Everything is
to build having 10 million just one-click
computers. electronic away.
components.
Components of
Computer
COMPONENTS OF A COMPUTER
Introduction to Information and Communications Technology (ICT)

• A computer is an
electronic device that
manipulates information or
data.
• It has the ability to store,
retrieve, and process data.
• It contains both hardware
components and software
Input Devices Output Devices System Unit Storage Devices applications.

• Computers are powerful


for a variety of reasons.
• They work with
remarkable speed,
reliability, consistency,
and accuracy.
• Allow users to
communicate with other RELIABILITY AND
users and computers.
SPEED ACCURACY COMMUNICATION
CONSISTENCY
CLASSIFYING COMPUTERS
Computers can be classified based on size and computing power.

Personal Computer Workstation Minicomputer Mainframe


Is a small, single-user Is a powerful, single- Is a multi-user computer Is a powerful multi-user
computer based on a user computer. Has capable of supporting computer capable of
microprocessor. powerful from 10 to hundreds of supporting hundreds or
microprocessor and users simultaneously. thousands of users
high-quality monitor. simultaneously.
THE DIFFERENT TYPES OF COMPUTERS
Specialized computers are now classified according to specific uses.

DESKTOP COMPUTERS
01 Are computers designed to be placed on a desk, and are
normally made up of few different parts, including the computer
case, CPU, monitor, keyboard, and mouse.
LAPTOP COMPUTERS
-40 02 Are battery-powered computer devices whose portability makes
them possible to use almost anytime, anywhere.

TABLET COMPUTERS
03 Are hand-held computers with touch-sensitive screen for typing
and navigation.
SMARTPHONES and SMART TVs
Are hand-held telephones which can do things that computers
04 can do, including browsing and searching the internet and even
playing console games. / Include applications present in
computers.
WEARABLES
05 Include fitness trackers and smartwatches that can be worn
throughout the day.
DIGITAL AGE, INFORMATION AGE, AND COMPUTER AGE
Introduction to Information and Communications Technology (ICT)

DIGITAL AGE
Used
interchangeably

INFORMATION
AGE
Shift from
traditional industry
to information
technology-based

COMPUTER AGE
Digital industry
creating a
knowledge-base
society
• The MESSAGE: is considered to be the message itself for
MEDIA IN THE DIGITAL those who create and own rights of content.
• The MEDIUM: refers to the tool or tools used in sending a
message from the source to the destination.
AGE • The MESSENGER: is the one who delivers the message.
EVOLUTION OF MEDIA
Discussion
The media has transformed itself based
on two things: (1) and (2).
• Woodcut printing on cloth or on
paper was used in the early 15th
century.
• 1436 when Johannes Gutenberg
started working on a printing press
which used relief printing and a
molding system. 1. How connection is established 1. How information is presented
• Modern printing press delivers
messages in print, such as
newspapers, textbooks, and
magazines.
• 1900s, broadcasting and recorded
media were introduced. Radio and
television were used to send sound
and video to homes and offices
through electromagnetic spectrum or
radio waves.
OVERVIEW OF CURRENT TRENDS
DISCUSSION A trend refers to something hip or popular at a certain point in
time. It can be a particular style in fashion, devices, or
entertainment. A new trend may always come along to
replace the old one.

Technology is bound to upgrade itself every two years


(Moore’s Law).

In an article from Forbes.com, DeMers (2016) identified


seven major trends in 2017.

1. IoT and Smart Home Technology


2. Augmented Reality and Virtual Reality
3. Machine Learning
4. Automation
5. Big Data
6. Physical-Digital Integrations
7. Everything on Demand
IMPACT OF ICT ON INDIVIDUALS, ORGANIZATIONS, AND SOCIETY
ICT brings both negative and positive effects to individuals, organizations and society. It improves education,
access to information, and security. However, it limits personal interaction and physical activity and poses
problems in employment and security.

POSITIVE EFFECTS

Improve access to
education Access to information and Security
communication
New ways of learning such as Individuals and organizations
the use of LMS which Internet is widely used in can solve any security problems.
implements educational communication. Access to it is Examples of security measures:
enhancements such as distance getting better as it has become use of (1) encryption, (2)
learning and online tutorials, available in almost all places passwords, and (3)
virtual reality, and interactive such as commercial development of physical
media. establishments and public security.
spaces.
IMPACT OF ICT ON INDIVIDUALS, ORGANIZATIONS, AND SOCIETY
ICT brings both negative and positive effects to individuals, organizations and society. It improves education,
access to information, and security. However, it limits personal interaction and physical activity and poses
problems in employment and security.

NEGATIVE EFFECTS

Reduced personal
interaction and physical Job loss or increase in Security
activity unemployment ICT brings not only
Virtual communication, ironically, This can be considered as one improvement but also threat to
people are less likely to talk to of the worst effects of ICT. security. Data or files must
or meet each other in person. always be kept secure and
• Multiple workers
Physical activity is reduced safe. The internet connection
• Shipping or freight services
leading to health issues due to must always be safeguarded
• Automation through robots
comfort of working from home
or machines from different attacks.
and the entertainment that
internet offers.
1. PLAGIARISM: an act of
theft in which a person
copies another person’s
ETHICAL ISSUES IN ICT
ideas, words, or writings,
etc. and pass them off as
his or her own.
2. EXPLOITATION: an action
in which one deals with a
person dishonesty,
unethically, and
dishonorably, in order to
take advantage of the
latter’s works and/or
resources.
3. LIBEL: can either be an
insult, slur, or slander.
Either written or spoken or
even through actions, it
may lead to libel if the
accusation is not true and
without any piece of
evidence.
Therefore . .

Information Technology helps not only


businesses, governments, and individuals in
crease their efficiency and effectiveness.
This rapid improvements in hardware and
processing ability forces consumers to
purchase new, relevant technology.
On a market level, this rapid turnover creates
demand.
THANK YOU!
CHAPTER 1: Introduction to Information and Communications Technology (ICT)

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