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VG Sales Activity

The document outlines a practical guide for using SAS Visual Analytics within the SAS Viya for Learners environment, specifically focusing on analyzing video game sales data. It includes tasks for creating interactive dashboards to track sales trends, consumer behavior, and genre popularity, utilizing a dataset of video games with sales over 100,000 copies. The activity aims to provide students with hands-on experience in data visualization and analysis relevant to the video game industry.

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hiadyhany75
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0% found this document useful (0 votes)
24 views16 pages

VG Sales Activity

The document outlines a practical guide for using SAS Visual Analytics within the SAS Viya for Learners environment, specifically focusing on analyzing video game sales data. It includes tasks for creating interactive dashboards to track sales trends, consumer behavior, and genre popularity, utilizing a dataset of video games with sales over 100,000 copies. The activity aims to provide students with hands-on experience in data visualization and analysis relevant to the video game industry.

Uploaded by

hiadyhany75
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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VG Sales Activity

Purpose
This activity provides a practical guide to SAS Visual Analytics within the SAS Viya for Learners environment. By
mirroring real-world scenarios, students will gain hands-on experience in creating compelling visualizations,
constructing and refining interactive reports, and adapting data to meet specific analytical requirements.

SAS Software
This activity utilizes SAS Visual Analytics within the SAS Viya for Learners software.

Industry Alignment
This activity aligns with the dynamic and competitive video game industry. It focuses on analyzing video game
sales data to identify trends, understand consumer behavior, and support informed business decisions.

Task: Introduction to SAS Visual Analytics


Congratulations! You've landed a coveted position as a Data Analyst at a leading video game publisher. Your
manager, recognizing your skills and eagerness to learn, has entrusted you with a critical project: developing an
interactive dashboard to track and analyze video game sales data.

With the gaming market constantly evolving, it's crucial to understand player preferences, identify top-selling
games, and pinpoint market trends. Your dashboard will be instrumental in answering key questions such as:

• What game genres have been produced most frequently?


• What are the top 3 most common game genres?

• In which year were the newest game genres released?


• What are the top 5 years with the highest number of new genre releases?

• Which decade saw the most releases across all game genres?

• Which year achieved the highest global video game sales?


• Which decade generated the most significant global video game sales revenue?

• What gaming platform has achieved the greatest commercial success globally?

• How does the release year of a game typically impact its global sales success?

• What are the top 10 best-selling video games globally?


• What are the top 10 best-selling video games globally?

• What are the top 10 best-selling video games globally?

This project is a significant opportunity to showcase your analytical abilities and contribute valuable insights to the
company's success.

We will be working with a dataset titled "vgsales" that encompasses comprehensive sales data from various
sources. The following data dictionary provides details on each variable, including its type (numeric or character),
length, and description.

This dataset contains a list of video games with sales greater than 100,000 copies. It was generated by a scrape
of vgchartz.com.

Fields include

Field Name Description


Rank Ranking of overall sales
Name The games name
Platform Platform of the games release (i.e. PC,PS4, etc.)
Year Year of the game's release
Genre Genre of the game
Publisher Publisher of the game
NA_Sales Sales in North America (in millions)
EU_Sales Sales in Europe (in millions)
JP_Sales Sales in Japan (in millions)
Other_Sales Sales in the rest of the world (in millions
Here is a sample data:

Based on the previous dataset, follow these steps:


Task 1:
Question: What genre game has been made the most

Chart : Bar Chart

• Category: Genre
• Measure: frequency
• Find the top 3
Question: Which year has the most genre release?

Chart : Bar Chart

• Category: Years
• Measure: frequency
• Top 10Using Rank

Question: Which decade has the most genre release?

Create new data item (Custom Category) Name = "decades"

Chart : Bar Chart

• Category: decades

• Measure: frequency
Change based on to Year then create 4 groups

• First group is 80’s (1980-1989)


• Second group is 90’s (1990-1999)
• Third group is 2000’s (2000-2009)
• fourth group is 2010’s (2010-2020)
Question : Which decade has the most global sales?

Chart: Bar Chart

• Category: decades
• Measure: Global sales

Create new data item (Calculated Item ) Name = "Global Sales"


Form operators select Addition and select data item from data
Question : Which platform has the highest total global sales?

Chart: Bar Chart

• Categories: platform
• Measure: Global_sales

Question : What is the average global sales per platform?

Chart: Bar Chart

• Categories: platform

• Measure: Average Global Sales

We need to duplicate Global Sales field then change name to (Average Global Sales) and aggregation for new item
to (Average)
Task 2:
Question : How has the number of game releases evolved over time?

Chart: Line Chart

• Categories: Year
• Measure: Frequency

Question : What are the top 3 gaming genres by number of releases?

Chart: Bar Chart

• Categories: Genre
• Measure: Frequency
Question: Which publishers dominate the European market?

Chart: Bar Chart

• Categories: Publisher
• Measure: EU_Sales

Note: use rank to show only top 15

Question : How have sports games sales evolved over time?

Chart: Line Chart

• Categories: Year
• Measure: Global sales
• Filter: Genre = Sports
Question: What's the genre distribution in the 2000s?

Chart: Donut Chart

• Categories: Genre Measure


• Frequency
• Filter Decade = 2000s
Question: Which publishers have the most diverse genre portfolio and Global Sales?

Chart: Treemap

• Tile: Publisher
• Size: Frequency
• Color: Global Sales

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