Conditioning and Learning
Conditioning and Learning
Tolman’s interpretation was that animals (and people) are not just passive
recipients of stimuli but are actively processing information, exploring,
and constructing knowledge. In the maze example, the rats learned the
maze cognitively (developing knowledge of paths and turns) rather than
merely forming stimulus-response chains. When conditions changed
(introduction of food), they could use that knowledge flexibly – for
example, if their preferred path was blocked, they could take an alternate
route, implying a high-level “map-like” understanding rather than just a
reflexive sequence of turns.
A classic framework by Paul Fitts and Michael Posner (1967) divides skill
learning into three stages:
In practice, this means when you face a new situation – you want to throw
a ball 20 meters whereas you’ve only practiced throws to 10 meters – you
don’t need an entirely new motor program. Instead, your brain adjusts
parameters (like force and angle) based on the learned schema to achieve
the desired outcome. Schmidt described two key schemas:
Through these schemas, the performer can correct errors and refine the
generalized motor program even for new conditions. A practical upshot is
that variable practice (practicing a variety of conditions, say throwing at
various targets) can strengthen the schema more than repetitive practice
of one exact movement. Variable practice teaches the learner how to
adjust parameters flexibly, leading to better performance in novel
situations – a principle that has been confirmed in many motor learning
experiments.
Thus, motor programs give a structured template for a skill, and schemas
provide the adjustable rules to adapt that template to specific
circumstances. This accounts for both the efficiency of skilled movement
and its flexibility. By the time a skill is in the autonomous stage, the
performer has a well-honed generalized motor program and robust
schemas, allowing them to perform quickly and adapt when needed with
minimal conscious deliberation.
These three systems – motor cortex, cerebellum, and basal ganglia – work
together during skill acquisition. Early in learning, the cortex is heavily
engaged and the cerebellum is busy processing errors. Later, as
movements become reliable, the basal ganglia help chunk and automate
the sequences, the cerebellum’s error corrections diminish once
performance stabilizes, and the motor cortex representation becomes
streamlined for efficient execution. Of course, other areas such as the
premotor cortex (involved in planning movements and integrating sensory
cues) and parietal cortex (spatial processing) also play roles, but the trio
above are key players in procedural memory.
References: