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log

The document is a log from a Ren'Py game engine session on an Android device, detailing the initialization process and various loading times. It indicates an error related to a missing library and a TypeError due to a missing argument in the game code. The interface took approximately 50 seconds to be ready, and the log includes information about the graphics renderer and screen sizes.

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kingfaizan729314
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0% found this document useful (0 votes)
2 views

log

The document is a log from a Ren'Py game engine session on an Android device, detailing the initialization process and various loading times. It indicates an error related to a missing library and a TypeError due to a missing argument in the game code. The interface took approximately 50 seconds to be ready, and the log includes information about the graphics renderer and screen sizes.

Uploaded by

kingfaizan729314
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 3

Tue Apr 29 13:30:47 2025

Unknown platform.
Ren'Py 7.5.3.22090809

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer samsung model SM-E225F
Screen diagonal is 5.33742447253 inches.
Early init took 0.58s
Early init took 0.58s
Android search paths:
/storage/emulated/0/Android/data/incg.photohunt/files/../../../../Documents/
INCG_Saves/incg.photohunt/game /data/user/0/incg.photohunt/files/game
Loader init took 0.26s
Loader init took 0.26s
Loading error handling took 1.11s
Loading error handling took 1.11s
Loading script took 26.18s
Loading script took 26.18s
Saving to /storage/emulated/0/Android/data/incg.photohunt/files/../../../../
Documents/INCG_Saves/incg.photohunt
Loading save slot metadata. took 0.19s
Loading save slot metadata. took 0.19s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library
"/data/user/0/incg.photohunt/files/libsteam_api.so" not found',)
Set script version to: (7, 4, 4)
- Init at 00images.rpyc:52 took 0.88545 s.
0x52: Mod loaded from file (0x52/labels.rpy.x52)
0x52: Mod loaded from file (0x52/screens.rpy.x52)
0x52: Mod loaded from file (0x52/wt.rpy.x52)
0x52: Mod loaded from file (0x52/teleport.rpy.x52)
- Init at 0x52/0x52_main.rpyc:8 took 2.53280 s.
- Init at images.rpyc:3 took 0.84331 s.
- Init at 00director.rpyc:1355 took 0.36456 s.
Running init code took 5.30s
Running init code took 5.30s
Loading analysis data took 0.49s
Loading analysis data took 0.49s
Analyze and compile ATL took 0.00s
Analyze and compile ATL took 0.00s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 3.94s
Initial gc. took 3.94s
DPI scale factor: 1.000000
Creating interface object took 0.01s
Creating interface object took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 3.53s
Init translation took 3.53s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.00s
Load screen analysis took 0.00s
Analyze screens took 0.11s
Analyze screens took 0.11s
Save screen analysis took 0.28s
Save screen analysis took 0.28s
Prepare screens took 0.78s
Prepare screens took 0.78s
Save pyanalysis. took 0.95s
Save pyanalysis. took 0.95s
Save bytecode. took 1.38s
Save bytecode. took 1.38s
Running _start took 0.03s
Running _start took 0.03s
Interface start took 4.24s
Interface start took 4.24s

Initializing gles renderer:


primary display bounds: (0, 0, 1452, 675)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G52 MC2'
Version: 'OpenGL ES 3.2 v1.r26p0-01eac0.455662e55e7c7fb95a4b1db7e7af49a8'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 16383
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1600, 900) physical=(1542, 720) drawable=(1542, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 49.9937529564s
Hid presplash.
Entered background.
Entering foreground.
Screen sizes: virtual=(1600, 900) physical=(1542, 720) drawable=(1542, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048

Full traceback:
File "00gamemenu.rpyc", line 170, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3377, in interact
File "renpy/display\core.py", line 3810, in interact_core
File "renpy/display\core.py", line 582, in visit_all
File "renpy/display\core.py", line 582, in visit_all
File "renpy/display\core.py", line 582, in visit_all
File "renpy/display\core.py", line 582, in visit_all
File "renpy/display\screen.py", line 451, in visit_all
File "renpy/display\core.py", line 3810, in <lambda>
File "renpy/display\screen.py", line 462, in per_interact
File "renpy/display\screen.py", line 653, in update
File "renpy/ast.py", line 294, in apply_arguments
File "renpy/ast.py", line 232, in apply
TypeError: Missing required positional arguments: 'character_id'

While running game code:


File "renpy/common/00gamemenu.rpy", line 170, in <module>
TypeError: Missing required positional arguments: 'character_id'
Entered background.
Entering foreground.
Screen sizes: virtual=(1600, 900) physical=(1542, 720) drawable=(1542, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048

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