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0% found this document useful (0 votes)
2 views

output_log

Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 47

Initialize engine version: 2018.3.

14f1 (d0e9f15437b1)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon(TM) Graphics (ID=0x15d8)
Vendor:
VRAM: 2032 MB
Driver: 31.0.12024.0
Begin MonoManager ReloadAssembly
- Completed reload, in 0.135 seconds
<RI> Initializing input.
New input system (experimental) initialized
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.794700 ms
SetFlag(0, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(1, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(2, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(12, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.640100 ms
SetFlag(0, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(1, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(2, neutral)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(12, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 3815.
Total: 2.301000 ms (FindLiveObjects: 0.362100 ms CreateObjectMapping: 0.063900 ms
MarkObjects: 1.703200 ms DeleteObjects: 0.171400 ms)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 0 status: OK

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 1 status: OK

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2375

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

File 2 status: OK

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2375

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(64, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Section: 2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No defaults for this yet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Party Member: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(176, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.969800 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 2973.
Total: 5.153000 ms (FindLiveObjects: 0.278200 ms CreateObjectMapping: 0.050300 ms
MarkObjects: 1.110300 ms DeleteObjects: 3.713900 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.444500 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3273.
Total: 1.648300 ms (FindLiveObjects: 0.280800 ms CreateObjectMapping: 0.051100 ms
MarkObjects: 1.256700 ms DeleteObjects: 0.059400 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.931400 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 311 unused Assets to reduce memory usage. Loaded Objects now: 4497.
Total: 3.293000 ms (FindLiveObjects: 0.436000 ms CreateObjectMapping: 0.104000 ms
MarkObjects: 2.322000 ms DeleteObjects: 0.430300 ms)

CutsceneBase: Intended skip value doesn't exist.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(64, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(84, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-330 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-330 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 52)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(68, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(69, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CutsceneBase: Intended skip value doesn't exist.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(85, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

10

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

11

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

12

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

13

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

15

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

16

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

17

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

18

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

19

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


20

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

21

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

22

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

23

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

24

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

25

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

26

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

27

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

28

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

29

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

30

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

31

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

32

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

33

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

34
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

35

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

36

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

37

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

38

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

39

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

40

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

41

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

42

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

43

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

44

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

45

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

46

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

47

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

48

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

49
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-330 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


SetFlag(125, 54)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(70, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(71, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-112 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Member2 Enemy2 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 55)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(72, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(73, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 58)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(76, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(77, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 59)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(74, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(75, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 61)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(78, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(79, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 64)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(80, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(81, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 67)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(82, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(83, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2375

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(177, 3.0.10.0103)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2447

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2447

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(177, 3.0.10.0103)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2447

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.605200 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1609 unused Assets to reduce memory usage. Loaded Objects now: 2948.
Total: 3.613100 ms (FindLiveObjects: 0.318300 ms CreateObjectMapping: 0.077500 ms
MarkObjects: 1.334000 ms DeleteObjects: 1.882800 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.455100 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 4499.
Total: 2.938600 ms (FindLiveObjects: 0.350800 ms CreateObjectMapping: 0.075700 ms
MarkObjects: 2.421400 ms DeleteObjects: 0.090100 ms)

owplayer: Movement Revoke


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 70)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


SetFlag(80, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(81, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


soul hit by ExplosionFlameBullet(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 73)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(82, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(83, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 76)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(76, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(77, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 78)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(78, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(79, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-81 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-81 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 79)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(74, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(75, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-107 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-107 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 80)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(72, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(73, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-314 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 82)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(70, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(71, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-168 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 83)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(68, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(69, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.714900 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1080 unused Assets to reduce memory usage. Loaded Objects now: 3275.
Total: 4.034200 ms (FindLiveObjects: 0.379100 ms CreateObjectMapping: 0.075400 ms
MarkObjects: 1.517200 ms DeleteObjects: 2.062000 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.712200 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 4499.
Total: 2.937300 ms (FindLiveObjects: 0.377700 ms CreateObjectMapping: 0.075100 ms
MarkObjects: 2.279500 ms DeleteObjects: 0.204500 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-314 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-314 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 84)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(68, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(69, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(90, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-157 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 86)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(70, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(71, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-281 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-281 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 87)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(72, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(73, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Li'l UFO event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

soul hit by RoboLaserBullet(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Li'l UFO event for state 6

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP2 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-268 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP-268 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 90)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(76, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(77, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP-4 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP-4 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 91)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(74, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(75, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP0 CanHitFalse

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 93)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(78, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(79, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP300 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP280 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

soul hit by ExplosionFlameBullet(Clone)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 96)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(80, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(81, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Member0 Enemy0 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member2 Enemy2 PredHP220 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member1 Enemy1 PredHP350 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Explosive Oak event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 99)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(82, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(83, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(13, 4)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(87, 4)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2447

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(177, 3.0.10.0103)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2451

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2302

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2336

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NEW SAVE (FORMAT VERSION 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

2451

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.801100 ms
owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1611 unused Assets to reduce memory usage. Loaded Objects now: 2948.
Total: 4.152900 ms (FindLiveObjects: 0.401000 ms CreateObjectMapping: 0.115200 ms
MarkObjects: 1.423400 ms DeleteObjects: 2.212600 ms)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP10 CanHitTrue


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(87, 4)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 100)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(89, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(89, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(1, depressed)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(2, depressed)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.494300 ms
Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 431 unused Assets to reduce memory usage. Loaded Objects now: 4107.
Total: 3.781400 ms (FindLiveObjects: 0.417500 ms CreateObjectMapping: 0.087500 ms
MarkObjects: 2.429400 ms DeleteObjects: 0.846000 ms)

CutsceneBase: Intended skip value doesn't exist.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(129, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

-1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP470 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(129, 0)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Blue Cultist event for state 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Sending Blue Cultist event for state 6

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BEGIN ROUND EXECUTION

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Member0 Enemy0 PredHP88 CanHitTrue

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(129, 0)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(125, 101)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(97, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(97, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(98, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(99, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(13, 5)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(87, 5)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(84, 2)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(84, 3)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(99, 0)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


SetFlag(102, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(0, injured)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.066900 ms
Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1187 unused Assets to reduce memory usage. Loaded Objects now: 3003.
Total: 3.956400 ms (FindLiveObjects: 0.311800 ms CreateObjectMapping: 0.066700 ms
MarkObjects: 1.407800 ms DeleteObjects: 2.169700 ms)

SetFlag(102, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(0, injured)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CutsceneBase: Intended skip value doesn't exist.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

SetFlag(99, 1)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Revoke

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.671000 ms
Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Your mom

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

owplayer: Movement Restore

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 4107.
Total: 9.356900 ms (FindLiveObjects: 0.657400 ms CreateObjectMapping: 0.117000 ms
MarkObjects: 8.027700 ms DeleteObjects: 0.553700 ms)

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