0% found this document useful (0 votes)
2 views

FactoryDesignPattern

The Factory Design Pattern is a creational design pattern in Java that centralizes object creation logic by providing an interface for creating objects in a superclass, allowing subclasses to determine the specific object types. This pattern enhances modularity and flexibility, making it easier to maintain code by using a factory class to create objects based on input parameters. It is applicable in various scenarios, such as creating shapes, vehicles, or database connections.

Uploaded by

newsohel800
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2 views

FactoryDesignPattern

The Factory Design Pattern is a creational design pattern in Java that centralizes object creation logic by providing an interface for creating objects in a superclass, allowing subclasses to determine the specific object types. This pattern enhances modularity and flexibility, making it easier to maintain code by using a factory class to create objects based on input parameters. It is applicable in various scenarios, such as creating shapes, vehicles, or database connections.

Uploaded by

newsohel800
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 1

Factory Design Pattern

===================================================================================
===============================

The Factory Design Pattern is a creational design pattern in Java that provides an
interface for creating objects in a superclass, but allows subclasses to alter the
type of objects that will be created.

The Factory Design Pattern is useful in situations where we want to create objects
of different types, but we want to centralize the object creation logic and make it
more modular. Instead of creating objects directly in our code, we can use a
factory class to create objects based on some input parameters, and return the
appropriate object to the caller.

In the Factory Design Pattern, we define an interface (or an abstract class) that
provides a method for creating objects, and then we create one or more concrete
classes that implement that interface (or extend that abstract class). The concrete
classes are responsible for creating the actual objects, based on some input
parameters.

The Factory Design Pattern can be used in many situations, such as creating
different types of shapes, vehicles, or even database connections. By using the
Factory Design Pattern, we can make our code more modular, more flexible, and
easier to maintain over time.

You might also like