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Actuators and Building Interactive Systems

The document outlines a course on actuators and building interactive systems, covering topics such as controlling servo motors, using ultrasonic sensors, and integrating components into a cohesive system. It includes hands-on activities, final project requirements, and presentation guidelines, emphasizing practical applications and technical communication skills. The course culminates in a Mini Maker Showcase where students present their projects and reflect on their learning journey.

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daltonjohn11111
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0% found this document useful (0 votes)
8 views

Actuators and Building Interactive Systems

The document outlines a course on actuators and building interactive systems, covering topics such as controlling servo motors, using ultrasonic sensors, and integrating components into a cohesive system. It includes hands-on activities, final project requirements, and presentation guidelines, emphasizing practical applications and technical communication skills. The course culminates in a Mini Maker Showcase where students present their projects and reflect on their learning journey.

Uploaded by

daltonjohn11111
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Actuators and Building Interactive Systems

Topics Covered:

 Introduction to actuators: buzzers, motors, and servos


 Controlling a servo motor using Servo.h library
 Using a passive buzzer for audio feedback
 Introduction to ultrasonic distance sensors (HC-SR04)
 Combining sensors and actuators into an interactive system

Hands-On Activities:

 Build a distance sensor that changes LED color or sound based on proximity
 Control a servo based on temperature or potentiometer input
 Create an alarm system with a PIR or ultrasonic sensor and buzzer
 Use serial feedback for real-time tuning of sensor thresholds

Learning Goals:

 Learn how to convert input data into movement or sound


 Use ultrasonic sensors for spatial awareness
 Integrate multiple components into one system
 Begin thinking modularly about code structure

Homework / Practice:

 Write a sketch that moves a servo to different angles based on object distance
 Prepare a project pitch: describe the components and purpose of your final project (due
next week)

Week 6: Final Project, Presentation & Reflection

Topics Covered:

 Designing and planning a complete microcontroller-based system


 Circuit planning and prototyping strategy
 Combining everything: sensors, actuators, logic
 Writing modular code and using functions to organize large sketches
 Presenting technical projects to a general audience

Final Project Requirements:

 Use at least 2 input components (e.g., button, sensor)


 Use at least 1 output component (e.g., LED, servo, buzzer)
 Include Serial output for logging or debugging
 Project must serve a practical or creative purpose (e.g., automated pet feeder, smart light
system, mini alarm, simple weather station)

Project Examples:

 Smart Plant Monitor – Uses LDR and DHT11 to suggest when to water plants
 Desk Assistant – Light-based notification system for temperature or time
 Distance Alarm – A motion detector that activates a buzzer at close range
 Servo-Gate – Unlocks when a certain sensor condition is met

Presentation Guidelines:

 Explain the problem your project addresses


 Show a schematic diagram of the circuit (hand-drawn or digital)
 Walk through your Arduino code (commented clearly)
 Demo the working project live or with a video
 Reflect on what you learned and the challenges you faced

Assessment Rubric (Final Project):

Criteria Points
Functionality and working demo 10 pts
Code readability and documentation 5 pts
Use of at least 3 components (2 input, 1 output) 5 pts
Presentation quality 5 pts
Creativity & innovation 5 pts

Learning Goals:

 Apply everything from the course in one cohesive system


 Build confidence in designing your own Arduino-based devices
 Practice technical communication skills
 Reflect on the learning process and personal growth

Homework / Final Submission:

 Submit a zip file containing:


o Arduino .ino code
o Schematic (photo or drawing)
o 1-page summary of how it works and what you learned
o Optional: 30–60 second demo video
Course Wrap-Up

In the final session, we will host a Mini Maker Showcase, where students present their work to
peers and invited guests (instructors, school staff, parents). Students will reflect on their journey
from blinking an LED to designing a complete interactive system.

We will also discuss next steps, including:

 Joining Arduino communities


 Exploring Arduino-compatible boards (Nano, Mega, ESP8266)
 Continuing into robotics, IoT, or wearable tech
 Sharing your projects online (e.g., Hackster.io, Instructables)

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