1a MS DL LP Work With Computers
1a MS DL LP Work With Computers
Lesson plan
Learning path
The Work with computers learning path introduces the different parts and
types of the computer and their functions, the difference between operating
systems, applications and their functions, and discusses peripherals and
portable storage devices.
Resources
Take time to review the learning path and module resources to support
instructional delivery.
10
Video: Connect a Bluetooth device in Windows 10
Glossary
Refer to glossary of common terms and their definitions during discussions.
Lesson notes
Ideas to supplement your instructional activities for delivery of this learning
path.
Warm up
Ask learners to pair up with a learning partner and discuss some of the
questions they have about interacting with a computer.
A guiding question might be, “What are some of the primary
components that make up a computer?”
Invite a few volunteers to share key highlights of their discussion and
learning takeaways. Consider capturing learner responses using OneNote or
a whiteboard.
Engaging learners
Review the summary of responses from learners from the warm-up activity.
Based on learner responses, ask learners to select from the series of videos
available for this module.
Give learners time to review the videos on their own, with a learning partner.
These videos introduce learners to the following topics:
“What is a computer” covers the notion of software and hardware.
“Parts of a computer” explores the primary hardware components
that make up a computer and how these parts function together.
“Types of personal computers” describes the various types of
computers from desktop computers, laptops, and mobile phones, to
devices such as calculators, gaming consoles, and smart TVs.
Ask learners to pair up with a learning partner to revisit more questions they
might have about interacting with a computer, and also software.
Related to the “Parts of a computer” video, a guiding question might
be, “What are some of the primary hardware components that make
up a computer?” Alternatively, another guiding question might be,
“Describe the various parts which make up a computer.”
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Reinforcing learning
Ask learners to think about some of the questions they have about the
various types of modern personal computing devices.
A guiding question might be, “Which personal computing devices
might you use to get things done for a school project?”
Consider taking 5 to 10 minutes for this activity, and then afterwards,
invite a few volunteers to share their learning takeaways or
experiences.
You can then revisit the various types of modern personal computing devices
that are introduced by the “Types of personal computers” video.
Wrap up
Ask learners to pair up once again with a learning partner and quiz each
other using the Knowledge check questions.
Warm up
Start with a brief discussion to understand what learners already know about
the role of operating systems.
Engaging learners
1. Use learners' responses in this warm-up to help segue to the appropriate
subsequent learning activities to engage learners. Consider kicking off a
discussion based on one of the video topics for this module.
Reinforcing learning
Consider demonstrating the walkthroughs of tasks performed in the video,
“Work with Windows”, for using File Explorer, opening Microsoft Edge,
using the “Maximize” and “Restore” buttons, reopening and restoring the
window, opening Word, and opening multiple files at once.
Encourage learners who may be struggling with these steps to explore and
revisit the “Work with Windows” video for more guidance.
If time, consider demonstrating the various types of operating system
accessibility features, then leading a discussion about some of the
accessibility features and how they are useful for people with disabilities.
Wrap up
Encourage learners to explore the video, “Use accessibility features in
Windows 10” with a learning partner, and then ask for volunteers to share
their learning takeaways. Then, consider using the PowerPoint to review
Knowledge check answer key with learners.
Warm up
Start with a brief discussion about applications, also known as apps. They are
software programs that can be used to get things done on our computers.
Ask for examples from learners’ daily lives (such as work or chores)
about applications that can help solve problems.
Alternatively, ask how applications can help solve new problems
around the world, then invite 1 or 2 volunteers to share their learning
takeaways.
Engaging learners
Next, introduce examples of what applications can do to help get something
done on a computer, such as performing a calculation, editing a photo, or
sending a message.
Encourage learners to review the video in the module, “What is an
application” for further guidance on learning how to describe the concept of
an application.
Allow learners that become proficient with the concept to act as peer
mentors as they practice the Try it activity from their online course module
on finding the right application.
Reinforcing learning
Encourage learners to explore the “Choose the right application” video to
find more guidance on the topic.
Lead a discussion to support learners’ understanding between different
applications.
Ask learners to pair up and explore examples on the types of projects they
are working on which may require multiple apps to be open simultaneously.
Wrap up
Invite a few volunteers to share their learning takeaways about the various
applications covered during the module.
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Extending learning
Consider extending learning opportunities by encouraging learners who are
entering the workforce to explore the LinkedIn application resources that are
listed in Resources.
Warm up
Start with a brief discussion to explore what learners already know about
connected devices.
A guiding question might be, “What’s a Bluetooth?”
A follow-up guiding question might be, “Which connected devices help
you on a daily basis?”
Consider capturing learner responses using OneNote or a whiteboard, then
compare their definition for Bluetooth with that of the term and its definition
in the glossary.
Engaging learners
Continue discussion about how peripheral devices add functionality to a
computer by providing input functions and output functions.
Ask for examples from learners’ about added functionalities with the help
of peripheral devices that would be great to have.
Encourage the use of the “Connect a portable storage device in
Windows 10” video to find more guidance on how devices may be used
in a real-world scenario.
If time, ask learners to pair up with a learning partner and explore, then
discuss how a peripheral device can be connected to a computer without the
use of cables, but with the use of Bluetooth.
For learners who are progressing, encourage them to practice using a
primary device like a smartphone and a second device like a speaker, a
computer, or some other digital device with connection capabilities.
Invite a few volunteers to share their learning takeaways.
Reinforcing learning
If time and if appropriate, invite volunteers to demonstrate how a peripheral
device can be connected to a computer.
Segue to a discussion about how Bluetooth can connect to a variety of
devices to a computer without using any cables or wires.
Ask learners to practice working with Bluetooth, or alternatively ask learners
to review these walkthrough steps in “Connect a Bluetooth device in
Windows 10” video.
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Wrap up
For the wrap up activity for this lesson, use hand signals where learners
indicate with a show of hands how confident they are with working with
connected devices.
Five fingers might indicate that “I’ve got it”
Three fingers might indicate that “I need more practice”
One or no fingers might indicate that “I’m a bit lost”
For learners who need additional support and if time, consider conducting a
brief step-by-step demonstration of the process to connect a Bluetooth
device in Windows 10.
Alternatively, ask learners to review the walkthrough steps in “Connect a
Bluetooth device in Windows 10” video.