Lucille Hardcore Strategy
Lucille Hardcore Strategy
Testers
Penguin_Dud • CrazRex • Thirdiator • 2Mundeez • Marcel • Hannlol.
Notes
● Join the Paradoxum Group for $100 extra starting cash (required)
● Skip waves 1-25 fast (required)
○ You may optionally skip the other/all waves for a faster time.
● When you’ve reached the Placement Limit, sell Farms, 1 by 1.
● We recommend to set DJ Booth’s Drop the Beat Ability Keybind to either
‘W’, ‘A’, ‘S’, ‘D’. To automatically get cash from DJ from your movements.
● You can use Golden Pyromancer
● “1 by 1” means to place towers one at a time.
○ Example: “Place 4 Lvl 2 Farms, 1 by 1”
■ Place Lvl 0 Farm, upgrade it to Lvl 1, then Lvl 2 and repeat.
■ Don’t place another Tower till you get the required level.
Videos
Player 1 POV
Player 2 POV
Player 3 POV
Loadout
P1 & P2’s Turret can be replaced by Any Tower in the game
(Great for more DPS or Mission Quests)
Players Towers
Strategy
Player 1
● Skip waves 1-25 as soon as possible, all other skips are optional.
Notes
○ Rotate all Ace Pilots twice before placing
Player 2
● Skip waves 1-25 as soon as possible, all other skips are optional.
Notes ○ Set Ace Pilot on Strongest for wave 12 only
○ Rotate front Ace Pilots twice before placing & set on Figure 8 pathing.
0 - 27
● Place 2 Lvl 1 Freezers
○ Upgrade Ace Pilot → Lvl 4
○ Get a total of 8 Lvl 3 Farms
● 7 lv 2 Rangers
27 - 50
○ Place 5 Max Ace Pilots
Player 3
● Skip waves 1-25 as soon as possible, all other skips are optional.
Notes ○ Only set Front Electroshocker to Strongest Targeting.
○ Rotate Ace Pilots twice before placing & set on Figure 8 pathing.
0 - 27
● Place 1 Lvl 4 Electro
○ Upgrade all Farms → Lvl 3
○ Place 3 Lvl 4 Electros
● Joining the Paradoxum Group for $100 extra starting cash is required.
General Tips ● Important: Skip waves 1-25 as fast as possible.
○ You may optionally skip all waves for a faster time.
Wave 12 - Balloons ● P2 did not set Ace Pilot on Strongest (for Wave 12 balloons ONLY).
● P3 did not have 1 Lvl 3 Electro by wave 17 (likely an error in farming, follow above tip)
● Electro Placement lacks path coverage, it should cover this much:
Wave 17 - Breakers
● P2 did not upgrade Ace Pilot to Lvl 4 by Wave 23 (likely an error in farming – remember, it’s only
Wave 23 - Shadow Boss
7 Lvl 2 Farms, not 8).
● P2 did not place Freezers inside of Ace Pilot’s range to receive the HD buff.
● Players did not obtain all of their upgrades, most especially Ranger
○ P1 did not set DJ on Red Track after everything on wave 50 is dead except Void Reaver
Wave 50 - Void Reaver ○ P2 did not get spam Max Freezers across the map.
■ Recommended to micro (replace the same tower quickly) 1 Freezer when VR stuns
○ P3 must chain Commanders [tutorial]
● Ignore “get 8 Lvl 2 Farm steps” and use the most optimal farming pattern:
○ Try not to place more Farms unless they’re Level 3. Don’t rush a Farm upgrade when the
wave isn’t ending.
Farming
○ Farm Level Priority Upgrade: Lvl 3 > Lvl 2 > Lvl 1 > Lvl 0
○ If you have exactly 1,650-1,800 cash and 2 Lvl 1 Farms at the end of the wave, upgrade
both of those Farms to Lvl 2 instead of getting a Lvl 3 Farm.
● Assume all targeting steps only last for that wave/group of waves.
Targeting
● Return to First when the wave ends
● When placing front Ace Pilots, rotate twice for better coverage with the Figure 8 Pattern.
○ Don’t Rotate Ace Pilots if they aren’t placed right next to the path.
Tower Usage ● Keep Green Track DJ primarily; however, it’s recommended to switch DJ Booth to a more
offensive track (Red/Purple) when favorable.
○ Requires team communication.
○ Always return to Green Track DJ when the wave ends.
Wave 41-43 ● Use Freezer’s ice bombs ability for Wave 41-43 to severely reduce enemy defense w/ Pyro
Slow King, Speedy King ● Use Red Track DJ
● Always set DJ Booth’s Track to Red Track once you fight a Major Boss.
● Temporarily set Rangers to Last to kill the Unknowns and Vindicators behind Void Reaver faster,
reducing stun abuse for your other towers.
Wave 50
○ If those enemies aren’t behind Void Reaver, change it back to first.
Final Boss
● Place 1 Max Commander inside the Loop to cover for micro’d towers there.