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Lucille Hardcore Strategy

The document outlines a strategy for achieving a high win rate in the game using a specific loadout and farming techniques, emphasizing the importance of skipping early waves and proper tower placement. It includes detailed instructions for three players, along with common issues and tips for optimizing gameplay. Additionally, it provides credits, notes on required actions, and a list of testers involved in the strategy development.

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0% found this document useful (0 votes)
826 views10 pages

Lucille Hardcore Strategy

The document outlines a strategy for achieving a high win rate in the game using a specific loadout and farming techniques, emphasizing the importance of skipping early waves and proper tower placement. It includes detailed instructions for three players, along with common issues and tips for optimizing gameplay. Additionally, it provides credits, notes on required actions, and a list of testers involved in the strategy development.

Uploaded by

berkayb7373971
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Lucille Hardcore Strategy

Easiest NST Hardcore – 630 gems/hour!


🥀
Less than 10 steps + 100% winrate​
Credits
Redtoppat - YouTube Channel
ulil - YouTube Channel
clic4e - YouTube Channel

Testers
Penguin_Dud • CrazRex • Thirdiator • 2Mundeez • Marcel • Hannlol.

Notes
●​ Join the Paradoxum Group for $100 extra starting cash (required)
●​ Skip waves 1-25 fast (required)
○​ You may optionally skip the other/all waves for a faster time.
●​ When you’ve reached the Placement Limit, sell Farms, 1 by 1.
●​ We recommend to set DJ Booth’s Drop the Beat Ability Keybind to either
‘W’, ‘A’, ‘S’, ‘D’. To automatically get cash from DJ from your movements.
●​ You can use Golden Pyromancer
●​ “1 by 1” means to place towers one at a time.
○​ Example: “Place 4 Lvl 2 Farms, 1 by 1”
■​ Place Lvl 0 Farm, upgrade it to Lvl 1, then Lvl 2 and repeat.
■​ Don’t place another Tower till you get the required level.

Videos
Player 1 POV
Player 2 POV
Player 3 POV

Loadout
P1 & P2’s Turret can be replaced by Any Tower in the game
(Great for more DPS or Mission Quests)

Players Towers

Player 1 Farm Pyromancer Ranger DJ Booth Turret

Player 2 Farm Ace Pilot Ranger Freezer Turret

Player 3 Farm Ace Pilot Ranger Commander Electroshocker

Strategy
Player 1

Player 1 - POV Video


Waves Strategy Placement Map

●​ Skip waves 1-25 as soon as possible, all other skips are optional.
Notes
○​ Rotate all Ace Pilots twice before placing

●​ Place 1 Lvl 2 Farm


○​ Place 1 Lvl 2 Pyro
0 - 23
●​ Get 8 Lvl 2 Farms (Lv 2 farms > Lv 1 farms)
○​ Upgrade all Farms → Lvl 3

●​ Place 1 Lvl 3 Front Pyro


○​ Place Lvl 3 DJ, set on Green Track

23 - 50 ●​ Place 7 Lvl 2 Rangers

●​ Max DJ → front Pyro → all Rangers → DPS


○​ On Wave 50, Set DJ on Red Track

Player 2

Player 2 - POV Video


Waves Strategy Placement Map

●​ Skip waves 1-25 as soon as possible, all other skips are optional.
Notes ○​ Set Ace Pilot on Strongest for wave 12 only
○​ Rotate front Ace Pilots twice before placing & set on Figure 8 pathing.

●​ Place 1 Lvl 2 Ace Pilot


○​ Place 7 Lvl 2 Farms, 1 by 1

0 - 27
●​ Place 2 Lvl 1 Freezers
○​ Upgrade Ace Pilot → Lvl 4
○​ Get a total of 8 Lvl 3 Farms

●​ Place 1 Lvl 3 Front Freezer, set on Strongest


○​ Place 2 Max Ace Pilots

●​ 7 lv 2 Rangers
27 - 50
○​ Place 5 Max Ace Pilots

●​ Max Front Freezer → Rangers → all DPS


○​ Spam Max Freezers throughout the map

Player 3

Player 3 - POV Video


Waves Strategy Placement Map

●​ Skip waves 1-25 as soon as possible, all other skips are optional.
Notes ○​ Only set Front Electroshocker to Strongest Targeting.
○​ Rotate Ace Pilots twice before placing & set on Figure 8 pathing.

●​ Place 4 Lvl 1 Farms, 1 by 1


○​ Get 8 Lvl 2 Farms (Lv 2 farms > Lv 1 farms)

0 - 27
●​ Place 1 Lvl 4 Electro
○​ Upgrade all Farms → Lvl 3
○​ Place 3 Lvl 4 Electros

●​ Get 3 Lvl 2 Commanders, and chain

●​ Place 7 Max Ace Pilots. Rotate twice before


placing & set on Figure 8 pathing.
28 - 50
●​ Max all Commanders
●​ Place 7 Lvl 2 Rangers → Max
●​ Max All Electro
Common Issues (Why did I die?)
Cause of Death Reasons

●​ Joining the Paradoxum Group for $100 extra starting cash is required.
General Tips ●​ Important: Skip waves 1-25 as fast as possible.
○​ You may optionally skip all waves for a faster time.

●​ Skip Waves 9-11 ASAP.


Wave 10 / 13 - Invisibles
●​ P1 did not place a Lvl 2 Pyro on time or in the correct spot

Wave 12 - Balloons ●​ P2 did not set Ace Pilot on Strongest (for Wave 12 balloons ONLY).

●​ Skip Waves 15 ASAP.


●​ P3 placed Electro late b/c wave 15 was not skipped quickly.
●​ P3 Likely didn’t farm correctly, P3 Should Farm this way:
Wave 15/16 - Balloons ○​ Place 4 Lvl 1 Farms, 1 by 1
○​ Upgrade all Farms → Lvl 2
○​ Place 2 Lvl 2 Farms, 1 by 1
●​ There are better farming patterns than this, if you do know them then ignore this tip.

●​ P3 did not have 1 Lvl 3 Electro by wave 17 (likely an error in farming, follow above tip)
●​ Electro Placement lacks path coverage, it should cover this much:

Wave 17 - Breakers

●​ Skip wave 19 & 20 ASAP.


Wave 19 - Mega Slow ●​ P2 did not get 2 Lvl 1 Freezers, placed in the designated spots with range that reaches the path.
●​ P3 did not have 1 Lvl 4 Electroshocker on Wave 20 or 21.

●​ P2 did not upgrade Ace Pilot to Lvl 4 by Wave 23 (likely an error in farming – remember, it’s only
Wave 23 - Shadow Boss
7 Lvl 2 Farms, not 8).
●​ P2 did not place Freezers inside of Ace Pilot’s range to receive the HD buff.

●​ P1 did not get a Lvl 3 Pyro in the front


Wave 27 - Fallen Rushers
●​ P3 did not get a 2nd Electro (Lvl 4) in the back

●​ P1’s DJ should stay on Green Track


○​ Recommended: For major bosses (ex: Gravedigger W36), set DJ on Red Track once they
spawn. Set it back to Green Track after the wave is over.
Wave 28 - 49
●​ P3 must get & maintain a Commander chain [tutorial] for the rest of the game.
●​ P2 & P3 did not spam max Ace Pilots, set on Figure 8 pathing, at the front of the map
○​ If you encounter issues, don’t skip waves.

●​ Players did not obtain all of their upgrades, most especially Ranger
○​ P1 did not set DJ on Red Track after everything on wave 50 is dead except Void Reaver
Wave 50 - Void Reaver ○​ P2 did not get spam Max Freezers across the map.
■​ Recommended to micro (replace the same tower quickly) 1 Freezer when VR stuns
○​ P3 must chain Commanders [tutorial]

Speedrun Tips (Optional)


Categories Tips

●​ Ignore “get 8 Lvl 2 Farm steps” and use the most optimal farming pattern:
○​ Try not to place more Farms unless they’re Level 3. Don’t rush a Farm upgrade when the
wave isn’t ending.
Farming
○​ Farm Level Priority Upgrade: Lvl 3 > Lvl 2 > Lvl 1 > Lvl 0
○​ If you have exactly 1,650-1,800 cash and 2 Lvl 1 Farms at the end of the wave, upgrade
both of those Farms to Lvl 2 instead of getting a Lvl 3 Farm.

●​ Assume all targeting steps only last for that wave/group of waves.
Targeting
●​ Return to First when the wave ends

●​ P3 set Lvl 3 Electro on Last


Wave 17 - Breakers
●​ P1 place Lv 1/ 2 front Pyro w17

Wave 20 - Lead Boss ●​ P3 set Lvl 4 Electro on Last


●​ P1 set front Pyro on Last

Wave 23 - Shadow Boss ●​ P3 gets 2nd Electro (Lvl 3) in the back

●​ P3 set back Electros to Weakest


Wave 27 - Fallen Rushers
●​ P1 should have front Lvl 3 Pyro by now

●​ When placing front Ace Pilots, rotate twice for better coverage with the Figure 8 Pattern.
○​ Don’t Rotate Ace Pilots if they aren’t placed right next to the path.

Tower Usage ●​ Keep Green Track DJ primarily; however, it’s recommended to switch DJ Booth to a more
offensive track (Red/Purple) when favorable.
○​ Requires team communication.
○​ Always return to Green Track DJ when the wave ends.

●​ Set all Rangers on Strongest.


Wave 34-36
○​ Remember to return back to first if failed to timesave.
Titan, Giant, Gravedigger
●​ Use Purple Track DJ

Wave 41-43 ●​ Use Freezer’s ice bombs ability for Wave 41-43 to severely reduce enemy defense w/ Pyro
Slow King, Speedy King ●​ Use Red Track DJ

●​ Always set DJ Booth’s Track to Red Track once you fight a Major Boss.

●​ Max at least 1 Commander by Wave 41.


●​ Use Commander’s Caravan Ability to spawn APCs when Major Bosses from Waves 47 & 48
Spawns if possible.
​ ○​ Only activate the Ability once Fallen King and Void Reaver performed their Stomp ability.
Waves 44, 47-48
Major Bosses ●​ Set Ace Pilots to Strongest Targeting ONLY on Boss Waves (36, 44, 47-48).
○​ P2 Should Always keep their Ace Pilots at Strongest until W50

●​ On Wave 44, set all Rangers on Last.


●​ On Wave 47, set all Rangers on Strongest, then micro to First when Swordmaster is getting low.
●​ On Wave 48, keep Rangers on First.

●​ Temporarily set Rangers to Last to kill the Unknowns and Vindicators behind Void Reaver faster,
reducing stun abuse for your other towers.
Wave 50
○​ If those enemies aren’t behind Void Reaver, change it back to first.
Final Boss
●​ Place 1 Max Commander inside the Loop to cover for micro’d towers there.

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