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Week 1_ Assignment 1 Solution

The document outlines the detailed solutions for Assignment Number 1 of the NPTEL Online Certification Course on User-centric Computing for Human-Computer Interaction. It includes multiple-choice questions regarding user classifications, interaction types, system design principles, and definitions related to computing. The accepted answers for each question are provided, highlighting key concepts in user-centric design and usability.

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Ayush Shukla
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0% found this document useful (0 votes)
24 views

Week 1_ Assignment 1 Solution

The document outlines the detailed solutions for Assignment Number 1 of the NPTEL Online Certification Course on User-centric Computing for Human-Computer Interaction. It includes multiple-choice questions regarding user classifications, interaction types, system design principles, and definitions related to computing. The accepted answers for each question are provided, highlighting key concepts in user-centric design and usability.

Uploaded by

Ayush Shukla
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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NPTEL Online Certification Course

User-centric Computing for Human-Computer Interaction


Assignment Number 1: Detailed Solution
Indian Institute of Technology Guwahati

1) Which one is the generic classification of users

a. expert, non-expert, and novice


b. expert, novice, and intermittent
c. expert, intermittent, and layman
Accepted Answers:
B) expert, novice, and intermittent
2) WIMP is the acronym for ____________________.

a. Windows Interface Mouse Pointer


b. Windows Icon Menu Pointer
c. Windows Interface Menu Pointer
d. Women-Influenced Male Person
Accepted Answers:
B) Windows Icon Menu Pointer
3) Which among the following is NOT a generic category of users?
a. Novice

b. Super knowledgeable
c. Intermittent
d. Expert
Accepted Answers:
B) Super knowledgeable
4) Which of the following is(/are) not considered as natural interaction?

a. Speech-based interaction
b. Eye gaze interaction
c. Haptic/Touch interaction
d. None of the above
Accepted Answers:
D) None of the above
5) Interactive systems should be designed for the “_____”
a. Expert Users
b. Layman Users
c. Intermediate Users
Accepted Answers:
B) Layman Users
6) If we compare Nielsen’s framework to the ISO definition, we observe effectiveness might be mapped to
__________.
a. utility
b. usability
c. efficiency
d. learnability
Accepted Answers:
A) utility
7) SDLC stands for
a. Software Device Life Calculate
b. Software Device Life Cycle
c. Software Development Loss Cycle
d. Software Development Life Cycle
Accepted Answers:
D) Software Development Life Cycle
8) Which one of the following is NOT a computer?
a. Desktop
b. Laptop
c. Smartphone
d. Digital Pedometer
e. None of the above
Accepted Answers:
e) None of the above
9) User-centric computing
a. helps in saving the design time and effort
b. does not necessarily save the design time and effort
c. teaches the user how to use the system
d. makes the user addicted to the system
Accepted Answers:
A) helps in saving the design time and effort

10) In a User-Centric Design which of the following is taken care of?


a. Users’ day to day life
b. Users’ needs and expectations
c. System’s bugs
d. System’s revenue
Accepted Answers:
B) Users’ needs and expectations

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