The document is a log from the Ren'Py game engine version 7.6.3 running on an Android device with specific hardware and software details. It outlines the initialization process, including loading scripts, saving data, and rendering settings, with timestamps for each operation. There are also errors related to shader files and rendering issues noted in the log.
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log
The document is a log from the Ren'Py game engine version 7.6.3 running on an Android device with specific hardware and software details. It outlines the initialization process, including loading scripts, saving data, and rendering settings, with timestamps for each operation. There are also errors related to shader files and rendering issues noted in the log.
Version: Ren'Py 7.6.3.23091805 Early init. took 0.59s Early init. took 0.59s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/renaibakudan.hotzone18.com/files/../../../../ HotZone/RenPy_Saves/renaibakudan.hotzone18.com/game /data/user/0/renaibakudan.hotzone18.com/files/game Loader init. took 0.21s Loader init. took 0.21s Loading error handling. took 0.62s Loading error handling. took 0.62s Loading script. took 14.51s Loading script. took 14.51s Saving to /storage/emulated/0/Android/data/renaibakudan.hotzone18.com/files/../../../../ Documents/RenPy_Saves/renaibakudan.hotzone18.com Loading save slot metadata. took 0.23s Loading save slot metadata. took 0.23s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (7, 4, 11) Running init code. took 0.65s Running init code. took 0.65s Loading analysis data. took 0.45s Loading analysis data. took 0.45s Analyze and compile ATL. took 0.53s Analyze and compile ATL. took 0.53s Reloading save slot metadata. took 0.08s Reloading save slot metadata. took 0.08s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 1.43s Initial gc. took 1.43s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.41s Init translation took 1.41s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.32s Load screen analysis took 0.32s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.96s Prepare screens took 0.96s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start. took 1.86s Interface start. took 1.86s
Initializing gles2 renderer:
primary display bounds: (0, 0, 720, 1552) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 610' Version: 'OpenGL ES 3.2 [email protected] (GIT@0a31cc5b53, I80d2918b26, 1695804887) (Date:09/27/23)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(1568, 720) drawable=(1568, 720) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Total time until interface ready: 24.3763771057s. Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(1568, 660) drawable=(1568, 660) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(1568, 660) drawable=(1568, 660) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096