MYcsvtu Notes
REGISTER TRANSFER AND MICROOPERATIONS
• Register Transfer Language
• Register Transfer
• Bus and Memory Transfers
• Arithmetic Microoperations
• Logic Microoperations
• Shift Microoperations
• Arithmetic Logic Shift Unit
Simple Digital circuit
• Combinational and sequential circuits (learned in Chapters 1 and 2)
can be used to create simple digital systems.
• These are the low-level building blocks of a digital computer.
• Simple digital systems are frequently characterized in terms of
– the registers they contain, and
– the operations that they perform.
• Typically,
– What operations are performed on the data in the registers
– What information is passed between registers
MICROOPERATIONS (1)
• The operations on the data in registers are called microoperations.
• The functions built into registers are examples of microoperations
– Shift
– Load
– Clear
– Increment
MICROOPERATION (2)
An elementary operation performed (during
one clock pulse), on the information stored in one or more registers
MYcsvtu Notes
ORGANIZATION OF A DIGITAL SYSTEM
• Definition of the (internal) organization of a computer
- Set of registers and their functions
- Microoperations set
Set of allowable microoperations provided
by the organization of the computer
- Control signals that initiate the sequence of
microoperations (to perform the functions)
REGISTER TRANSFER LEVEL
• Viewing a computer, or any digital system, in this way is called the register
transfer level
• This is because we’re focusing on
– The system’s registers
– The data transformations in them, and
– The data transfers between them.
REGISTER TRANSFER LANGUAGE
• Rather than specifying a digital system in words, a specific notation is used,
register transfer language
• For any function of the computer, the register transfer language can be used to
describe the (sequence of) microoperations
• Register transfer language
– A symbolic language
– A convenient tool for describing the internal organization of digital
computers
– Can also be used to facilitate the design process of digital systems.
MYcsvtu Notes
DESIGNATION OF REGISTERS
• Registers are designated by capital letters, sometimes followed by numbers (e.g.,
A, R13, IR)
• Often the names indicate function:
– MAR - memory address register
– PC - program counter
– IR - instruction register
• Registers and their contents can be viewed and represented in various ways
– A register can be viewed as a single entity:
- Registers may also be represented showing the bits of data they
contain
DESIGNA TION OF REGISTERS
• Designation of a register
- a register
- portion of a register
- a bit of a register
• Common ways of drawing the block diagram of a register
Register Showing individual bits
R1 7 6 5 4 3 2 1 0
15 0 15 8 7 0
R2 PC(H) PC(L)
Numbering of bits Subfields
REGISTER TRANSFER
• Copying the contents of one register to another is a register transfer
• A register transfer is indicated as
R2 R1
– In this case the contents of register R2 are copied (loaded) into register R1
– A simultaneous transfer of all bits from the source R1 to the
destination register R2, during one clock pulse
MYcsvtu Notes
– Note that this is a non-destructive; i.e. the contents of R1 are not altered by
copying (loading) them to R2
REGISTER TRANSFER
• A register transfer such as
R3 R5
Implies that the digital system has
– the data lines from the source register (R5) to the destination register (R3)
– Parallel load in the destination register (R3)
– Control lines to perform the action
CONTROL FUNCTIONS
• Often actions need to only occur if a certain condition is true
• this is similar to an “if” statement in a programming langua
• In digital systems, this is often done via a control signal, called a control function
– If the signal is 1, the action takes place
• This is represented as:
P: R2 R1
Which means “if P = 1, then load the contents of register R1 into register R2”, i.e., if (P =
1) then (R2 R1)
HARDWARE IMPLEMENTATION OF CONTROLLED TRANSFERS
Implementation of controlled transfer
P: R2 R1
Block diagram
Control P Load
R2 Clock
Circuit
n
R1
Timing diagram
MYcsvtu Notes
Clock
Load
Transfer occurs here
• The same clock controls the circuits that generate the control function
and the destination register
• Registers are assumed to use positive-edge-triggered flip-flops
SIMULTANEOUS OPERATIONS
• If two or more operations are to occur simultaneously, they are separated with
commas
P: R3 R5, MAR IR
• Here, if the control function P = 1, load the contents of R5 into R3, and at the
same time (clock), load the contents of register IR into register MAR
BASIC SYMBOLS FOR REGISTER TRANSFERS
Symbols Description Examples
Capital letters Denotes a register MAR, R2
& numerals
Parentheses () Denotes a part of a register R2(0-7), R2(L)
Arrow Denotes transfer of information R2 R1
Colon : Denotes termination of control function P:
Comma , Separates two micro-operations A B, B A
MYcsvtu Notes
CONNECTING REGISTRS
• In a digital system with many registers, it is impractical to have data and control
lines to directly allow each register to be loaded with the contents of every
possible other registers
• To completely connect n registers n(n-1) lines
• O(n2) cost
• This is not a realistic approach to use in a large digital system
• Instead, take a different approach
• Have one centralized set of circuits for data transfer – the bus
• Have control circuits to select which register is the source, and which is the
destination
BUS AND BUS TRANSFER
Bus is a path(of a group of wires) over which information is transferred, from any of
several sources to any of several destinations
From a register to bus: BUS R
Register Register Register Register
A B C D
Bus lines
TRANSFER FROM BUS TO A DESTINATION REGISTER
Bus lines
Load
Reg. Reg. R1 Reg. R2 Reg. R3
D 0 D1 D2 D 3
z E (enable)
Select 2x4
w
Decoder
MYcsvtu Notes
Three-State Bus Buffers
Normal input A
Control input C Output Y=A if C=1
High-impendence if C=0
BUS TRANSFER IN RTL
• Depending on whether the bus is to be mentioned explicitly or not, register
transfer can be indicated as either
or
In the former case the bus is implicit, but in the latter, it is explicitly indicated
MEMORY (RAM)
• Memory (RAM) can be thought as a sequential circuits containing some number
of registers
• These registers hold the words of memory
• Each of the r registers is indicated by an address
• These addresses range from 0 to r-1
• Each register (word) can hold n bits of data
• Assume the RAM contains r = 2k words. It needs the following
– n data input lines
– n data output lines
– k address lines
– A Read control line
– A Write control line
MYcsvtu Notes
data input
lines
n
address
lines k
RAM
Read
unit
Write
n
data output
lines
MEMORY TRANSFER
• Collectively, the memory is viewed at the register level as a device, M.
• Since it contains multiple locations, we must specify which address in memory
we will be using
• This is done by indexing memory references
• Memory is usually accessed in computer systems by putting the desired address in
a special register, the Memory Address Register (MAR, or AR)
• When memory is accessed, the contents of the MAR get sent to the memory unit’s
address lines
Memor
AR
y Write
unit
Data Data
out in
MEMORY READ
• To read a value from a location in memory and load it into a register, the register
transfer language notation looks like this:
MYcsvtu Notes
• This causes the following to occur
– The contents of the MAR get sent to the memory address lines
– A Read (= 1) gets sent to the memory unit
– The contents of the specified address are put on the memory’s output data
lines
– These get sent over the bus to be loaded into register R1
• To read a value from a location in memory and load it into a register, the register
transfer language notation looks like this:
• This causes the following to occur
– The contents of the MAR get sent to the memory address lines
– A Read (= 1) gets sent to the memory unit
– The contents of the specified address are put on the memory’s output data
lines
– These get sent over the bus to be loaded into register R1
MEMORY WRITE
• To write a value from a register to a location in memory looks like this in register
transfer language:
• This causes the following to occur
– The contents of the MAR get sent to the memory address lines
– A Write (= 1) gets sent to the memory unit
– The values in register R1 get sent over the bus to the data input lines of the
memory
– The values get loaded into the specified address in the memory
SUMMARY OF R. TRANSFER MICROOPERATIONS
AB Transfer content of reg. B into reg. A
AR DR (AD) Transfer content of AD portion of reg. DR into reg. AR
A constant Transfer a binary constant into reg. A
ABUS R1, Transfer content of R1 into bus A and, at the same time,
R2 ABUS transfer content of bus A into R2
AR Address register
DR Data register
M[R] Memory word specified by reg. R
M Equivalent to M[AR]
DR M Memory read operation: transfers content of
memory word specified by AR into DR
M DR Memory write operation: transfers content of
DR into memory word specified by AR
MYcsvtu Notes
MICROOPERATIONS
• Computer system microoperations are of four types:
- Register transfer microoperations
- Arithmetic microoperations
- Logic microoperations
- Shift microoperations
ARITHMETIC MICROOPERATIONS
• The basic arithmetic microoperations are
– Addition
– Subtraction
– Increment
– Decrement
• The additional arithmetic microoperations are
– Add with carry
– Subtract with borrow
– Transfer/Load
– etc. …
Summary of Typical Arithmetic Micro-Operations
R3 R1 + R2 Contents of R1 plus R2 transferred to R3
R3 R1 - R2 Contents of R1 minus R2 transferred to R3
R2 R2’ Complement the contents of R2
R2 R2’+ 1 2's complement the contents of R2 (negate)
R3 R1 + R2’+ 1 subtraction
R1 R1 + 1 Increment
R1 R1 - 1 Decrement
BINARY ADDER / SUBTRACTOR / INCREMENTER
Binary Adder
MYcsvtu Notes
B3 A3 B2 A2 B1 A1 B0 A0
FA C3 FA C2 FA C1 FA C0
C4 S3 S2 S1 S0
Binary Adder-Subtractor
B3 A3 B2 A2 B1 A1 B0 A0
C3 C2 C1 C0
FA FA FA FA
C4 S3 S2 S1 S0
Binary Incrementer
A3 A2 A1 A0 1
x y x y x y x y
HA HA HA HA
C S C S C S C S
C4 S3 S2 S1 S0
ARITHMETIC CIRCUIT
MYcsvtu Notes
S
A0 X0 C0
S1 D0
S0 FA
B0 0 4x1 Y0 C1
1 MUX
2
3
A1 X1 C1
S1 D1
S0 FA
B1 0 4x1 Y1 C2
1 MUX
2
3
A2 X2 C2
S1 D2
S0 FA
B2 0 4x1 Y2 C3
1 MUX
2
3
A3 X3 C3
S1 D3
S0 FA
B3 0 4x1 Y3 C4
1 MUX
2
3 Cout
0 1
S1 S0 Cin Y Output Microoperation
0 0 0 B D=A+B Add
0 0 1 B D = A + B + 1 Add with carry
0 1 0 B’ D = A + B’ Subtract with borrow
0 1 1 B’ D = A + B’+ 1 Subtract
1 0 0 0 D = A Transfer A
1 0 1 0 D=A+1 Increment A
1 1 0 1 D=A-1 Decrement A
1 1 1 1 D = A Transfer A
LOGIC MICROOPERATIONS
• Specify binary operations on the strings of bits in registers
– Logic microoperations are bit-wise operations, i.e., they work on the
individual bits of data
– useful for bit manipulations on binary data
– useful for making logical decisions based on the bit value
• There are, in principle, 16 different logic functions that can be defined over two
binary input variables
MYcsvtu Notes
A B F0 F1 F2 … F13 F14 F15
0 0 0 0 0 … 1 1
1
0 1 0 0 0 … 1 1
1
1 0 0 0 1 … 0 1
1
1 1 0 1 0 … 1 0
However, most systems only implement four of these
AND1(), OR (), XOR (), Complement/NOT
The others can be created from combination of these
LIST OF LOGIC MICROOPERATIONS
• List of Logic Microoperations
16 different logic operations with 2 binary vars.
- n binary vars → functions
• Truth tables for 16 functions of 2 variables and the
corresponding 16 logic micro-operations
x 0 0 1 1 Boolean Micro Name
y 0 1 0 1 function operation
0 0 0 0 F0 = 0 F0 Clear
0 0 0 1 F1 = xy FAB AND
0 0 1 0 F2 = xy' F A B’
0 0 1 1 F3 = x FA Transfer A
0 1 0 0 F4 = x'y F A’ B
0 1 0 1 F5 = y F B Transfer B
0 1 1 0 F6 = x y FAB Exclusive-OR
0 1 1 1 F7 = x + y FAB OR
1 0 0 0 F8 = (x + y)' F A B)’ NOR
1 0 0 1 F9 = (x y)' F (A B)’ Exclusive-NOR
1 0 1 0 F10 = y' F B’ Complement B
1 0 1 1 F11 = x + y' FAB
1 1 0 0 F12 = x' F A’ Complement A
1 1 0 1 F13 = x' + y F A’ B
1 1 1 0 F14 = (xy)' F (A B)’ NAND
1 1 1 1 F15 = 1 F all 1's Set to all 1's
MYcsvtu Notes
HARDWARE IMPLEMENTATION OF LOGIC MICROOPERATIONS
i
0
Bi
1
4X1 Fi
MUX
2
3 Select
S1
Function table
S1 S0 Output -operation
0 0 F=AB AND
0 1 F = AB OR
1 0 F=AB XOR
1 1 F = A’ Complement
APPLICATIONS OF LOGIC MICROOPERATIONS
• Logic microoperations can be used to manipulate individual bits or a portions of a
word in a register
• Consider the data in a register A. In another register, B, is bit data that will be
used to modify the contents of A
– Selective-set AA+B
– Selective-complement AAB
– Selective-clear A A • B’
– Mask (Delete) AA•B
– Clear AAB
– Insert A (A • B) + C
MYcsvtu Notes
– Compare AAB
– ...
SELECTIVE SET
• In a selective set operation, the bit pattern in B is used to set certain bits in A
1 1 0 0 At
1010B
1 1 1 0 At+1 (A A + B)
• If a bit in B is set to 1, that same position in A gets set to 1, otherwise that bit in A
keeps its previous value
SELECTIVE COMPLEMENT
• In a selective complement operation, the bit pattern in B is used to complement
certain bits in A
1 1 0 0 At
1010B
0 1 1 0 At+1 (A A B)
• If a bit in B is set to 1, that same position in A gets complemented from its
original value, otherwise it is unchanged
SELECTIVE CLEAR
• In a selective clear operation, the bit pattern in B is used to clear certain bits in A
1 1 0 0 At
1010B
0 1 0 0 At+1 (A A B’)
• If a bit in B is set to 1, that same position in A gets set to 0, otherwise it is
unchanged
MASK OPERATION
• In a mask operation, the bit pattern in B is used to clear certain bits in A
1100 At
MYcsvtu Notes
1010B
1 0 0 0 At+1 (A A B)
• If a bit in B is set to 0, that same position in A gets set to 0, otherwise it is
unchanged
CLEAR OPERATION
• In a clear operation, if the bits in the same position in A and B are the same, they
are cleared in A, otherwise they are set in A
1 1 0 0 At
1010B
0 1 1 0 At+1 (A A B)
INSERT OPERATION
• An insert operation is used to introduce a specific bit pattern into A register,
leaving the other bit positions unchanged
• This is done as
– A mask operation to clear the desired bit positions, followed by
– An OR operation to introduce the new bits into the desired positions
– Example
» Suppose you wanted to introduce 1010 into the low order four bits
of A: 1101 1000 1011 0001 A (Original)
1101 1000 1011 1010 A (Desired)
» 1101 1000 1011 0001 A (Original)
1111 1111 1111 0000 Mask
1101 1000 1011 0000 A (Intermediate)
0000 0000 0000 1010 Added bits
1101 1000 1011 1010 A (Desired)
SHIFT MICROOPERATIONS
• There are three types of shifts
– Logical shift
– Circular shift
– Arithmetic shift
• What differentiates them is the information that goes into the serial input
MYcsvtu Notes
• A right shift operation
Serial
input
A left shift operation
Serial input
• In a Register Transfer Language, the following notation is used
– shl for a logical shift left
– shr for a logical shift right
– Examples:
» R2 shr R2
» R3 shl R3
LOGICAL SHIFT
• In a logical shift the serial input to the shift is a 0.
• A right logical shift operation:
MYcsvtu Notes
• A left shift operation
CIRCULAR SHIFT
• In a circular shift the serial input is the bit that is shifted out of the other end of
the register.
• A right circular shift operation:
• A left circular shift operation:
• In a RTL, the following notation is used
– cil for a circular shift left
– cir for a circular shift right
– Examples:
» R2 cir R2
» R3 cil R3
ARITHMETIC SHIFT
• An arithmetic shift is meant for signed binary numbers (integer)
• An arithmetic left shift multiplies a signed number by two
• An arithmetic right shift divides a signed number by two
• The main distinction of an arithmetic shift is that it must keep the sign of the
number the same as it performs the multiplication or division
• A right arithmetic shift operation:
• A left arithmetic shift operation
ARITHMETIC SHIFT
• An left arithmetic shift operation must be checked for the overflow
MYcsvtu Notes
sign
bit
Before the shift, if the leftmost two
V bits differ, the shift will result in an
overflow
• In a RTL, the following notation is used
– ashl for an arithmetic shift left
– ashr for an arithmetic shift right
– Examples:
» R2 ashr R2
» R3 ashl R3
HARDWARE IMPLEMENTATION OF SHIFT MICROOPERATIONS
MYcsvtu Notes
Serial
input (IR)
S
MUX H0
0
1
S
MUX H1
0
1
S
MUX H2
0
1
S
MUX H3
0
1
Serial
input (IL)
ARITHMETIC LOGIC SHIFT UNIT
MYcsvtu Notes
S2 Ci
S1
S0
Arithmetic D i
Circuit
Select
Ci+1
0 4x1 Fi
1 MUX
2
3
Ei
Logi
Bi
Ai
Circuit
Ai-1 shr
Ai+1 shl
S3 S2 S1 S0 Cin Operation Function
0 0 0 0 0 F=A Transfer A
0 0 0 0 1 F=A+1 Increment A
0 0 0 1 0 F=A+B Addition
0 0 0 1 1 F=A+B+1 Add with carry
0 0 1 0 0 F = A + B’ Subtract with borrow
0 0 1 0 1 F = A + B’+ 1 Subtraction
0 0 1 1 0 F=A-1 Decrement A
0 0 1 1 1 F=A TransferA
0 1 0 0 X F=AB AND
0 1 0 1 X F = A B OR
0 1 1 0 X F=AB XOR
0 1 1 1 X F = A’ Complement A
1 0 X X X F = shr A Shift right A into F
1 1 X X X F = shl A Shift left A into F