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The document details the initialization process of the Ren'Py game engine version 7.6.1 on a Motorola Moto G52 running Android 13. It includes timestamps for various stages of the initialization, loading, and rendering processes, as well as an exception indicating a possible infinite loop in the game code. The total time until the interface was ready was approximately 72.32 seconds.
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0% found this document useful (0 votes)
4 views

log

The document details the initialization process of the Ren'Py game engine version 7.6.1 on a Motorola Moto G52 running Android 13. It includes timestamps for various stages of the initialization, loading, and rendering processes, as well as an exception indicating a possible infinite loop in the game code. The total time until the interface was ready was approximately 72.32 seconds.
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Thu Feb 20 19:12:29 2025

Alternative_Saves_Android_Port
Ren'Py 7.6.1.23060707

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer motorola Model moto g52


Android Version: 13
Device Arch: android-arm64_v8a

Screen diagonal is 7.12474730931 inches.


Version: Ren'Py 7.6.1.23060707
Early init. took 0.13s
Early init. took 0.13s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.zanith_one.ahitr/files/../../../../Documents/
ahitr_storage/game /data/user/0/com.zanith_one.ahitr/files/game
Loader init. took 0.71s
Loader init. took 0.71s
Loading error handling. took 1.40s
Loading error handling. took 1.40s
Loading script. took 43.88s
Loading script. took 43.88s
Saving to /storage/emulated/0/Android/data/com.zanith_one.ahitr/files/../../../../
Documents/ahitr_storage
Loading save slot metadata. took 1.61s
Loading save slot metadata. took 1.61s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (7, 6, 1)
- Init at 00images.rpyc:55 took 0.59459 s.
- Init at tl/spanish/textmz.rpyc:4 took 0.75002 s.
- Init at utils/special_offer/special_offer_utils.rpyc:3 took 0.99013 s.
- Init at 00director.rpyc:1378 took 0.33462 s.
Running init code. took 5.76s
Running init code. took 5.76s
Loading analysis data. took 5.31s
Loading analysis data. took 5.31s
Analyze and compile ATL. took 0.68s
Analyze and compile ATL. took 0.68s
Reloading save slot metadata. took 0.65s
Reloading save slot metadata. took 0.65s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.01s
Making clean stores. took 0.01s
Initial gc. took 3.49s
Initial gc. took 3.49s
DPI scale factor: 1.000000
Creating interface object. took 0.01s
Creating interface object. took 0.01s
Cleaning stores took 0.01s
Cleaning stores took 0.01s
Init translation took 3.45s
Init translation took 3.45s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.20s
Load screen analysis took 0.20s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.62s
Prepare screens took 0.62s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start. took 3.87s
Interface start. took 3.87s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2193, 1029)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 610'
Version: 'OpenGL ES 3.2 [email protected] (GIT@43fc279f3a, I58833f8ed4, 1679659134)
(Date:03/24/23)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2295, 1080) drawable=(2295, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 72.3222680092s.
Hid presplash.

Full traceback:
File "scripts/quests/story/0_intro/intro_house_v2.rpyc", line 32, in script
File "renpy/execution.py", line 61, in check_infinite_loop
Exception: Possible infinite loop.

While running game code:


Exception: Possible infinite loop.
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2295, 1080) drawable=(2295, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2193, 1029) drawable=(2193, 1029)

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