The document details the initialization process of a Ren'Py game on a Motorola Moto G(60)s device, including various timing metrics for loading scripts, error handling, and interface setup. It also provides information about the device's screen dimensions and graphics capabilities. The total time until the interface was ready was approximately 14.26 seconds.
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The document details the initialization process of a Ren'Py game on a Motorola Moto G(60)s device, including various timing metrics for loading scripts, error handling, and interface setup. It also provides information about the device's screen dimensions and graphics capabilities. The total time until the interface was ready was approximately 14.26 seconds.
Download as TXT, PDF, TXT or read online on Scribd
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Mon Mar 24 06:22:54 2025
Unknown platform. Ren'Py 7.4.10.2178
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer motorola model moto g(60)s Screen diagonal is 6.02384211047 inches. Early init took 0.08s Early init took 0.08s Android search paths: /data/data/com.perverteer.tftuv/files/game Loader init took 0.08s Loader init took 0.08s Loading error handling took 0.37s Loading error handling took 0.37s Loading script took 9.05s Loading script took 9.05s Saving to /storage/emulated/0/Android/data/com.perverteer.tftuv/files/saves Loading save slot metadata. took 0.13s Loading save slot metadata. took 0.13s Loading persistent took 0.01s Loading persistent took 0.01s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 10) - Init at 00images.rpyc:52 took 0.29730 s. - Init at script.rpyc:2 took 0.36287 s. Running init code took 1.06s Running init code took 1.06s Loading analysis data took 0.11s Loading analysis data took 0.11s Analyze and compile ATL took 0.38s Analyze and compile ATL took 0.38s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.72s Initial gc. took 0.72s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.72s Init translation took 0.72s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.05s Load screen analysis took 0.05s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.22s Prepare screens took 0.22s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.93s Interface start took 0.93s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2460, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G76 MC4' Version: 'OpenGL ES 3.2 v1.r26p0-01eac0.e086051d656b225ed0668b49f6ea2e59' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2345, 1080) drawable=(2345, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 14.2648627758s Hid presplash. Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.01s Init translation took 0.01s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.04s Load screen analysis took 0.04s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.01s Running _start took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.01s Init translation took 0.01s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.04s Load screen analysis took 0.04s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.01s Running _start took 0.01s Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2211, 1013) drawable=(2211, 1013) Maximum texture size: 4096x4096 Entered background.