Screenplay
Screenplay
Shot 1:
Legs are shivering; scattered papers are visible in the room. One paper moves toward the
camera and sticks to it.
● Camera Angle: Close-up of the shivering legs, followed by a slow zoom into the paper
as it approaches the lens.
Shot 2:
A close-up of the character's eyes, the camera moves back, revealing the room. A beer can,
initially out of the frame, falls into view.
● Camera Angle: Close-up of the eyes, transitioning to a wide-angle shot of the room.
Focus shifts to the can, using a match cut as it drops.
Shot 3:
The camera is positioned above the fan, capturing its rotation. The frame does not initially
include the character. The character enters the frame, looks at the camera, and switches off the
fan.
● Camera Angle: Overhead shot of the fan, transitioning to a mid-shot as the character
enters the frame.
Shot 4:
The sound of the fan switch transitions seamlessly to the sound of a bike key turning.
● Camera Angle: Match cut between the fan switch and a close-up of the bike's ignition
key turning.
Shot 1:
The character starts the bike.
Shot 2:
The character kicks the bike to start it. Cars pass by in the background.
● Camera Angle: Wide shot from the side or from the opposite footpath.
Shot 3:
A following shot of the character riding the bike, moving out of the frame.
Shot 4:
The character stops at a corner to fix his earphones, discovering voice messages from a close
friend.
● Camera Angle: Over-the-shoulder shot of the phone screen, alternating with a close-up
of the character's face.
Shot 5:
The character moves forward as the camera lingers behind.
● Camera Angle: Static mid-shot focusing on the phone and the surrounding area.
Shot 6:
At the traffic signal, the camera focuses on the bike's tire and the zebra crossing.
Shot 7:
A close-up of the character’s face from across the signal, showing a drop of sweat rolling down
his forehead.
Shot 8:
Over-the-shoulder shot of the character staring at a group of people hanging out.
Shot 9:
An auto driver brushes past the character from behind, prompting him to head toward his flat.
● Camera Angle: Wide-angle shot capturing the auto driver and the character's reaction.
Shot 1:
The camera faces the parking gate as the character enters.
Shot 3:
Close-up of the bike’s stand as he parks it.
Shot 4:
OTS shot showing the character walking away from his original parking spot.
Shot 5:
Close-up of the character’s footsteps as he walks toward the lift and stairs.
Shot 6:
As the character approaches the lift, its doors close.
● Camera Angle: Static close-up on the footsteps, panning upward to the closing lift
doors.
Shot 7:
The character takes the stairs, passing by a leaking water pipe.
● Camera Angle: Mid-shot focusing on the water pipe and the character walking past.
Shot 1:
The camera pans to a water filter as footsteps approach. The character enters, picks up an
empty bottle, and attempts to fill it, discovering the jar is nearly empty.
Shot 2:
The character lies on the bed, staring at the ceiling. He struggles to sleep, blinking frequently,
and finally closes his eyes.
Shot 4:
Return from the flashback, the character opens his eyes and sits up.
Shot 5:
The camera moves back, revealing the room in a wide shot. The character looks toward the
sofa, recalling a friends’ party. The room is messy, with pizza slices and beer cans scattered.
Shot 6:
The character walks toward a table and finds his wallet empty. He discovers family polaroids
inside.
● Camera Angle: Close-up of the wallet and polaroids, following his movements.
Shot 7:
The character lights a cigarette, appearing anxious. As he ashes the cigarette, the family
polaroid appears in the frame.
● Camera Angle: Extreme close-up of the ashtray, focusing on the polaroid as it enters
the frame.
Shot 1:
The intensity of the music rises. The first beat highlights his shivering feet, the second shows
his trembling hands, and the third stabilizes the camera in front of his anxious face.
● Camera Angle: Close-ups of feet and hands, transitioning to a steady close-up of the
face.
Shot 2:
The character gets up, and the camera revolves around his head in low-FPS, laggy frames. He
picks up a rope.
● Camera Angle: Rotational tracking shot, transitioning to a close-up of his hand holding
the rope.
Shot 3:
The camera moves from behind to the front, capturing his creepy smile.