Principles of Motor Learning
Principles of Motor Learning
In a closed-loop process, sensory feedback is used for the production of skilled movement.
Sensory feedback from the ongoing movement is compared within the nervous system with
the stored memory of the intended movement.
Memory trace selects and initiates the movement.
Perceptual trace, carries out the movement and detects errors.
Accuracy of the movement is directly proportional to the strength of the perceptual trace.
Patient must practice the movement repeatedly to increase the perceptual trace.
Limitations:
Adams' closed-loop theory could not explain open-loop movements, that is, movements made in the
absence of sensory feedback.
Clinical implications
Open-loop concept
“Schema” is a set of rules for producing movements
After an individual makes a movement, four things are stored in memory:
o the initial movement conditions, such as the position of the body and the weight of
the object;
o the parameters in the generalized motor program;
o the outcome of the movement
o the sensory consequences of the movement
This information is stored in the form of recall schema and recognition schema
The recall schema (motor) is used for the selection of a specific response
Recognition schema (sensory) evaluates the response correctness and informs the learner
about the errors of a movement.
When the movement is over, the error signal is sent to the schema and the schema is
modified as a result of the sensory feedback and knowledge of results.
Thus, according to this theory, learning consists of the ongoing process of updating the
recognition and recall schemas with each movement that is made.
Limitations
Clinical implications
Proposed by Newell
Based on Systems & Ecological Motor Control Theories
According to this theory, motor learning increases coordination between
perception and action through task and environmental constraints.
Involves use of perceptual cues that are most relevant to the performance of
specific task.
Exploring motor workspace involves exploring range of movements to select
the most appropriate movement
Incorporate the relevant perceptual cues and optimal movement strategies
for a specific task.
Clinical implications
Cognitive stage
Associative stage
Autonomous stage
Using this theory of motor learning we would learn to reach a glass in the following way.
Your first experience of using the glass would require a great deal of attention and conscious
thought. You might make a lot of errors and spill a lot of water, while you experimented with
different movement strategies to accomplish the task.
Moving into the second stage, however, the movement toward the glass would be refined
and you would use an optimal strategy. At this point the task wouldn't require your full
attention.
In the third autonomous stage, you would be able to reach for the glass while carrying on a
conversation or while doing other tasks.
Verbal instructions
Practice
Active participation and motivation
Possibility of errors
Postural control
Memory
Feedback
Abilities
o Cognitive abilities
o Perceptual speed ability
o Psychomotor ability
Alertness, memory, speed of processing information, speed and accuracy of movements and
uniqueness of the setting
Pathology present, the number and type of impairments, recovery potential and general
health status, and comorbidities
Principle of interest
o Attitude towards learning a skill determines the amount and kind of learning that
takes place
o Therapy must provoke interest and motivation
Principle of practice
o Practicing the motor skill correctly is essential for learning to take place
o Therapy, practice, practice, practice
Principle of Distributed Practice
o Short periods of intense practice will result in more learning than longer, massed
practice sessions
o Therapy – focus on distributed practice
Principle of skill specificity
o Ability to perform one motor skill effectively is independent of the ability to perform
other motor skills
Principle of whole-part learning
o The complexity of the skill to be learned and the learner’s ability determine whether
it is more efficient to teach the whole skill or break the skill into component parts
o Therapy – break the task into subtask, subsubtask, subsubsubtask
Principle of transfer
o The more identical two tasks are, the greater the possibility that positive transfer will
occur.
o Therapy – practice conditions should match the conditions in which the motor skill is
going to be used.
Principle of skill improvement
o The development of motor skills progresses from least mature to most mature. The
rate of progression and the amount of progress within an individual depends upon
the interaction of nature and nurture.
o Therapy – progressive
Principle of feedback
o Internal and external feedback about motor performance is essential for learning to
take place.
Principle of variable practice
o Block practice helps in performance while variable practice helps in learning.
Variable practice causes an increase in attention.
Performance observations
Retention tests – test the subject after a retention interval, typically greater than or equal to
24 hours
Transfer tests – choose the same task or a variation of the task eg: different speed or lighting
conditions for walking
Adaptability
Resistance to contextual change