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Computer Touchpad

The document is a comprehensive guide on Computer Applications, specifically focusing on Object-Oriented Programming (OOP) concepts and Java programming. It covers various topics including classes, objects, operators, input methods, control structures, and more, providing foundational knowledge for programming in Java. Additionally, it includes sections on user-defined methods, constructors, encapsulation, inheritance, arrays, and string handling.
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0% found this document useful (0 votes)
36 views7 pages

Computer Touchpad

The document is a comprehensive guide on Computer Applications, specifically focusing on Object-Oriented Programming (OOP) concepts and Java programming. It covers various topics including classes, objects, operators, input methods, control structures, and more, providing foundational knowledge for programming in Java. Additionally, it includes sections on user-defined methods, constructors, encapsulation, inheritance, arrays, and string handling.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF or read online on Scribd
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COMPUTER APPLICATIONS With Blued @ la ncorporates wf \ So} Sse 3020.) ORANGE Published by: Orange Education Pvt Ltd 9, Daryaganj New Delhi-110002 Phone: 43776600 8588814859 Email: [email protected] IE Code: 0511063121 Branches: + Chennai + Guwahati Regional Offices: + Ahmedabad + Bengaluru + Bhopal + Bhubaneswar + Dehradun « Hyderabad + Jaipur + Raipur + Kochi + Kolkata + Lucknow + Mumbai + Patna * Ranchi First Edition © Publishers No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher. Disclaimer Table of Contents 01 Introduction to Object-Oriented Programming Concepts + Computer Language + Programming Paradigms + Difference between POP and OOP inciples of Object-Oriented Programming 02 Elementary Concept of Objects and Classes + Class in Java * Object + Properties of Class and Object 03 Values and Types + Character Sets in Java + How Characters are Stored in Memory? + Escape Sequence Characters + Type Conversion 04 Operators in Java * Operator and Operand + Forms of Operators + Types of Operators + Hierarchy of Operators 05 Input in Java + Introducing Packages “Initialization Using Parameters + Using Scanner Class + Using Input Stream Reader Class + Errors in Java + Exception + Comments in Java 06 Mathematical Library Methods + Different Mathematical Methods 07 Conditional Construct in Java + Flow of Control + Conditional Statements + Ternary Operator + Switch Case Statement +Fall-Through Situation + Difference Between if Statement and switch Statement +Menu Driven Program using switch Statement «Terminate Program Using System.exit() 08 Iterative Constructs in Java + Different Parts of a Loop * Categories of Loops + Types of Loops +The while Loop +The do-while Loop + Different Forms of Loops + Interconversion Between Different Types of Loops «Jump Statements 09 Nested Loop + Nested for Loop * Nested while Loop * Nested do-while Loop + Using the break Statement in Nested Loops + Using the continue Statement in Nested Loop «Pattern Programs using Nested Loops 10 Class as the Basis of all Computation + Object *Class * Difference between Class and Object + Creating Objects of a Class + Different Component of a Class + Nested Class + Class as an Object Factory + Using this Keyword 11 User-Defined Methods + Need for Methods + Forms of Methods + Defining a Method + Ways to Define a Method + Actual and Formal Parameters + Invoking a Method + The static and non-static Methods *Pure and Impure Methods + Method Overloading 12 Constructors + Introducing Constructor «Different Types of Constructors + Constructor Overloading + Difference between Constructor and Method + Similarity between Constructor and Method. 13 Library Classes + Primitive and Composite Data Types +Class as a Composite Data Type « Difference Between Primitive and Composite Data Types + Introduction to Wrapper Classes + How to use Wrapper Classes? + Autoboxing and Unboxing 14 Encapsulation and Inheritance + Encapsulation + Access Specifiers + Scope of Variables «Inheritance 15 Arrays + What is an Array? + Types of Arrays + Length of an Array + Difference between Single Dimensional Array and Double Dimensional Array + Different Operations on Array + Difference between Sorting and Searching 16 String Handling +The String Class + How String is Stored + Methods of the String Class + String Array Memory? Internal Assessment Projects Glossary Most Common Mistakes in Programming ICSE Computer Applications 2019 (Solved) ICSE Specimen Paper 2020 (Solved)

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